Mercurial > sdl-ios-xcode
view src/cdrom/macosx/AudioFileReaderThread.cpp @ 753:b14fdadd8311
Date: Thu, 4 Dec 2003 07:48:40 +0200
From: "Mike Gorchak"
Subject: SDL/QNX6 new patch
Here in attachment my patch for the SDL/QNX6 again :) It contain non-crtitical/cosmetic fixes:
1. Fixed window centering at other than the first consoles.
2. Fixed window centering algorithm in case when window height or width are greater than the desktop resolution.
3. Fixed window positioning on other than the first consoles.
4. Fixed occasional input focus lost when switching to fullscreen.
5. Removed the Photon's default chroma color for the overlays, added RGB(12, 6, 12) color instead (very dark pink).
6. Added more checks to the YUV overlay code (fixed crashes during resolution mode switches).
7. Added support for Enter/Backspace keys in unicode mode (used by Maelstrom and by other games).
8. Fixed window restore/maximize function. It works, finally.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Wed, 10 Dec 2003 12:35:56 +0000 |
parents | 9c6717a1c66f |
children | de1b2c3063b9 |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; if not, write to the Free Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA Sam Lantinga slouken@libsdl.org This file based on Apple sample code. We haven't changed the file name, so if you want to see the original search for it on apple.com/developer */ //~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ // AudioFileReaderThread.cpp // #include "AudioFilePlayer.h" #include <mach/mach.h> //used for setting policy of thread #include "CAGuard.h" #include <pthread.h> #include <list> class FileReaderThread { public: FileReaderThread (); CAGuard& GetGuard() { return mGuard; } void AddReader(); void RemoveReader (const AudioFileReaderThread* inItem); // returns true if succeeded bool TryNextRead (AudioFileReaderThread* inItem) { bool didLock = false; bool succeeded = false; if (mGuard.Try (didLock)) { mFileData.push_back (inItem); mGuard.Notify(); succeeded = true; if (didLock) mGuard.Unlock(); } return succeeded; } int mThreadShouldDie; private: typedef std::list<AudioFileReaderThread*> FileData; CAGuard mGuard; UInt32 mThreadPriority; int mNumReaders; FileData mFileData; void ReadNextChunk (); void StartFixedPriorityThread (); static UInt32 GetThreadBasePriority (pthread_t inThread); static void* DiskReaderEntry (void *inRefCon); }; FileReaderThread::FileReaderThread () : mThreadPriority (62), mNumReaders (0) { } void FileReaderThread::AddReader() { if (mNumReaders == 0) { mThreadShouldDie = false; StartFixedPriorityThread (); } mNumReaders++; } void FileReaderThread::RemoveReader (const AudioFileReaderThread* inItem) { if (mNumReaders > 0) { CAGuard::Locker fileReadLock (mGuard); for (FileData::iterator iter = mFileData.begin(); iter != mFileData.end(); ++iter) { if ((*iter) == inItem) { mFileData.erase (iter); } } if (--mNumReaders == 0) { mThreadShouldDie = true; mGuard.Notify(); // wake up thread so it will quit mGuard.Wait(); // wait for thread to die } } } void FileReaderThread::StartFixedPriorityThread () { pthread_attr_t theThreadAttrs; pthread_t pThread; OSStatus result = pthread_attr_init(&theThreadAttrs); THROW_RESULT("pthread_attr_init - Thread attributes could not be created.") result = pthread_attr_setdetachstate(&theThreadAttrs, PTHREAD_CREATE_DETACHED); THROW_RESULT("pthread_attr_setdetachstate - Thread attributes could not be detached.") result = pthread_create (&pThread, &theThreadAttrs, DiskReaderEntry, this); THROW_RESULT("pthread_create - Create and start the thread.") pthread_attr_destroy(&theThreadAttrs); // we've now created the thread and started it // we'll now set the priority of the thread to the nominated priority // and we'll also make the thread fixed thread_extended_policy_data_t theFixedPolicy; thread_precedence_policy_data_t thePrecedencePolicy; SInt32 relativePriority; // make thread fixed theFixedPolicy.timeshare = false; // set to true for a non-fixed thread result = thread_policy_set (pthread_mach_thread_np(pThread), THREAD_EXTENDED_POLICY, (thread_policy_t)&theFixedPolicy, THREAD_EXTENDED_POLICY_COUNT); THROW_RESULT("thread_policy - Couldn't set thread as fixed priority.") // set priority // precedency policy's "importance" value is relative to spawning thread's priority relativePriority = mThreadPriority - FileReaderThread::GetThreadBasePriority (pthread_self()); thePrecedencePolicy.importance = relativePriority; result = thread_policy_set (pthread_mach_thread_np(pThread), THREAD_PRECEDENCE_POLICY, (thread_policy_t)&thePrecedencePolicy, THREAD_PRECEDENCE_POLICY_COUNT); THROW_RESULT("thread_policy - Couldn't set thread priority.") } UInt32 FileReaderThread::GetThreadBasePriority (pthread_t inThread) { thread_basic_info_data_t threadInfo; policy_info_data_t thePolicyInfo; unsigned int count; // get basic info count = THREAD_BASIC_INFO_COUNT; thread_info (pthread_mach_thread_np (inThread), THREAD_BASIC_INFO, (integer_t*)&threadInfo, &count); switch (threadInfo.policy) { case POLICY_TIMESHARE: count = POLICY_TIMESHARE_INFO_COUNT; thread_info(pthread_mach_thread_np (inThread), THREAD_SCHED_TIMESHARE_INFO, (integer_t*)&(thePolicyInfo.ts), &count); return thePolicyInfo.ts.base_priority; break; case POLICY_FIFO: count = POLICY_FIFO_INFO_COUNT; thread_info(pthread_mach_thread_np (inThread), THREAD_SCHED_FIFO_INFO, (integer_t*)&(thePolicyInfo.fifo), &count); if (thePolicyInfo.fifo.depressed) { return thePolicyInfo.fifo.depress_priority; } else { return thePolicyInfo.fifo.base_priority; } break; case POLICY_RR: count = POLICY_RR_INFO_COUNT; thread_info(pthread_mach_thread_np (inThread), THREAD_SCHED_RR_INFO, (integer_t*)&(thePolicyInfo.rr), &count); if (thePolicyInfo.rr.depressed) { return thePolicyInfo.rr.depress_priority; } else { return thePolicyInfo.rr.base_priority; } break; } return 0; } void *FileReaderThread::DiskReaderEntry (void *inRefCon) { FileReaderThread *This = (FileReaderThread *)inRefCon; This->ReadNextChunk(); #if DEBUG printf ("finished with reading file\n"); #endif return 0; } void FileReaderThread::ReadNextChunk () { OSStatus result; UInt32 dataChunkSize; AudioFileReaderThread* theItem = 0; for (;;) { { // this is a scoped based lock CAGuard::Locker fileReadLock (mGuard); if (this->mThreadShouldDie) { mGuard.Notify(); return; } if (mFileData.empty()) { mGuard.Wait(); } // kill thread if (this->mThreadShouldDie) { mGuard.Notify(); return; } theItem = mFileData.front(); mFileData.pop_front(); } if ((theItem->mFileLength - theItem->mReadFilePosition) < theItem->mChunkSize) dataChunkSize = theItem->mFileLength - theItem->mReadFilePosition; else dataChunkSize = theItem->mChunkSize; // this is the exit condition for the thread if (dataChunkSize == 0) { theItem->mFinishedReadingData = true; continue; } // construct pointer char* writePtr = const_cast<char*>(theItem->GetFileBuffer() + (theItem->mWriteToFirstBuffer ? 0 : theItem->mChunkSize)); /* printf ("AudioFileReadBytes: theItem=%.8X fileID=%.8X pos=%.8X sz=%.8X flen=%.8X ptr=%.8X\n", (unsigned int)theItem, (unsigned int)theItem->GetFileID(), (unsigned int)theItem->mReadFilePosition, (unsigned int)dataChunkSize, (unsigned int)theItem->mFileLength, (unsigned int)writePtr); */ result = AudioFileReadBytes (theItem->GetFileID(), false, theItem->mReadFilePosition, &dataChunkSize, writePtr); if (result) { theItem->GetParent().DoNotification(result); continue; } if (dataChunkSize != theItem->mChunkSize) { writePtr += dataChunkSize; // can't exit yet.. we still have to pass the partial buffer back memset (writePtr, 0, (theItem->mChunkSize - dataChunkSize)); } theItem->mWriteToFirstBuffer = !theItem->mWriteToFirstBuffer; // switch buffers theItem->mReadFilePosition += dataChunkSize; // increment count } } static FileReaderThread sReaderThread; AudioFileReaderThread::AudioFileReaderThread (AudioFilePlayer &inParent, AudioFileID &inFile, SInt64 inFileLength, UInt32 inChunkSize) : AudioFileManager (inParent, inFile), mChunkSize (inChunkSize), mFileLength (inFileLength), mReadFilePosition (0), mWriteToFirstBuffer (false), mFinishedReadingData (false), mLockUnsuccessful (false), mIsEngaged (false) { mFileBuffer = (char*) malloc (mChunkSize * 2); assert (mFileBuffer != NULL); } void AudioFileReaderThread::DoConnect () { if (!mIsEngaged) { //mReadFilePosition = 0; mFinishedReadingData = false; mNumTimesAskedSinceFinished = -1; mLockUnsuccessful = false; UInt32 dataChunkSize; if ((mFileLength - mReadFilePosition) < mChunkSize) dataChunkSize = mFileLength - mReadFilePosition; else dataChunkSize = mChunkSize; OSStatus result = AudioFileReadBytes ( mAudioFileID, false, mReadFilePosition, &dataChunkSize, mFileBuffer); THROW_RESULT("AudioFileReadBytes") mReadFilePosition += dataChunkSize; mWriteToFirstBuffer = false; mReadFromFirstBuffer = true; sReaderThread.AddReader(); mIsEngaged = true; } else throw static_cast<OSStatus>(-1); //thread has already been started } void AudioFileReaderThread::Disconnect () { if (mIsEngaged) { sReaderThread.RemoveReader (this); mIsEngaged = false; } } OSStatus AudioFileReaderThread::GetFileData (void** inOutData, UInt32 *inOutDataSize) { if (mFinishedReadingData) { ++mNumTimesAskedSinceFinished; *inOutDataSize = 0; *inOutData = 0; return noErr; } if (mReadFromFirstBuffer == mWriteToFirstBuffer) { #if DEBUG printf ("* * * * * * * Can't keep up with reading file:%ld\n", mParent.GetBusNumber()); #endif mParent.DoNotification (kAudioFilePlayErr_FilePlayUnderrun); *inOutDataSize = 0; *inOutData = 0; } else { *inOutDataSize = mChunkSize; *inOutData = mReadFromFirstBuffer ? mFileBuffer : (mFileBuffer + mChunkSize); } mLockUnsuccessful = !sReaderThread.TryNextRead (this); mReadFromFirstBuffer = !mReadFromFirstBuffer; return noErr; } void AudioFileReaderThread::AfterRender () { if (mNumTimesAskedSinceFinished > 0) { bool didLock = false; if (sReaderThread.GetGuard().Try (didLock)) { mParent.DoNotification (kAudioFilePlay_FileIsFinished); if (didLock) sReaderThread.GetGuard().Unlock(); } } if (mLockUnsuccessful) mLockUnsuccessful = !sReaderThread.TryNextRead (this); } void AudioFileReaderThread::SetPosition (SInt64 pos) { if (pos < 0 || pos >= mFileLength) { SDL_SetError ("AudioFileReaderThread::SetPosition - position invalid: %d filelen=%d\n", (unsigned int)pos, (unsigned int)mFileLength); pos = 0; } mReadFilePosition = pos; } void AudioFileReaderThread::SetEndOfFile (SInt64 pos) { if (pos <= 0 || pos > mFileLength) { SDL_SetError ("AudioFileReaderThread::SetEndOfFile - position beyond actual eof\n"); pos = mFileLength; } mFileLength = pos; }