view test/testwm2.c @ 3796:b19680c84cdf SDL-ryan-multiple-audio-device

Bunch of 1.3 audio cleanups to remove FIXMEs, get driver specific crap out of the core and into the drivers where it belongs, and push generic responsibilities out of the drivers and into the core where they belong.
author Ryan C. Gordon <icculus@icculus.org>
date Wed, 04 Oct 2006 19:54:23 +0000
parents 8055185ae4ed
children 9de326b3099c
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#include <stdlib.h>
#include <stdio.h>

#include "common.h"

static CommonState *state;

/* Call this instead of exit(), so we can clean up SDL: atexit() is evil. */
static void
quit(int rc)
{
    CommonQuit(state);
    exit(rc);
}

int
main(int argc, char *argv[])
{
    int i, done;
    SDL_Event event;

    /* Initialize test framework */
    state = CommonCreateState(argv, SDL_INIT_VIDEO);
    if (!state) {
        return 1;
    }
    state->skip_renderer = SDL_TRUE;
    for (i = 1; i < argc;) {
        int consumed;

        consumed = CommonArg(state, i);
        if (consumed == 0) {
            consumed = -1;
        }
        if (consumed < 0) {
            fprintf(stderr, "Usage: %s %s\n", argv[0], CommonUsage(state));
            quit(1);
        }
        i += consumed;
    }
    if (!CommonInit(state)) {
        quit(2);
    }

    /* Main render loop */
    done = 0;
    while (!done) {
        /* Check for events */
        while (SDL_PollEvent(&event)) {
            CommonEvent(state, &event, &done);
        }
    }
    quit(0);
}

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