Mercurial > sdl-ios-xcode
view src/video/x11/SDL_x11events.c @ 3796:b19680c84cdf SDL-ryan-multiple-audio-device
Bunch of 1.3 audio cleanups to remove FIXMEs, get driver specific crap out of
the core and into the drivers where it belongs, and push generic
responsibilities out of the drivers and into the core where they belong.
author | Ryan C. Gordon <icculus@icculus.org> |
---|---|
date | Wed, 04 Oct 2006 19:54:23 +0000 |
parents | da8332c8f480 |
children | dbc6d1893869 |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2006 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga slouken@libsdl.org */ #include "SDL_config.h" #include <sys/types.h> #include <sys/time.h> #include <unistd.h> #include "SDL_syswm.h" #include "SDL_x11video.h" #include "../../events/SDL_events_c.h" static void X11_DispatchEvent(_THIS) { SDL_VideoData *videodata = (SDL_VideoData *) _this->driverdata; SDL_WindowData *data; XEvent xevent; int i; SDL_zero(xevent); /* valgrind fix. --ryan. */ XNextEvent(videodata->display, &xevent); /* Send a SDL_SYSWMEVENT if the application wants them */ if (SDL_ProcessEvents[SDL_SYSWMEVENT] == SDL_ENABLE) { SDL_SysWMmsg wmmsg; SDL_VERSION(&wmmsg.version); wmmsg.subsystem = SDL_SYSWM_X11; wmmsg.event.xevent = xevent; SDL_SendSysWMEvent(&wmmsg); } data = NULL; for (i = 0; i < videodata->numwindows; ++i) { if (videodata->windowlist[i]->window == xevent.xany.window) { data = videodata->windowlist[i]; } } if (!data) { return; } switch (xevent.type) { /* Gaining mouse coverage? */ case EnterNotify:{ #ifdef DEBUG_XEVENTS printf("EnterNotify! (%d,%d)\n", xevent.xcrossing.x, xevent.xcrossing.y); if (xevent.xcrossing.mode == NotifyGrab) printf("Mode: NotifyGrab\n"); if (xevent.xcrossing.mode == NotifyUngrab) printf("Mode: NotifyUngrab\n"); #endif if ((xevent.xcrossing.mode != NotifyGrab) && (xevent.xcrossing.mode != NotifyUngrab)) { SDL_SetMouseFocus(videodata->mouse, data->windowID); SDL_SendMouseMotion(videodata->mouse, 0, xevent.xcrossing.x, xevent.xcrossing.y); } } break; /* Losing mouse coverage? */ case LeaveNotify:{ #ifdef DEBUG_XEVENTS printf("LeaveNotify! (%d,%d)\n", xevent.xcrossing.x, xevent.xcrossing.y); if (xevent.xcrossing.mode == NotifyGrab) printf("Mode: NotifyGrab\n"); if (xevent.xcrossing.mode == NotifyUngrab) printf("Mode: NotifyUngrab\n"); #endif if ((xevent.xcrossing.mode != NotifyGrab) && (xevent.xcrossing.mode != NotifyUngrab) && (xevent.xcrossing.detail != NotifyInferior)) { SDL_SendMouseMotion(videodata->mouse, 0, xevent.xcrossing.x, xevent.xcrossing.y); SDL_SetMouseFocus(videodata->mouse, 0); } } break; /* Gaining input focus? */ case FocusIn:{ #ifdef DEBUG_XEVENTS printf("FocusIn!\n"); #endif SDL_SetKeyboardFocus(videodata->keyboard, data->windowID); #ifdef X_HAVE_UTF8_STRING if (data->ic) { XSetICFocus(data->ic); } #endif } break; /* Losing input focus? */ case FocusOut:{ #ifdef DEBUG_XEVENTS printf("FocusOut!\n"); #endif SDL_SetKeyboardFocus(videodata->keyboard, 0); #ifdef X_HAVE_UTF8_STRING if (data->ic) { XUnsetICFocus(data->ic); } #endif } break; /* Generated upon EnterWindow and FocusIn */ case KeymapNotify:{ #ifdef DEBUG_XEVENTS printf("KeymapNotify!\n"); #endif /* FIXME: X11_SetKeyboardState(SDL_Display, xevent.xkeymap.key_vector); */ } break; /* Mouse motion? */ case MotionNotify:{ #ifdef DEBUG_MOTION printf("X11 motion: %d,%d\n", xevent.xmotion.x, xevent.xmotion.y); #endif SDL_SendMouseMotion(videodata->mouse, 0, xevent.xmotion.x, xevent.xmotion.y); } break; /* Mouse button press? */ case ButtonPress:{ SDL_SendMouseButton(videodata->mouse, SDL_PRESSED, xevent.xbutton.button); } break; /* Mouse button release? */ case ButtonRelease:{ SDL_SendMouseButton(videodata->mouse, SDL_RELEASED, xevent.xbutton.button); } break; /* Key press? */ case KeyPress:{ #if 0 /* FIXME */ static SDL_keysym saved_keysym; SDL_keysym keysym; KeyCode keycode = xevent.xkey.keycode; #ifdef DEBUG_XEVENTS printf("KeyPress (X11 keycode = 0x%X)\n", xevent.xkey.keycode); #endif /* Get the translated SDL virtual keysym */ if (keycode) { keysym.scancode = keycode; keysym.sym = X11_TranslateKeycode(SDL_Display, keycode); keysym.mod = KMOD_NONE; keysym.unicode = 0; } else { keysym = saved_keysym; } /* If we're not doing translation, we're done! */ if (!SDL_TranslateUNICODE) { posted = SDL_PrivateKeyboard(SDL_PRESSED, &keysym); break; } if (XFilterEvent(&xevent, None)) { if (xevent.xkey.keycode) { posted = SDL_PrivateKeyboard(SDL_PRESSED, &keysym); } else { /* Save event to be associated with IM text In 1.3 we'll have a text event instead.. */ saved_keysym = keysym; } break; } /* Look up the translated value for the key event */ #ifdef X_HAVE_UTF8_STRING if (data->ic != NULL) { static Status state; /* A UTF-8 character can be at most 6 bytes */ char keybuf[6]; if (Xutf8LookupString(data->ic, &xevent.xkey, keybuf, sizeof(keybuf), NULL, &state)) { keysym.unicode = Utf8ToUcs4((Uint8 *) keybuf); } } else #endif { static XComposeStatus state; char keybuf[32]; if (XLookupString(&xevent.xkey, keybuf, sizeof(keybuf), NULL, &state)) { /* * FIXME: XLookupString() may yield more than one * character, so we need a mechanism to allow for * this (perhaps null keypress events with a * unicode value) */ keysym.unicode = (Uint8) keybuf[0]; } } posted = SDL_PrivateKeyboard(SDL_PRESSED, &keysym); #endif // 0 } break; /* Key release? */ case KeyRelease:{ #if 0 /* FIXME */ SDL_keysym keysym; KeyCode keycode = xevent.xkey.keycode; #ifdef DEBUG_XEVENTS printf("KeyRelease (X11 keycode = 0x%X)\n", xevent.xkey.keycode); #endif /* Check to see if this is a repeated key */ if (X11_KeyRepeat(SDL_Display, &xevent)) { break; } /* Get the translated SDL virtual keysym */ keysym.scancode = keycode; keysym.sym = X11_TranslateKeycode(SDL_Display, keycode); keysym.mod = KMOD_NONE; keysym.unicode = 0; posted = SDL_PrivateKeyboard(SDL_RELEASED, &keysym); #endif // 0 } break; /* Have we been iconified? */ case UnmapNotify:{ #ifdef DEBUG_XEVENTS printf("UnmapNotify!\n"); #endif SDL_SendWindowEvent(data->windowID, SDL_WINDOWEVENT_HIDDEN, 0, 0); SDL_SendWindowEvent(data->windowID, SDL_WINDOWEVENT_MINIMIZED, 0, 0); } break; /* Have we been restored? */ case MapNotify:{ #ifdef DEBUG_XEVENTS printf("MapNotify!\n"); #endif SDL_SendWindowEvent(data->windowID, SDL_WINDOWEVENT_SHOWN, 0, 0); SDL_SendWindowEvent(data->windowID, SDL_WINDOWEVENT_RESTORED, 0, 0); } break; /* Have we been resized or moved? */ case ConfigureNotify:{ #ifdef DEBUG_XEVENTS printf("ConfigureNotify! (resize: %dx%d)\n", xevent.xconfigure.width, xevent.xconfigure.height); #endif SDL_SendWindowEvent(data->windowID, SDL_WINDOWEVENT_MOVED, xevent.xconfigure.x, xevent.xconfigure.y); SDL_SendWindowEvent(data->windowID, SDL_WINDOWEVENT_RESIZED, xevent.xconfigure.width, xevent.xconfigure.height); } break; /* Have we been requested to quit (or another client message?) */ case ClientMessage:{ if ((xevent.xclient.format == 32) && (xevent.xclient.data.l[0] == videodata->WM_DELETE_WINDOW)) { SDL_SendWindowEvent(data->windowID, SDL_WINDOWEVENT_CLOSE, 0, 0); } } break; /* Do we need to refresh ourselves? */ case Expose:{ #ifdef DEBUG_XEVENTS printf("Expose (count = %d)\n", xevent.xexpose.count); #endif SDL_SendWindowEvent(data->windowID, SDL_WINDOWEVENT_EXPOSED, 0, 0); } break; default:{ #ifdef DEBUG_XEVENTS printf("Unhandled event %d\n", xevent.type); #endif } break; } } /* Ack! XPending() actually performs a blocking read if no events available */ int X11_Pending(Display * display) { /* Flush the display connection and look to see if events are queued */ XFlush(display); if (XEventsQueued(display, QueuedAlready)) { return (1); } /* More drastic measures are required -- see if X is ready to talk */ { static struct timeval zero_time; /* static == 0 */ int x11_fd; fd_set fdset; x11_fd = ConnectionNumber(display); FD_ZERO(&fdset); FD_SET(x11_fd, &fdset); if (select(x11_fd + 1, &fdset, NULL, NULL, &zero_time) == 1) { return (XPending(display)); } } /* Oh well, nothing is ready .. */ return (0); } void X11_PumpEvents(_THIS) { SDL_VideoData *data = (SDL_VideoData *) _this->driverdata; /* Keep processing pending events */ while (X11_Pending(data->display)) { X11_DispatchEvent(_this); } } void X11_SaveScreenSaver(Display * display, int *saved_timeout, BOOL * dpms) { int timeout, interval, prefer_blank, allow_exp; XGetScreenSaver(display, &timeout, &interval, &prefer_blank, &allow_exp); *saved_timeout = timeout; #if SDL_VIDEO_DRIVER_X11_DPMS if (SDL_X11_HAVE_DPMS) { int dummy; if (DPMSQueryExtension(display, &dummy, &dummy)) { CARD16 state; DPMSInfo(display, &state, dpms); } } #else *dpms = 0; #endif /* SDL_VIDEO_DRIVER_X11_DPMS */ } void X11_DisableScreenSaver(Display * display) { int timeout, interval, prefer_blank, allow_exp; XGetScreenSaver(display, &timeout, &interval, &prefer_blank, &allow_exp); timeout = 0; XSetScreenSaver(display, timeout, interval, prefer_blank, allow_exp); #if SDL_VIDEO_DRIVER_X11_DPMS if (SDL_X11_HAVE_DPMS) { int dummy; if (DPMSQueryExtension(display, &dummy, &dummy)) { DPMSDisable(display); } } #endif /* SDL_VIDEO_DRIVER_X11_DPMS */ } void X11_RestoreScreenSaver(Display * display, int saved_timeout, BOOL dpms) { int timeout, interval, prefer_blank, allow_exp; XGetScreenSaver(display, &timeout, &interval, &prefer_blank, &allow_exp); timeout = saved_timeout; XSetScreenSaver(display, timeout, interval, prefer_blank, allow_exp); #if SDL_VIDEO_DRIVER_X11_DPMS if (SDL_X11_HAVE_DPMS) { int dummy; if (DPMSQueryExtension(display, &dummy, &dummy)) { if (dpms) { DPMSEnable(display); } } } #endif /* SDL_VIDEO_DRIVER_X11_DPMS */ } /* vi: set ts=4 sw=4 expandtab: */