view docs/man3/SDL_GL_GetAttribute.3 @ 3957:b1d5b56aa549 SDL-1.2

Date: Mon, 4 Jun 2007 06:17:59 +0000 (UTC) From: George Gensure <werkt0@gmail.com> Subject: [SDL] error removal patch for SDL_x11dyn.c I found that calling SDL_GetError when an error hasn't necessarily occurred is still reporting problems from loadso regarding dynamic functions in X11. I've added the following to my local copy to avoid revealing the 'many library lookup' approach adopted by x11dyn.c:
author Ryan C. Gordon <icculus@icculus.org>
date Wed, 13 Jun 2007 07:54:10 +0000
parents e5bc29de3f0a
children 546f7c1eb755
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.TH "SDL_GL_GetAttribute" "3" "Tue 11 Sep 2001, 23:01" "SDL" "SDL API Reference" 
.SH "NAME"
SDL_GL_GetAttribute\- Get the value of a special SDL/OpenGL attribute
.SH "SYNOPSIS"
.PP
\fB#include "SDL\&.h"
.sp
\fBint \fBSDL_GL_GetAttribute\fP\fR(\fBSDLGLattr attr, int *value\fR);
.SH "DESCRIPTION"
.PP
Places the value of the SDL/OpenGL \fIattribute\fR \fBattr\fR into \fBvalue\fR\&. This is useful after a call to \fI\fBSDL_SetVideoMode\fP\fR to check whether your attributes have been \fIset\fR as you expected\&.
.SH "RETURN VALUE"
.PP
Returns \fB0\fR on success, or \fB-1\fR on an error\&.
.SH "SEE ALSO"
.PP
\fI\fBSDL_GL_SetAttribute\fP\fR, \fIGL Attributes\fR
...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:01