Mercurial > sdl-ios-xcode
view src/video/photon/SDL_phyuv_c.h @ 3796:b19680c84cdf SDL-ryan-multiple-audio-device
Bunch of 1.3 audio cleanups to remove FIXMEs, get driver specific crap out of
the core and into the drivers where it belongs, and push generic
responsibilities out of the drivers and into the core where they belong.
author | Ryan C. Gordon <icculus@icculus.org> |
---|---|
date | Wed, 04 Oct 2006 19:54:23 +0000 |
parents | c121d94672cb |
children | 99210400e8b9 |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2006 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga slouken@libsdl.org */ #include "SDL_config.h" #ifndef __SDL_PH_YUV_H__ #define __SDL_PH_YUV_H__ /* This is the photon implementation of YUV video overlays */ #include "SDL_video.h" #include "SDL_ph_video.h" struct private_yuvhwdata { FRAMEDATA *CurrentFrameData; FRAMEDATA *FrameData0; FRAMEDATA *FrameData1; PgScalerProps_t props; PgScalerCaps_t caps; PgVideoChannel_t *channel; PhArea_t CurrentViewPort; PhPoint_t CurrentWindowPos; long format; int scaler_on; int current; long YStride; long VStride; long UStride; int ischromakey; long chromakey; int forcedredraw; unsigned long State; long flags; int locked; }; extern SDL_Overlay *ph_CreateYUVOverlay(_THIS, int width, int height, Uint32 format, SDL_Surface * display); extern int ph_LockYUVOverlay(_THIS, SDL_Overlay * overlay); extern void ph_UnlockYUVOverlay(_THIS, SDL_Overlay * overlay); extern int ph_DisplayYUVOverlay(_THIS, SDL_Overlay * overlay, SDL_Rect * src, SDL_Rect * dst); extern void ph_FreeYUVOverlay(_THIS, SDL_Overlay * overlay); #endif /* __SDL_PH_YUV_H__ */ /* vi: set ts=4 sw=4 expandtab: */