view src/video/sdlgenblit.pl @ 3796:b19680c84cdf SDL-ryan-multiple-audio-device

Bunch of 1.3 audio cleanups to remove FIXMEs, get driver specific crap out of the core and into the drivers where it belongs, and push generic responsibilities out of the drivers and into the core where they belong.
author Ryan C. Gordon <icculus@icculus.org>
date Wed, 04 Oct 2006 19:54:23 +0000
parents 7387e0514595
children bee005ace1bf
line wrap: on
line source

#!/usr/bin/perl -w
#
# A script to generate optimized C blitters for Simple DirectMedia Layer
# http://www.libsdl.org/

use warnings;
use strict;

my %file;

# The formats potentially supported by this script:
# SDL_PIXELFORMAT_INDEX8
# SDL_PIXELFORMAT_RGB332
# SDL_PIXELFORMAT_RGB444
# SDL_PIXELFORMAT_RGB555
# SDL_PIXELFORMAT_ARGB4444
# SDL_PIXELFORMAT_ARGB1555
# SDL_PIXELFORMAT_RGB565
# SDL_PIXELFORMAT_RGB24
# SDL_PIXELFORMAT_BGR24
# SDL_PIXELFORMAT_RGB888
# SDL_PIXELFORMAT_BGR888
# SDL_PIXELFORMAT_ARGB8888
# SDL_PIXELFORMAT_RGBA8888
# SDL_PIXELFORMAT_ABGR8888
# SDL_PIXELFORMAT_BGRA8888
# SDL_PIXELFORMAT_ARGB2101010

# The formats we're actually creating blitters for:
my @src_formats = (
    "RGB888",
    "BGR888",
    "ARGB8888",
    "RGBA8888",
    "ABGR8888",
    "BGRA8888",
);
my @dst_formats = (
    "RGB888",
    "BGR888",
);

my %format_size = (
    "RGB888" => 4,
    "BGR888" => 4,
    "ARGB8888" => 4,
    "RGBA8888" => 4,
    "ABGR8888" => 4,
    "BGRA8888" => 4,
);

my %format_type = (
    "RGB888" => "Uint32",
    "BGR888" => "Uint32",
    "ARGB8888" => "Uint32",
    "RGBA8888" => "Uint32",
    "ABGR8888" => "Uint32",
    "BGRA8888" => "Uint32",
);

my %get_rgba_string = (
    "RGB888" => "_R = (Uint8)(_pixel >> 16); _G = (Uint8)(_pixel >> 8); _B = (Uint8)_pixel; _A = 0xFF;",
    "BGR888" => "_B = (Uint8)(_pixel >> 16); _G = (Uint8)(_pixel >> 8); _R = (Uint8)_pixel; _A = 0xFF;",
    "ARGB8888" => "_A = (Uint8)(_pixel >> 24); _R = (Uint8)(_pixel >> 16); _G = (Uint8)(_pixel >> 8); _B = (Uint8)_pixel;",
    "RGBA8888" => "_R = (Uint8)(_pixel >> 24); _G = (Uint8)(_pixel >> 16); _B = (Uint8)(_pixel >> 8); _A = (Uint8)_pixel;",
    "ABGR8888" => "_A = (Uint8)(_pixel >> 24); _B = (Uint8)(_pixel >> 16); _G = (Uint8)(_pixel >> 8); _R = (Uint8)_pixel;",
    "BGRA8888" => "_B = (Uint8)(_pixel >> 24); _G = (Uint8)(_pixel >> 16); _R = (Uint8)(_pixel >> 8); _A = (Uint8)_pixel;",
);

my %set_rgba_string = (
    "RGB888" => "_pixel = ((Uint32)_R << 16) | ((Uint32)_G << 8) | _B;",
    "BGR888" => "_pixel = ((Uint32)_B << 16) | ((Uint32)_G << 8) | _R;",
);

sub open_file {
    my $name = shift;
    open(FILE, ">$name.new") || die "Cant' open $name.new: $!";
    print FILE <<__EOF__;
/* DO NOT EDIT!  This file is generated by sdlgenblit.pl */
/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997-2006 Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Lesser General Public
    License as published by the Free Software Foundation; either
    version 2.1 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Lesser General Public License for more details.

    You should have received a copy of the GNU Lesser General Public
    License along with this library; if not, write to the Free Software
    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA

    Sam Lantinga
    slouken\@libsdl.org
*/
#include "SDL_config.h"

/* *INDENT-OFF* */

__EOF__
}

sub close_file {
    my $name = shift;
    print FILE <<__EOF__;
/* *INDENT-ON* */

/* vi: set ts=4 sw=4 expandtab: */
__EOF__
    close FILE;
    if ( ! -f $name || system("cmp -s $name $name.new") != 0 ) {
        rename("$name.new", "$name");
    } else {
        unlink("$name.new");
    }
}

sub output_copydefs
{
    print FILE <<__EOF__;
#define SDL_RENDERCOPY_MODULATE_COLOR   0x0001
#define SDL_RENDERCOPY_MODULATE_ALPHA   0x0002
#define SDL_RENDERCOPY_MASK             0x0010
#define SDL_RENDERCOPY_BLEND            0x0020
#define SDL_RENDERCOPY_ADD              0x0040
#define SDL_RENDERCOPY_MOD              0x0080
#define SDL_RENDERCOPY_NEAREST          0x0100

typedef struct {
    void *src;
    int src_w, src_h;
    int src_pitch;
    void *dst;
    int dst_w, dst_h;
    int dst_pitch;
    void *aux_data;
    int flags;
    Uint8 r, g, b, a;
} SDL_RenderCopyData;

typedef int (*SDL_RenderCopyFunc)(SDL_RenderCopyData *data);

extern SDL_RenderCopyFunc SDLCALL SDL_GetRenderCopyFunc(Uint32 src_format, Uint32 dst_format, int modMode, int blendMode, int scaleMode);

__EOF__
}

sub output_copyfuncname
{
    my $prefix = shift;
    my $src = shift;
    my $dst = shift;
    my $modulate = shift;
    my $blend = shift;
    my $scale = shift;
    my $args = shift;
    my $suffix = shift;

    print FILE "$prefix SDL_RenderCopy_${src}_${dst}";
    if ( $modulate ) {
        print FILE "_Modulate";
    }
    if ( $blend ) {
        print FILE "_Blend";
    }
    if ( $scale ) {
        print FILE "_Scale";
    }
    if ( $args ) {
        print FILE "(SDL_RenderCopyData *data)";
    }
    print FILE "$suffix";
}

sub get_rgba
{
    my $prefix = shift;
    my $format = shift;
    my $string = $get_rgba_string{$format};
    $string =~ s/_/$prefix/g;
    if ( $prefix ne "" ) {
        print FILE <<__EOF__;
            ${prefix}pixel = *$prefix;
__EOF__
    } else {
        print FILE <<__EOF__;
            pixel = *src;
__EOF__
    }
    print FILE <<__EOF__;
            $string
__EOF__
}

sub set_rgba
{
    my $prefix = shift;
    my $format = shift;
    my $string = $set_rgba_string{$format};
    $string =~ s/_/$prefix/g;
    print FILE <<__EOF__;
            $string
            *dst = ${prefix}pixel;
__EOF__
}

sub output_copycore
{
    my $src = shift;
    my $dst = shift;
    my $modulate = shift;
    my $blend = shift;
    my $s = "";
    my $d = "";

    # Nice and easy...
    if ( $src eq $dst && !$modulate && !$blend ) {
        print FILE <<__EOF__;
            *dst = *src;
__EOF__
        return;
    }
        
    if ( $blend ) {
        get_rgba("src", $src);
        get_rgba("dst", $dst);
        $s = "src";
        $d = "dst";
    } else {
        get_rgba("", $src);
    }

    if ( $modulate ) {
        print FILE <<__EOF__;
            if (flags & SDL_RENDERCOPY_MODULATE_COLOR) {
                ${s}R = (${s}R * modulateR) / 255;
                ${s}G = (${s}G * modulateG) / 255;
                ${s}B = (${s}B * modulateB) / 255;
            }
            if (flags & SDL_RENDERCOPY_MODULATE_ALPHA) {
                ${s}A = (${s}A * modulateA) / 255;
            }
__EOF__
    }
    if ( $blend ) {
        print FILE <<__EOF__;
            if (flags & (SDL_RENDERCOPY_BLEND|SDL_RENDERCOPY_ADD)) {
                /* This goes away if we ever use premultiplied alpha */
                if (${s}A < 255) {
                    ${s}R = (${s}R * ${s}A) / 255;
                    ${s}G = (${s}G * ${s}A) / 255;
                    ${s}B = (${s}B * ${s}A) / 255;
                }
            }
            switch (flags & (SDL_RENDERCOPY_MASK|SDL_RENDERCOPY_BLEND|SDL_RENDERCOPY_ADD|SDL_RENDERCOPY_MOD)) {
            case SDL_RENDERCOPY_MASK:
                if (${s}A) {
                    ${d}R = ${s}R;
                    ${d}G = ${s}G;
                    ${d}B = ${s}B;
                }
                break;
            case SDL_RENDERCOPY_BLEND:
                ${d}R = ${s}R + ((255 - ${s}A) * ${d}R) / 255;
                ${d}G = ${s}G + ((255 - ${s}A) * ${d}G) / 255;
                ${d}B = ${s}B + ((255 - ${s}A) * ${d}B) / 255;
                break;
            case SDL_RENDERCOPY_ADD:
                ${d}R = ${s}R + ${d}R; if (${d}R > 255) ${d}R = 255;
                ${d}G = ${s}G + ${d}G; if (${d}G > 255) ${d}G = 255;
                ${d}B = ${s}B + ${d}B; if (${d}B > 255) ${d}B = 255;
                break;
            case SDL_RENDERCOPY_MOD:
                ${d}R = (${s}R * ${d}R) / 255;
                ${d}G = (${s}G * ${d}G) / 255;
                ${d}B = (${s}B * ${d}B) / 255;
                break;
            }
__EOF__
    }
    if ( $blend ) {
        set_rgba("dst", $dst);
    } else {
        set_rgba("", $dst);
    }
}

sub output_copyfunc
{
    my $src = shift;
    my $dst = shift;
    my $modulate = shift;
    my $blend = shift;
    my $scale = shift;

    output_copyfuncname("int", $src, $dst, $modulate, $blend, $scale, 1, "\n");
    print FILE <<__EOF__;
{
    const int flags = data->flags;
__EOF__
    if ( $modulate ) {
        print FILE <<__EOF__;
    const Uint32 modulateR = data->r;
    const Uint32 modulateG = data->g;
    const Uint32 modulateB = data->b;
    const Uint32 modulateA = data->a;
__EOF__
    }
    if ( $blend ) {
        print FILE <<__EOF__;
    Uint32 srcpixel;
    Uint32 srcR, srcG, srcB, srcA;
    Uint32 dstpixel;
    Uint32 dstR, dstG, dstB, dstA;
__EOF__
    } elsif ( $modulate || $src ne $dst ) {
        print FILE <<__EOF__;
    Uint32 pixel;
    Uint32 R, G, B, A;
__EOF__
    }
    if ( $scale ) {
        print FILE <<__EOF__;
    int srcy, srcx;
    int posy, posx;
    int incy, incx;

    srcy = 0;
    posy = 0;
    incy = (data->src_h << 16) / data->dst_h;
    incx = (data->src_w << 16) / data->dst_w;

    while (data->dst_h--) {
        $format_type{$src} *src;
        $format_type{$dst} *dst = ($format_type{$dst} *)data->dst;
        int n = data->dst_w;
        srcx = -1;
        posx = 0x10000L;
        while (posy >= 0x10000L) {
            ++srcy;
            posy -= 0x10000L;
        }
        while (n--) {
            if (posx >= 0x10000L) {
                while (posx >= 0x10000L) {
                    ++srcx;
                    posx -= 0x10000L;
                }
                src = ($format_type{$src} *)(data->src + (srcy * data->src_pitch) + (srcx * $format_size{$src}));
__EOF__
        print FILE <<__EOF__;
            }
__EOF__
        output_copycore($src, $dst, $modulate, $blend);
        print FILE <<__EOF__;
            posx += incx;
            ++dst;
        }
        posy += incy;
        data->dst += data->dst_pitch;
    }
__EOF__
    } else {
        print FILE <<__EOF__;

    while (data->dst_h--) {
        $format_type{$src} *src = ($format_type{$src} *)data->src;
        $format_type{$dst} *dst = ($format_type{$dst} *)data->dst;
        int n = data->dst_w;
        while (n--) {
__EOF__
        output_copycore($src, $dst, $modulate, $blend);
        print FILE <<__EOF__;
            ++src;
            ++dst;
        }
        data->src += data->src_pitch;
        data->dst += data->dst_pitch;
    }
__EOF__
    }
    print FILE <<__EOF__;
    return 0;
}

__EOF__
}

sub output_copyfunc_h
{
    my $src = shift;
    my $dst = shift;
    for (my $modulate = 0; $modulate <= 1; ++$modulate) {
        for (my $blend = 0; $blend <= 1; ++$blend) {
            for (my $scale = 0; $scale <= 1; ++$scale) {
                if ( $modulate || $blend || $scale ) {
                    output_copyfuncname("extern int SDLCALL", $src, $dst, $modulate, $blend, $scale, 1, ";\n");
                }
            }
        }
    }
}

sub output_copyinc
{
    print FILE <<__EOF__;
#include "SDL_video.h"
#include "SDL_rendercopy.h"

__EOF__
}

sub output_copyfunctable
{
    print FILE <<__EOF__;
static struct {
    Uint32 src_format;
    Uint32 dst_format;
    int modMode;
    int blendMode;
    int scaleMode;
    SDL_RenderCopyFunc func;
} SDL_RenderCopyFuncTable[] = {
__EOF__
    for (my $i = 0; $i <= $#src_formats; ++$i) {
        my $src = $src_formats[$i];
        for (my $j = 0; $j <= $#dst_formats; ++$j) {
            my $dst = $dst_formats[$j];
            for (my $modulate = 0; $modulate <= 1; ++$modulate) {
                for (my $blend = 0; $blend <= 1; ++$blend) {
                    for (my $scale = 0; $scale <= 1; ++$scale) {
                        if ( $modulate || $blend || $scale ) {
                            print FILE "    { SDL_PIXELFORMAT_$src, SDL_PIXELFORMAT_$dst, ";
                            if ( $modulate ) {
                                print FILE "(SDL_TEXTUREMODULATE_COLOR | SDL_TEXTUREMODULATE_ALPHA), ";
                            } else {
                                print FILE "0, ";
                            }
                            if ( $blend ) {
                                print FILE "(SDL_TEXTUREBLENDMODE_MASK | SDL_TEXTUREBLENDMODE_BLEND | SDL_TEXTUREBLENDMODE_ADD | SDL_TEXTUREBLENDMODE_MOD), ";
                            } else {
                                print FILE "0, ";
                            }
                            if ( $scale ) {
                                print FILE "SDL_TEXTURESCALEMODE_FAST, ";
                            } else {
                                print FILE "0, ";
                            }
                            output_copyfuncname("", $src_formats[$i], $dst_formats[$j], $modulate, $blend, $scale, 0, " },\n");
                        }
                    }
                }
            }
        }
    }
    print FILE <<__EOF__;
};

SDL_RenderCopyFunc SDL_GetRenderCopyFunc(Uint32 src_format, Uint32 dst_format, int modMode, int blendMode, int scaleMode)
{
    int i;

    for (i = 0; i < SDL_arraysize(SDL_RenderCopyFuncTable); ++i) {
        if (src_format != SDL_RenderCopyFuncTable[i].src_format) {
            continue;
        }
        if (dst_format != SDL_RenderCopyFuncTable[i].dst_format) {
            continue;
        }
        if ((modMode & SDL_RenderCopyFuncTable[i].modMode) != modMode) {
            continue;
        }
        if ((blendMode & SDL_RenderCopyFuncTable[i].blendMode) != blendMode) {
            continue;
        }
        if ((scaleMode & SDL_RenderCopyFuncTable[i].scaleMode) != scaleMode) {
            continue;
        }
        return SDL_RenderCopyFuncTable[i].func;
    }
    return NULL;
}

__EOF__
}

sub output_copyfunc_c
{
    my $src = shift;
    my $dst = shift;

    for (my $modulate = 0; $modulate <= 1; ++$modulate) {
        for (my $blend = 0; $blend <= 1; ++$blend) {
            for (my $scale = 0; $scale <= 1; ++$scale) {
                if ( $modulate || $blend || $scale ) {
                    output_copyfunc($src, $dst, $modulate, $blend, $scale);
                }
            }
        }
    }
}

open_file("SDL_rendercopy.h");
output_copydefs();
for (my $i = 0; $i <= $#src_formats; ++$i) {
    for (my $j = 0; $j <= $#dst_formats; ++$j) {
        output_copyfunc_h($src_formats[$i], $dst_formats[$j]);
    }
}
print FILE "\n";
close_file("SDL_rendercopy.h");

open_file("SDL_rendercopy.c");
output_copyinc();
output_copyfunctable();
for (my $i = 0; $i <= $#src_formats; ++$i) {
    for (my $j = 0; $j <= $#dst_formats; ++$j) {
        output_copyfunc_c($src_formats[$i], $dst_formats[$j]);
    }
}
close_file("SDL_rendercopy.c");