Mercurial > sdl-ios-xcode
view docs/html/sdlsemwait.html @ 3957:b1d5b56aa549 SDL-1.2
Date: Mon, 4 Jun 2007 06:17:59 +0000 (UTC)
From: George Gensure <werkt0@gmail.com>
Subject: [SDL] error removal patch for SDL_x11dyn.c
I found that calling SDL_GetError when an error hasn't necessarily occurred is
still reporting problems from loadso regarding dynamic functions in X11. I've
added the following to my local copy to avoid revealing the 'many library
lookup' approach adopted by x11dyn.c:
author | Ryan C. Gordon <icculus@icculus.org> |
---|---|
date | Wed, 13 Jun 2007 07:54:10 +0000 |
parents | 355632dca928 |
children |
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<HTML ><HEAD ><TITLE >SDL_SemWait</TITLE ><META NAME="GENERATOR" CONTENT="Modular DocBook HTML Stylesheet Version 1.76b+ "><LINK REL="HOME" TITLE="SDL Library Documentation" HREF="index.html"><LINK REL="UP" TITLE="Multi-threaded Programming" HREF="thread.html"><LINK REL="PREVIOUS" TITLE="SDL_DestroySemaphore" HREF="sdldestroysemaphore.html"><LINK REL="NEXT" TITLE="SDL_SemTryWait" HREF="sdlsemtrywait.html"></HEAD ><BODY CLASS="REFENTRY" BGCOLOR="#FFF8DC" TEXT="#000000" LINK="#0000ee" VLINK="#551a8b" ALINK="#ff0000" ><DIV CLASS="NAVHEADER" ><TABLE SUMMARY="Header navigation table" WIDTH="100%" BORDER="0" CELLPADDING="0" CELLSPACING="0" ><TR ><TH COLSPAN="3" ALIGN="center" >SDL Library Documentation</TH ></TR ><TR ><TD WIDTH="10%" ALIGN="left" VALIGN="bottom" ><A HREF="sdldestroysemaphore.html" ACCESSKEY="P" >Prev</A ></TD ><TD WIDTH="80%" ALIGN="center" VALIGN="bottom" ></TD ><TD WIDTH="10%" ALIGN="right" VALIGN="bottom" ><A HREF="sdlsemtrywait.html" ACCESSKEY="N" >Next</A ></TD ></TR ></TABLE ><HR ALIGN="LEFT" WIDTH="100%"></DIV ><H1 ><A NAME="SDLSEMWAIT" ></A >SDL_SemWait</H1 ><DIV CLASS="REFNAMEDIV" ><A NAME="AEN8023" ></A ><H2 >Name</H2 >SDL_SemWait -- Lock a semaphore and suspend the thread if the semaphore value is zero.</DIV ><DIV CLASS="REFSYNOPSISDIV" ><A NAME="AEN8026" ></A ><H2 >Synopsis</H2 ><DIV CLASS="FUNCSYNOPSIS" ><A NAME="AEN8027" ></A ><P ></P ><PRE CLASS="FUNCSYNOPSISINFO" >#include "SDL.h" #include "SDL_thread.h"</PRE ><P ><CODE ><CODE CLASS="FUNCDEF" >int <B CLASS="FSFUNC" >SDL_SemWait</B ></CODE >(SDL_sem *sem);</CODE ></P ><P ></P ></DIV ></DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN8033" ></A ><H2 >Description</H2 ><P ><TT CLASS="FUNCTION" >SDL_SemWait()</TT > suspends the calling thread until either the semaphore pointed to by <TT CLASS="PARAMETER" ><I >sem</I ></TT > has a positive value, the call is interrupted by a signal or error. If the call is successful it will atomically decrement the semaphore value.</P ><P >After <TT CLASS="FUNCTION" >SDL_SemWait()</TT > is successful, the semaphore can be released and its count atomically incremented by a successful call to <A HREF="sdlsempost.html" >SDL_SemPost</A >.</P ></DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN8041" ></A ><H2 >Return Value</H2 ><P >Returns <SPAN CLASS="RETURNVALUE" >0</SPAN > if successful or <SPAN CLASS="RETURNVALUE" >-1</SPAN > if there was an error (leaving the semaphore unchanged).</P ></DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN8046" ></A ><H2 >Examples</H2 ><P ><PRE CLASS="PROGRAMLISTING" >if (SDL_SemWait(my_sem) == -1) { return WAIT_FAILED; } ... SDL_SemPost(my_sem);</PRE ></P ></DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN8050" ></A ><H2 >See Also</H2 ><P ><A HREF="sdlcreatesemaphore.html" ><TT CLASS="FUNCTION" >SDL_CreateSemaphore</TT ></A >, <A HREF="sdldestroysemaphore.html" ><TT CLASS="FUNCTION" >SDL_DestroySemaphore</TT ></A >, <A HREF="sdlsemtrywait.html" ><TT CLASS="FUNCTION" >SDL_SemTryWait</TT ></A >, <A HREF="sdlsemwaittimeout.html" ><TT CLASS="FUNCTION" >SDL_SemWaitTimeout</TT ></A >, <A HREF="sdlsempost.html" ><TT CLASS="FUNCTION" >SDL_SemPost</TT ></A >, <A HREF="sdlsemvalue.html" ><TT CLASS="FUNCTION" >SDL_SemValue</TT ></A ></P ></DIV ><DIV CLASS="NAVFOOTER" ><HR ALIGN="LEFT" WIDTH="100%"><TABLE SUMMARY="Footer navigation table" WIDTH="100%" BORDER="0" CELLPADDING="0" CELLSPACING="0" ><TR ><TD WIDTH="33%" ALIGN="left" VALIGN="top" ><A HREF="sdldestroysemaphore.html" ACCESSKEY="P" >Prev</A ></TD ><TD WIDTH="34%" ALIGN="center" VALIGN="top" ><A HREF="index.html" ACCESSKEY="H" >Home</A ></TD ><TD WIDTH="33%" ALIGN="right" VALIGN="top" ><A HREF="sdlsemtrywait.html" ACCESSKEY="N" >Next</A ></TD ></TR ><TR ><TD WIDTH="33%" ALIGN="left" VALIGN="top" >SDL_DestroySemaphore</TD ><TD WIDTH="34%" ALIGN="center" VALIGN="top" ><A HREF="thread.html" ACCESSKEY="U" >Up</A ></TD ><TD WIDTH="33%" ALIGN="right" VALIGN="top" >SDL_SemTryWait</TD ></TR ></TABLE ></DIV ></BODY ></HTML >