view src/video/x11/SDL_x11yuv.c @ 753:b14fdadd8311

Date: Thu, 4 Dec 2003 07:48:40 +0200 From: "Mike Gorchak" Subject: SDL/QNX6 new patch Here in attachment my patch for the SDL/QNX6 again :) It contain non-crtitical/cosmetic fixes: 1. Fixed window centering at other than the first consoles. 2. Fixed window centering algorithm in case when window height or width are greater than the desktop resolution. 3. Fixed window positioning on other than the first consoles. 4. Fixed occasional input focus lost when switching to fullscreen. 5. Removed the Photon's default chroma color for the overlays, added RGB(12, 6, 12) color instead (very dark pink). 6. Added more checks to the YUV overlay code (fixed crashes during resolution mode switches). 7. Added support for Enter/Backspace keys in unicode mode (used by Maelstrom and by other games). 8. Fixed window restore/maximize function. It works, finally.
author Sam Lantinga <slouken@libsdl.org>
date Wed, 10 Dec 2003 12:35:56 +0000
parents e3d0517bf67e
children b8d311d90021
line wrap: on
line source

/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002  Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Library General Public
    License as published by the Free Software Foundation; either
    version 2 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Library General Public License for more details.

    You should have received a copy of the GNU Library General Public
    License along with this library; if not, write to the Free
    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA

    Sam Lantinga
    slouken@libsdl.org
*/

#ifdef SAVE_RCSID
static char rcsid =
 "@(#) $Id$";
#endif

/* This is the XFree86 Xv extension implementation of YUV video overlays */

#ifdef XFREE86_XV

#include <stdlib.h>
#include <string.h>
#include <X11/Xlib.h>
#include <sys/ipc.h>
#include <sys/shm.h>
#include <X11/extensions/XShm.h>
#include <XFree86/extensions/Xvlib.h>

#include "SDL_error.h"
#include "SDL_video.h"
#include "SDL_x11yuv_c.h"
#include "SDL_yuvfuncs.h"

#define XFREE86_REFRESH_HACK
#ifdef XFREE86_REFRESH_HACK
#include "SDL_x11image_c.h"
#endif

/* Workaround when pitch != width */
#define PITCH_WORKAROUND

/* Fix for the NVidia GeForce 2 - use the last available adaptor */
/*#define USE_LAST_ADAPTOR*/  /* Apparently the NVidia drivers are fixed */

/* The functions used to manipulate software video overlays */
static struct private_yuvhwfuncs x11_yuvfuncs = {
	X11_LockYUVOverlay,
	X11_UnlockYUVOverlay,
	X11_DisplayYUVOverlay,
	X11_FreeYUVOverlay
};

struct private_yuvhwdata {
	int port;
	XShmSegmentInfo yuvshm;
	SDL_NAME(XvImage) *image;
};


SDL_Overlay *X11_CreateYUVOverlay(_THIS, int width, int height, Uint32 format, SDL_Surface *display)
{
	SDL_Overlay *overlay;
	struct private_yuvhwdata *hwdata;
	int xv_port;
	int i, j, k;
	int adaptors;
	SDL_NAME(XvAdaptorInfo) *ainfo;
	XShmSegmentInfo *yuvshm;

	/* Look for the XVideo extension with a valid port for this format */
	xv_port = -1;
	if ( (Success == SDL_NAME(XvQueryExtension)(GFX_Display, &j, &j, &j, &j, &j)) &&
	     (Success == SDL_NAME(XvQueryAdaptors)(GFX_Display,
	                                 RootWindow(GFX_Display, SDL_Screen),
	                                 &adaptors, &ainfo)) ) {
#ifdef USE_LAST_ADAPTOR
		for ( i=0; i < adaptors; ++i )
#else
		for ( i=0; (i < adaptors) && (xv_port == -1); ++i )
#endif /* USE_LAST_ADAPTOR */
		{
			/* Check to see if the visual can be used */
			if ( BUGGY_XFREE86(<=, 4001) ) {
				int visual_ok = 0;
				for ( j=0; j<ainfo[i].num_formats; ++j ) {
					if ( ainfo[i].formats[j].visual_id ==
							SDL_Visual->visualid ) {
						visual_ok = 1;
						break;
					}
				}
				if ( ! visual_ok ) {
					continue;
				}
			}
			if ( (ainfo[i].type & XvInputMask) &&
			     (ainfo[i].type & XvImageMask) ) {
				int num_formats;
				SDL_NAME(XvImageFormatValues) *formats;
				formats = SDL_NAME(XvListImageFormats)(GFX_Display,
				              ainfo[i].base_id, &num_formats);
#ifdef USE_LAST_ADAPTOR
				for ( j=0; j < num_formats; ++j )
#else
				for ( j=0; (j < num_formats) && (xv_port == -1); ++j )
#endif /* USE_LAST_ADAPTOR */
				{
					if ( (Uint32)formats[j].id == format ) {
						for ( k=0; k < ainfo[i].num_ports; ++k ) {
							if ( Success == SDL_NAME(XvGrabPort)(GFX_Display, ainfo[i].base_id+k, CurrentTime) ) {
								xv_port = ainfo[i].base_id+k;
								break;
							}
						}
					}
				}
				if ( formats ) {
					XFree(formats);
				}
			}
		}
		SDL_NAME(XvFreeAdaptorInfo)(ainfo);
	}

#if 0
    /*
     * !!! FIXME:
     * "Here are some diffs for X11 and yuv.  Note that the last part 2nd
     *  diff should probably be a new call to XvQueryAdaptorFree with ainfo
     *  and the number of adaptors, instead of the loop through like I did."
     *
     *  ACHTUNG: This is broken! It looks like XvFreeAdaptorInfo does this
     *  for you, so we end up with a double-free. I need to look at this
     *  more closely...  --ryan.
     */
 	for ( i=0; i < adaptors; ++i ) {
 	  if (ainfo[i].name != NULL) Xfree(ainfo[i].name);
 	  if (ainfo[i].formats != NULL) Xfree(ainfo[i].formats);
   	}
 	Xfree(ainfo);
#endif

	if ( xv_port == -1 ) {
		SDL_SetError("No available video ports for requested format");
		return(NULL);
	}

	/* Create the overlay structure */
	overlay = (SDL_Overlay *)malloc(sizeof *overlay);
	if ( overlay == NULL ) {
		SDL_NAME(XvUngrabPort)(GFX_Display, xv_port, CurrentTime);
		SDL_OutOfMemory();
		return(NULL);
	}
	memset(overlay, 0, (sizeof *overlay));

	/* Fill in the basic members */
	overlay->format = format;
	overlay->w = width;
	overlay->h = height;

	/* Set up the YUV surface function structure */
	overlay->hwfuncs = &x11_yuvfuncs;
	overlay->hw_overlay = 1;

	/* Create the pixel data and lookup tables */
	hwdata = (struct private_yuvhwdata *)malloc(sizeof *hwdata);
	overlay->hwdata = hwdata;
	if ( hwdata == NULL ) {
		SDL_NAME(XvUngrabPort)(GFX_Display, xv_port, CurrentTime);
		SDL_OutOfMemory();
		SDL_FreeYUVOverlay(overlay);
		return(NULL);
	}
	yuvshm = &hwdata->yuvshm;
	memset(yuvshm, 0, sizeof(*yuvshm));
	hwdata->port = xv_port;
	hwdata->image = SDL_NAME(XvShmCreateImage)(GFX_Display, xv_port, format,
	                                 0, width, height, yuvshm);

#ifdef PITCH_WORKAROUND
	if ( hwdata->image != NULL && hwdata->image->pitches[0] != width )
	{
	  /* Ajust overlay width according to pitch */ 
	  switch (format) {
	    case SDL_YV12_OVERLAY:
	    case SDL_IYUV_OVERLAY:
	        width = hwdata->image->pitches[0];
		break;
	    case SDL_YUY2_OVERLAY:
	    case SDL_UYVY_OVERLAY:
	    case SDL_YVYU_OVERLAY:
	        width = hwdata->image->pitches[0] / 2;
		break;
	    default:
		/* We should never get here (caught above) */
		return(NULL);
	  }
	  
	  XFree(hwdata->image);
	  hwdata->image = SDL_NAME(XvShmCreateImage)(GFX_Display, xv_port, format,
					   0, width, height, yuvshm);
	}
#endif

	if ( hwdata->image == NULL ) {
		SDL_OutOfMemory();
		SDL_FreeYUVOverlay(overlay);
		return(NULL);
	}
	yuvshm->shmid = shmget(IPC_PRIVATE, hwdata->image->data_size,
	                       IPC_CREAT | 0777);
	if ( yuvshm->shmid < 0 ) {
		SDL_SetError("Unable to get %d bytes shared memory",
		             hwdata->image->data_size);
		SDL_FreeYUVOverlay(overlay);
		return(NULL);
	}
	yuvshm->shmaddr  = (char *) shmat(yuvshm->shmid, 0, 0);
	yuvshm->readOnly = False;
	hwdata->image->data = yuvshm->shmaddr;

	XShmAttach(GFX_Display, yuvshm);
	XSync(GFX_Display, False);
	shmctl(yuvshm->shmid, IPC_RMID, 0);

	/* Find the pitch and offset values for the overlay */
	overlay->planes = hwdata->image->num_planes;
	overlay->pitches = (Uint16 *)malloc(overlay->planes * sizeof(Uint16));
	overlay->pixels = (Uint8 **)malloc(overlay->planes * sizeof(Uint8 *));
	if ( !overlay->pitches || !overlay->pixels ) {
		SDL_OutOfMemory();
		SDL_FreeYUVOverlay(overlay);
		return(NULL);
	}
	for ( i=0; i<overlay->planes; ++i ) {
		overlay->pitches[i] = hwdata->image->pitches[i];
		overlay->pixels[i] = (Uint8 *)hwdata->image->data +
		                              hwdata->image->offsets[i];
	}

#ifdef XFREE86_REFRESH_HACK
	/* Work around an XFree86 X server bug (?)
	   We can't perform normal updates in windows that have video
	   being output to them.  See SDL_x11image.c for more details.
	 */
	X11_DisableAutoRefresh(this);
#endif

	/* We're all done.. */
	return(overlay);
}

int X11_LockYUVOverlay(_THIS, SDL_Overlay *overlay)
{
	return(0);
}

void X11_UnlockYUVOverlay(_THIS, SDL_Overlay *overlay)
{
	return;
}

int X11_DisplayYUVOverlay(_THIS, SDL_Overlay *overlay, SDL_Rect *dstrect)
{
	struct private_yuvhwdata *hwdata;

	hwdata = overlay->hwdata;
	SDL_NAME(XvShmPutImage)(GFX_Display, hwdata->port, SDL_Window, SDL_GC,
	              hwdata->image, 0, 0, overlay->w, overlay->h,
	              dstrect->x, dstrect->y, dstrect->w, dstrect->h, False);
	XSync(GFX_Display, False);
	return(0);
}

void X11_FreeYUVOverlay(_THIS, SDL_Overlay *overlay)
{
	struct private_yuvhwdata *hwdata;

	hwdata = overlay->hwdata;
	if ( hwdata ) {
		SDL_NAME(XvUngrabPort)(GFX_Display, hwdata->port, CurrentTime);
		if ( hwdata->yuvshm.shmaddr ) {
			XShmDetach(GFX_Display, &hwdata->yuvshm);
			shmdt(hwdata->yuvshm.shmaddr);
		}
		if ( hwdata->image ) {
			XFree(hwdata->image);
		}
		free(hwdata);
	}
	if ( overlay->pitches ) {
		free(overlay->pitches);
		overlay->pitches = NULL;
	}
	if ( overlay->pixels ) {
		free(overlay->pixels);
		overlay->pixels = NULL;
	}
#ifdef XFREE86_REFRESH_HACK
	X11_EnableAutoRefresh(this);
#endif
}

#endif /* XFREE86_XV */