view src/video/cybergfx/SDL_cgxaccel.c @ 3796:b19680c84cdf SDL-ryan-multiple-audio-device

Bunch of 1.3 audio cleanups to remove FIXMEs, get driver specific crap out of the core and into the drivers where it belongs, and push generic responsibilities out of the drivers and into the core where they belong.
author Ryan C. Gordon <icculus@icculus.org>
date Wed, 04 Oct 2006 19:54:23 +0000
parents c121d94672cb
children
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/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997-2006 Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Lesser General Public
    License as published by the Free Software Foundation; either
    version 2.1 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Lesser General Public License for more details.

    You should have received a copy of the GNU Lesser General Public
    License along with this library; if not, write to the Free Software
    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA

    Sam Lantinga
    slouken@libsdl.org
*/
#include "SDL_config.h"

#include "SDL_endian.h"
#include "SDL_video.h"
#include "../SDL_sysvideo.h"
#include "../SDL_blit.h"
#include "SDL_cgxvideo.h"

static int CGX_HWAccelBlit(SDL_Surface * src, SDL_Rect * srcrect,
                           SDL_Surface * dst, SDL_Rect * dstrect);

// These are needed to avoid register troubles with gcc -O2!

#if defined(__SASC) || defined(__PPC__) || defined(MORPHOS)
#define BMKBRP(a,b,c,d,e,f,g,h,i,j) BltMaskBitMapRastPort(a,b,c,d,e,f,g,h,i,j)
#define	BBRP(a,b,c,d,e,f,g,h,i) BltBitMapRastPort(a,b,c,d,e,f,g,h,i)
#define BBB(a,b,c,d,e,f,g,h,i,j,k) BltBitMap(a,b,c,d,e,f,g,h,i,j,k)
#else
void
BMKBRP(struct BitMap *a, WORD b, WORD c, struct RastPort *d, WORD e, WORD f,
       WORD g, WORD h, UBYTE i, APTR j)
{
    BltMaskBitMapRastPort(a, b, c, d, e, f, g, h, i, j);
}

void
BBRP(struct BitMap *a, WORD b, WORD c, struct RastPort *d, WORD e, WORD f,
     WORD g, WORD h, UBYTE i)
{
    BltBitMapRastPort(a, b, c, d, e, f, g, h, i);
}

void
BBB(struct BitMap *a, WORD b, WORD c, struct BitMap *d, WORD e, WORD f,
    WORD g, WORD h, UBYTE i, UBYTE j, UWORD * k)
{
    BltBitMap(a, b, c, d, e, f, g, h, i, j, k);
}
#endif

int
CGX_SetHWColorKey(_THIS, SDL_Surface * surface, Uint32 key)
{
    if (surface->hwdata) {
        if (surface->hwdata->mask)
            SDL_free(surface->hwdata->mask);

        if (surface->hwdata->mask =
            SDL_malloc(RASSIZE(surface->w, surface->h))) {
            Uint32 pitch, ok = 0;
            APTR lock;

            SDL_memset(surface->hwdata->mask, 255,
                       RASSIZE(surface->w, surface->h));

            D(bug
              ("Building colorkey mask: color: %ld, size: %ld x %ld, %ld bytes...Bpp:%ld\n",
               key, surface->w, surface->h, RASSIZE(surface->w,
                                                    surface->h),
               surface->format->BytesPerPixel));

            if (lock =
                LockBitMapTags(surface->hwdata->bmap, LBMI_BASEADDRESS,
                               (ULONG) & surface->pixels,
                               LBMI_BYTESPERROW, (ULONG) & pitch, TAG_DONE)) {
                switch (surface->format->BytesPerPixel) {
                case 1:
                    {
                        unsigned char k = key;
                        register int i, j, t;
                        register unsigned char *dest =
                            surface->hwdata->mask, *map = surface->pixels;

                        pitch -= surface->w;

                        for (i = 0; i < surface->h; i++) {
                            for (t = 128, j = 0; j < surface->w; j++) {
                                if (*map == k)
                                    *dest &= ~t;

                                t >>= 1;

                                if (t == 0) {
                                    dest++;
                                    t = 128;
                                }
                                map++;
                            }
                            map += pitch;
                        }
                    }
                    break;
                case 2:
                    {
                        Uint16 k = key, *mapw;
                        register int i, j, t;
                        register unsigned char *dest =
                            surface->hwdata->mask, *map = surface->pixels;

                        for (i = surface->h; i; --i) {
                            mapw = (Uint16 *) map;

                            for (t = 128, j = surface->w; j; --j) {
                                if (*mapw == k)
                                    *dest &= ~t;

                                t >>= 1;

                                if (t == 0) {
                                    dest++;
                                    t = 128;
                                }
                                mapw++;
                            }
                            map += pitch;
                        }
                    }
                    break;
                case 4:
                    {
                        Uint32 *mapl;
                        register int i, j, t;
                        register unsigned char *dest =
                            surface->hwdata->mask, *map = surface->pixels;

                        for (i = surface->h; i; --i) {
                            mapl = (Uint32 *) map;

                            for (t = 128, j = surface->w; j; --j) {
                                if (*mapl == key)
                                    *dest &= ~t;

                                t >>= 1;

                                if (t == 0) {
                                    dest++;
                                    t = 128;
                                }
                                mapl++;
                            }
                            map += pitch;
                        }

                    }
                    break;
                default:
                    D(bug("Pixel mode non supported for color key..."));
                    SDL_free(surface->hwdata->mask);
                    surface->hwdata->mask = NULL;
                    ok = -1;
                }
                UnLockBitMap(lock);
                D(bug("...Colorkey built!\n"));
                return ok;
            }
        }
    }
    D(bug("HW colorkey not supported for this depth\n"));

    return -1;
}

int
CGX_CheckHWBlit(_THIS, SDL_Surface * src, SDL_Surface * dst)
{
// Doesn't support yet alpha blitting

    if (src->hwdata && !(src->flags & (SDL_SRCALPHA))) {
        D(bug("CheckHW blit... OK!\n"));

        if ((src->flags & SDL_SRCCOLORKEY) == SDL_SRCCOLORKEY) {
            if (CGX_SetHWColorKey(this, src, src->format->colorkey) < 0) {
                src->flags &= ~SDL_HWACCEL;
                return -1;
            }
        }

        src->flags |= SDL_HWACCEL;
        src->map->hw_blit = CGX_HWAccelBlit;
        return 1;
    } else
        src->flags &= ~SDL_HWACCEL;

    D(bug("CheckHW blit... NO!\n"));

    return 0;
}

static int temprp_init = 0;
static struct RastPort temprp;

static int
CGX_HWAccelBlit(SDL_Surface * src, SDL_Rect * srcrect,
                SDL_Surface * dst, SDL_Rect * dstrect)
{
    struct SDL_VideoDevice *this = src->hwdata->videodata;

//      D(bug("Accel blit!\n"));

    if (src->flags & SDL_SRCCOLORKEY && src->hwdata->mask) {
        if (dst == SDL_VideoSurface) {
            BMKBRP(src->hwdata->bmap, srcrect->x, srcrect->y,
                   SDL_RastPort, dstrect->x + SDL_Window->BorderLeft,
                   dstrect->y + SDL_Window->BorderTop, srcrect->w,
                   srcrect->h, 0xc0, src->hwdata->mask);
        } else if (dst->hwdata) {
            if (!temprp_init) {
                InitRastPort(&temprp);
                temprp_init = 1;
            }
            temprp.BitMap = (struct BitMap *) dst->hwdata->bmap;

            BMKBRP(src->hwdata->bmap, srcrect->x, srcrect->y,
                   &temprp, dstrect->x, dstrect->y,
                   srcrect->w, srcrect->h, 0xc0, src->hwdata->mask);

        }
    } else if (dst == SDL_VideoSurface) {
        BBRP(src->hwdata->bmap, srcrect->x, srcrect->y, SDL_RastPort,
             dstrect->x + SDL_Window->BorderLeft,
             dstrect->y + SDL_Window->BorderTop, srcrect->w, srcrect->h,
             0xc0);
    } else if (dst->hwdata)
        BBB(src->hwdata->bmap, srcrect->x, srcrect->y, dst->hwdata->bmap,
            dstrect->x, dstrect->y, srcrect->w, srcrect->h, 0xc0, 0xff, NULL);

    return 0;
}

int
CGX_FillHWRect(_THIS, SDL_Surface * dst, SDL_Rect * dstrect, Uint32 color)
{
    if (dst == SDL_VideoSurface) {
        FillPixelArray(SDL_RastPort, dstrect->x + SDL_Window->BorderLeft,
                       dstrect->y + SDL_Window->BorderTop, dstrect->w,
                       dstrect->h, color);
    } else if (dst->hwdata) {
        if (!temprp_init) {
            InitRastPort(&temprp);
            temprp_init = 1;
        }

        temprp.BitMap = (struct BitMap *) dst->hwdata->bmap;

        FillPixelArray(&temprp, dstrect->x, dstrect->y, dstrect->w,
                       dstrect->h, color);
    }
    return 0;
}

/* vi: set ts=4 sw=4 expandtab: */