Mercurial > sdl-ios-xcode
view src/video/Xext/extensions/Xinerama.h @ 753:b14fdadd8311
Date: Thu, 4 Dec 2003 07:48:40 +0200
From: "Mike Gorchak"
Subject: SDL/QNX6 new patch
Here in attachment my patch for the SDL/QNX6 again :) It contain non-crtitical/cosmetic fixes:
1. Fixed window centering at other than the first consoles.
2. Fixed window centering algorithm in case when window height or width are greater than the desktop resolution.
3. Fixed window positioning on other than the first consoles.
4. Fixed occasional input focus lost when switching to fullscreen.
5. Removed the Photon's default chroma color for the overlays, added RGB(12, 6, 12) color instead (very dark pink).
6. Added more checks to the YUV overlay code (fixed crashes during resolution mode switches).
7. Added support for Enter/Backspace keys in unicode mode (used by Maelstrom and by other games).
8. Fixed window restore/maximize function. It works, finally.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Wed, 10 Dec 2003 12:35:56 +0000 |
parents | 585a7e1285ae |
children | 782fd950bd46 c121d94672cb |
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/* $XFree86: xc/include/extensions/Xinerama.h,v 3.2 2000/03/01 01:04:20 dawes Exp $ */ #ifndef _Xinerama_h #define _Xinerama_h #include "SDL_name.h" typedef struct { int screen_number; short x_org; short y_org; short width; short height; } SDL_NAME(XineramaScreenInfo); Bool SDL_NAME(XineramaQueryExtension) ( Display *dpy, int *event_base, int *error_base ); Status SDL_NAME(XineramaQueryVersion)( Display *dpy, int *major, int *minor ); Bool SDL_NAME(XineramaIsActive)(Display *dpy); /* Returns the number of heads and a pointer to an array of structures describing the position and size of the individual heads. Returns NULL and number = 0 if Xinerama is not active. Returned array should be freed with XFree(). */ SDL_NAME(XineramaScreenInfo) * SDL_NAME(XineramaQueryScreens)( Display *dpy, int *number ); #endif /* _Xinerama_h */