Mercurial > sdl-ios-xcode
view docs/html/sdlenablekeyrepeat.html @ 3957:b1d5b56aa549 SDL-1.2
Date: Mon, 4 Jun 2007 06:17:59 +0000 (UTC)
From: George Gensure <werkt0@gmail.com>
Subject: [SDL] error removal patch for SDL_x11dyn.c
I found that calling SDL_GetError when an error hasn't necessarily occurred is
still reporting problems from loadso regarding dynamic functions in X11. I've
added the following to my local copy to avoid revealing the 'many library
lookup' approach adopted by x11dyn.c:
author | Ryan C. Gordon <icculus@icculus.org> |
---|---|
date | Wed, 13 Jun 2007 07:54:10 +0000 |
parents | 355632dca928 |
children |
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<HTML ><HEAD ><TITLE >SDL_EnableKeyRepeat</TITLE ><META NAME="GENERATOR" CONTENT="Modular DocBook HTML Stylesheet Version 1.76b+ "><LINK REL="HOME" TITLE="SDL Library Documentation" HREF="index.html"><LINK REL="UP" TITLE="Event Functions." HREF="eventfunctions.html"><LINK REL="PREVIOUS" TITLE="SDL_EnableUNICODE" HREF="sdlenableunicode.html"><LINK REL="NEXT" TITLE="SDL_GetMouseState" HREF="sdlgetmousestate.html"></HEAD ><BODY CLASS="REFENTRY" BGCOLOR="#FFF8DC" TEXT="#000000" LINK="#0000ee" VLINK="#551a8b" ALINK="#ff0000" ><DIV CLASS="NAVHEADER" ><TABLE SUMMARY="Header navigation table" WIDTH="100%" BORDER="0" CELLPADDING="0" CELLSPACING="0" ><TR ><TH COLSPAN="3" ALIGN="center" >SDL Library Documentation</TH ></TR ><TR ><TD WIDTH="10%" ALIGN="left" VALIGN="bottom" ><A HREF="sdlenableunicode.html" ACCESSKEY="P" >Prev</A ></TD ><TD WIDTH="80%" ALIGN="center" VALIGN="bottom" ></TD ><TD WIDTH="10%" ALIGN="right" VALIGN="bottom" ><A HREF="sdlgetmousestate.html" ACCESSKEY="N" >Next</A ></TD ></TR ></TABLE ><HR ALIGN="LEFT" WIDTH="100%"></DIV ><H1 ><A NAME="SDLENABLEKEYREPEAT" ></A >SDL_EnableKeyRepeat</H1 ><DIV CLASS="REFNAMEDIV" ><A NAME="AEN5839" ></A ><H2 >Name</H2 >SDL_EnableKeyRepeat -- Set keyboard repeat rate.</DIV ><DIV CLASS="REFSYNOPSISDIV" ><A NAME="AEN5842" ></A ><H2 >Synopsis</H2 ><DIV CLASS="FUNCSYNOPSIS" ><A NAME="AEN5843" ></A ><P ></P ><PRE CLASS="FUNCSYNOPSISINFO" >#include "SDL.h"</PRE ><P ><CODE ><CODE CLASS="FUNCDEF" >int <B CLASS="FSFUNC" >SDL_EnableKeyRepeat</B ></CODE >(int delay, int interval);</CODE ></P ><P ></P ></DIV ></DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN5849" ></A ><H2 >Description</H2 ><P >Enables or disables the keyboard repeat rate. <TT CLASS="PARAMETER" ><I >delay</I ></TT > specifies how long the key must be pressed before it begins repeating, it then repeats at the speed specified by <TT CLASS="PARAMETER" ><I >interval</I ></TT >. Both <TT CLASS="PARAMETER" ><I >delay</I ></TT > and <TT CLASS="PARAMETER" ><I >interval</I ></TT > are expressed in milliseconds.</P ><P >Setting <TT CLASS="PARAMETER" ><I >delay</I ></TT > to 0 disables key repeating completely. Good default values are <TT CLASS="LITERAL" >SDL_DEFAULT_REPEAT_DELAY</TT > and <SPAN CLASS="SYMBOL" >SDL_DEFAULT_REPEAT_INTERVAL</SPAN >.</P ></DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN5860" ></A ><H2 >Return Value</H2 ><P >Returns <SPAN CLASS="RETURNVALUE" >0</SPAN > on success and <SPAN CLASS="RETURNVALUE" >-1</SPAN > on failure.</P ></DIV ><DIV CLASS="NAVFOOTER" ><HR ALIGN="LEFT" WIDTH="100%"><TABLE SUMMARY="Footer navigation table" WIDTH="100%" BORDER="0" CELLPADDING="0" CELLSPACING="0" ><TR ><TD WIDTH="33%" ALIGN="left" VALIGN="top" ><A HREF="sdlenableunicode.html" ACCESSKEY="P" >Prev</A ></TD ><TD WIDTH="34%" ALIGN="center" VALIGN="top" ><A HREF="index.html" ACCESSKEY="H" >Home</A ></TD ><TD WIDTH="33%" ALIGN="right" VALIGN="top" ><A HREF="sdlgetmousestate.html" ACCESSKEY="N" >Next</A ></TD ></TR ><TR ><TD WIDTH="33%" ALIGN="left" VALIGN="top" >SDL_EnableUNICODE</TD ><TD WIDTH="34%" ALIGN="center" VALIGN="top" ><A HREF="eventfunctions.html" ACCESSKEY="U" >Up</A ></TD ><TD WIDTH="33%" ALIGN="right" VALIGN="top" >SDL_GetMouseState</TD ></TR ></TABLE ></DIV ></BODY ></HTML >