view docs/html/sdlgetcliprect.html @ 3796:b19680c84cdf SDL-ryan-multiple-audio-device

Bunch of 1.3 audio cleanups to remove FIXMEs, get driver specific crap out of the core and into the drivers where it belongs, and push generic responsibilities out of the drivers and into the core where they belong.
author Ryan C. Gordon <icculus@icculus.org>
date Wed, 04 Oct 2006 19:54:23 +0000
parents 355632dca928
children
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<HTML
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>SDL_GetClipRect</TITLE
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>SDL_GetClipRect</H1
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><H2
>Name</H2
>SDL_GetClipRect&nbsp;--&nbsp;Gets the clipping rectangle for a surface.</DIV
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>Synopsis</H2
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><P
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><PRE
CLASS="FUNCSYNOPSISINFO"
>#include "SDL.h"</PRE
><P
><CODE
><CODE
CLASS="FUNCDEF"
>void <B
CLASS="FSFUNC"
>SDL_GetClipRect</B
></CODE
>(SDL_Surface *surface, SDL_Rect *rect);</CODE
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><H2
>Description</H2
><P
>Gets the clipping rectangle for a surface.  When this surface is the
destination of a blit, only the area within the clip rectangle is
drawn into.</P
><P
>The rectangle pointed to by <TT
CLASS="PARAMETER"
><I
>rect</I
></TT
> will be
filled with the clipping rectangle of the surface.</P
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>See Also</H2
><P
><A
HREF="sdlsetcliprect.html"
><TT
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>SDL_SetClipRect</TT
></A
>,
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><TT
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>SDL_BlitSurface</TT
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>,
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>SDL_Surface</SPAN
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