view src/video/x11/SDL_x11image.c @ 753:b14fdadd8311

Date: Thu, 4 Dec 2003 07:48:40 +0200 From: "Mike Gorchak" Subject: SDL/QNX6 new patch Here in attachment my patch for the SDL/QNX6 again :) It contain non-crtitical/cosmetic fixes: 1. Fixed window centering at other than the first consoles. 2. Fixed window centering algorithm in case when window height or width are greater than the desktop resolution. 3. Fixed window positioning on other than the first consoles. 4. Fixed occasional input focus lost when switching to fullscreen. 5. Removed the Photon's default chroma color for the overlays, added RGB(12, 6, 12) color instead (very dark pink). 6. Added more checks to the YUV overlay code (fixed crashes during resolution mode switches). 7. Added support for Enter/Backspace keys in unicode mode (used by Maelstrom and by other games). 8. Fixed window restore/maximize function. It works, finally.
author Sam Lantinga <slouken@libsdl.org>
date Wed, 10 Dec 2003 12:35:56 +0000
parents 6399f4e90211
children b8d311d90021
line wrap: on
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/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002  Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Library General Public
    License as published by the Free Software Foundation; either
    version 2 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Library General Public License for more details.

    You should have received a copy of the GNU Library General Public
    License along with this library; if not, write to the Free
    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA

    Sam Lantinga
    slouken@libsdl.org
*/

#ifdef SAVE_RCSID
static char rcsid =
 "@(#) $Id$";
#endif

#include <stdlib.h>
#include <unistd.h>

#include "SDL_error.h"
#include "SDL_endian.h"
#include "SDL_events_c.h"
#include "SDL_x11image_c.h"

#ifndef NO_SHARED_MEMORY

/* Shared memory information */
extern int XShmQueryExtension(Display *dpy);	/* Not in X11 headers */

/* Shared memory error handler routine */
static int shm_error;
static int (*X_handler)(Display *, XErrorEvent *) = NULL;
static int shm_errhandler(Display *d, XErrorEvent *e)
{
        if ( e->error_code == BadAccess ) {
        	shm_error = 1;
        	return(0);
        } else
		return(X_handler(d,e));
}

static void try_mitshm(_THIS, SDL_Surface *screen)
{
	if(!use_mitshm)
		return;
	shminfo.shmid = shmget(IPC_PRIVATE, screen->h*screen->pitch,
			       IPC_CREAT | 0777);
	if ( shminfo.shmid >= 0 ) {
		shminfo.shmaddr = (char *)shmat(shminfo.shmid, 0, 0);
		shminfo.readOnly = False;
		if ( shminfo.shmaddr != (char *)-1 ) {
			shm_error = False;
			X_handler = XSetErrorHandler(shm_errhandler);
			XShmAttach(SDL_Display, &shminfo);
			XSync(SDL_Display, True);
			XSetErrorHandler(X_handler);
			if (shm_error)
				shmdt(shminfo.shmaddr);
		} else {
			shm_error = True;
		}
		shmctl(shminfo.shmid, IPC_RMID, NULL);
	} else {
		shm_error = True;
	}
	if ( shm_error )
		use_mitshm = 0;
	if ( use_mitshm )
		screen->pixels = shminfo.shmaddr;
}
#endif /* ! NO_SHARED_MEMORY */

/* Various screen update functions available */
static void X11_NormalUpdate(_THIS, int numrects, SDL_Rect *rects);
static void X11_MITSHMUpdate(_THIS, int numrects, SDL_Rect *rects);

int X11_SetupImage(_THIS, SDL_Surface *screen)
{
#ifndef NO_SHARED_MEMORY
	try_mitshm(this, screen);
	if(use_mitshm) {
		SDL_Ximage = XShmCreateImage(SDL_Display, SDL_Visual,
					     this->hidden->depth, ZPixmap,
					     shminfo.shmaddr, &shminfo, 
					     screen->w, screen->h);
		if(!SDL_Ximage) {
			XShmDetach(SDL_Display, &shminfo);
			XSync(SDL_Display, False);
			shmdt(shminfo.shmaddr);
			screen->pixels = NULL;
			goto error;
		}
		this->UpdateRects = X11_MITSHMUpdate;
	}
	if(!use_mitshm)
#endif /* not NO_SHARED_MEMORY */
	{
		int bpp;
		screen->pixels = malloc(screen->h*screen->pitch);
		if ( screen->pixels == NULL ) {
			SDL_OutOfMemory();
			return -1;
		}
 	        bpp = screen->format->BytesPerPixel;
		SDL_Ximage = XCreateImage(SDL_Display, SDL_Visual,
					  this->hidden->depth, ZPixmap, 0,
					  (char *)screen->pixels, 
					  screen->w, screen->h,
					  32, 0);
		if ( SDL_Ximage == NULL )
			goto error;
		/* XPutImage will convert byte sex automatically */
		SDL_Ximage->byte_order = (SDL_BYTEORDER == SDL_BIG_ENDIAN)
			                 ? MSBFirst : LSBFirst;
		this->UpdateRects = X11_NormalUpdate;
	}
	screen->pitch = SDL_Ximage->bytes_per_line;
	return(0);

error:
	SDL_SetError("Couldn't create XImage");
	return 1;
}

void X11_DestroyImage(_THIS, SDL_Surface *screen)
{
	if ( SDL_Ximage ) {
		XDestroyImage(SDL_Ximage);
#ifndef NO_SHARED_MEMORY
		if ( use_mitshm ) {
			XShmDetach(SDL_Display, &shminfo);
			XSync(SDL_Display, False);
			shmdt(shminfo.shmaddr);
		}
#endif /* ! NO_SHARED_MEMORY */
		SDL_Ximage = NULL;
	}
	if ( screen ) {
		screen->pixels = NULL;
	}
}

/* Determine the number of CPUs in the system */
static int num_CPU(void)
{
       static int num_cpus = 0;

       if(!num_cpus) {
#if defined(__linux)
           char line[BUFSIZ];
           FILE *pstat = fopen("/proc/stat", "r");
           if ( pstat ) {
               while ( fgets(line, sizeof(line), pstat) ) {
                   if (memcmp(line, "cpu", 3) == 0 && line[3] != ' ') {
                       ++num_cpus;
                   }
               }
               fclose(pstat);
           }
#elif defined(__sgi)
	   num_cpus = sysconf(_SC_NPROC_ONLN);
#elif defined(_SC_NPROCESSORS_ONLN)
	   /* number of processors online (SVR4.0MP compliant machines) */
           num_cpus = sysconf(_SC_NPROCESSORS_ONLN);
#elif defined(_SC_NPROCESSORS_CONF)
	   /* number of processors configured (SVR4.0MP compliant machines) */
           num_cpus = sysconf(_SC_NPROCESSORS_CONF);
#endif
           if ( num_cpus <= 0 ) {
               num_cpus = 1;
           }
       }
       return num_cpus;
}

int X11_ResizeImage(_THIS, SDL_Surface *screen, Uint32 flags)
{
	int retval;

	X11_DestroyImage(this, screen);
        if ( flags & SDL_OPENGL ) {  /* No image when using GL */
        	retval = 0;
        } else {
		retval = X11_SetupImage(this, screen);
		/* We support asynchronous blitting on the display */
		if ( flags & SDL_ASYNCBLIT ) {
			/* This is actually slower on single-CPU systems,
			   probably because of CPU contention between the
			   X server and the application.
			   Note: Is this still true with XFree86 4.0?
			*/
			if ( num_CPU() > 1 ) {
				screen->flags |= SDL_ASYNCBLIT;
			}
		}
	}
	return(retval);
}

/* We don't actually allow hardware surfaces other than the main one */
int X11_AllocHWSurface(_THIS, SDL_Surface *surface)
{
	return(-1);
}
void X11_FreeHWSurface(_THIS, SDL_Surface *surface)
{
	return;
}

int X11_LockHWSurface(_THIS, SDL_Surface *surface)
{
	if ( (surface == SDL_VideoSurface) && blit_queued ) {
		XSync(GFX_Display, False);
		blit_queued = 0;
	}
	return(0);
}
void X11_UnlockHWSurface(_THIS, SDL_Surface *surface)
{
	return;
}

int X11_FlipHWSurface(_THIS, SDL_Surface *surface)
{
	return(0);
}

static void X11_NormalUpdate(_THIS, int numrects, SDL_Rect *rects)
{
	int i;
	
	for (i = 0; i < numrects; ++i) {
		if ( rects[i].w == 0 || rects[i].h == 0 ) { /* Clipped? */
			continue;
		}
		XPutImage(GFX_Display, SDL_Window, SDL_GC, SDL_Ximage,
			  rects[i].x, rects[i].y,
			  rects[i].x, rects[i].y, rects[i].w, rects[i].h);
	}
	if ( SDL_VideoSurface->flags & SDL_ASYNCBLIT ) {
		XFlush(GFX_Display);
		blit_queued = 1;
	} else {
		XSync(GFX_Display, False);
	}
}

static void X11_MITSHMUpdate(_THIS, int numrects, SDL_Rect *rects)
{
#ifndef NO_SHARED_MEMORY
	int i;

	for ( i=0; i<numrects; ++i ) {
		if ( rects[i].w == 0 || rects[i].h == 0 ) { /* Clipped? */
			continue;
		}
		XShmPutImage(GFX_Display, SDL_Window, SDL_GC, SDL_Ximage,
				rects[i].x, rects[i].y,
				rects[i].x, rects[i].y, rects[i].w, rects[i].h,
									False);
	}
	if ( SDL_VideoSurface->flags & SDL_ASYNCBLIT ) {
		XFlush(GFX_Display);
		blit_queued = 1;
	} else {
		XSync(GFX_Display, False);
	}
#endif /* ! NO_SHARED_MEMORY */
}

/* There's a problem with the automatic refreshing of the display.
   Even though the XVideo code uses the GFX_Display to update the
   video memory, it appears that updating the window asynchronously
   from a different thread will cause "blackouts" of the window.
   This is a sort of a hacked workaround for the problem.
*/
static int enable_autorefresh = 1;

void X11_DisableAutoRefresh(_THIS)
{
	--enable_autorefresh;
}

void X11_EnableAutoRefresh(_THIS)
{
	++enable_autorefresh;
}

void X11_RefreshDisplay(_THIS)
{
	/* Don't refresh a display that doesn't have an image (like GL)
	   Instead, post an expose event so the application can refresh.
	 */
	if ( ! SDL_Ximage || (enable_autorefresh <= 0) ) {
		SDL_PrivateExpose();
		return;
	}
#ifndef NO_SHARED_MEMORY
	if ( this->UpdateRects == X11_MITSHMUpdate ) {
		XShmPutImage(SDL_Display, SDL_Window, SDL_GC, SDL_Ximage,
				0, 0, 0, 0, this->screen->w, this->screen->h,
				False);
	} else
#endif /* ! NO_SHARED_MEMORY */
	{
		XPutImage(SDL_Display, SDL_Window, SDL_GC, SDL_Ximage,
			  0, 0, 0, 0, this->screen->w, this->screen->h);
	}
	XSync(SDL_Display, False);
}