Mercurial > sdl-ios-xcode
view README.BeOS @ 4636:b196d2758026
Couriersud to Sam
Hi Sam,
20100815_1.diff contains updates for the directfb driver:
- more documentation, mainly on software OpenGL in README.directfb
- Revised error handling leading to leaner code
- Improved/fixed OpenGL handling of multiple contexts.
- Made the built-in simple window manager handle OpenGL windows.
- Rewrote pixelformat mapping - this was quite ugly before.
Well, all software GL, but working :-)
author | Sam Lantinga <slouken@libsdl.org> |
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date | Mon, 16 Aug 2010 09:04:55 -0700 |
parents | e2641c13bf33 |
children |
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SDL on BeOS R5 ============== You can build SDL on BeOS like any other GNU style package. e.g. ./configure && make && make install By default it is installed in /boot/develop/tools/gnupro/{bin,lib,etc.} Once you install SDL, you need to copy libSDL.so to /boot/home/config/lib, so it can be found by the dynamic linker. Enjoy! Sam Lantinga (slouken@libsdl.org)