view docs/html/sdlwaitthread.html @ 3796:b19680c84cdf SDL-ryan-multiple-audio-device

Bunch of 1.3 audio cleanups to remove FIXMEs, get driver specific crap out of the core and into the drivers where it belongs, and push generic responsibilities out of the drivers and into the core where they belong.
author Ryan C. Gordon <icculus@icculus.org>
date Wed, 04 Oct 2006 19:54:23 +0000
parents 355632dca928
children
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>SDL_WaitThread</H1
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><H2
>Name</H2
>SDL_WaitThread&nbsp;--&nbsp;Wait for a thread to finish.</DIV
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>Synopsis</H2
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><PRE
CLASS="FUNCSYNOPSISINFO"
>#include "SDL.h"
#include "SDL_thread.h"</PRE
><P
><CODE
><CODE
CLASS="FUNCDEF"
>void <B
CLASS="FSFUNC"
>SDL_WaitThread</B
></CODE
>(SDL_Thread *thread, int *status);</CODE
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>Description</H2
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>Wait for a thread to finish (timeouts are not supported).</P
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><H2
>Return Value</H2
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>The return code for the thread function is placed in the area pointed to by
<TT
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><I
>status</I
></TT
>, if <TT
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> is not
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>SDL_CreateThread</TT
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