Mercurial > sdl-ios-xcode
view docs/html/sdlenablekeyrepeat.html @ 753:b14fdadd8311
Date: Thu, 4 Dec 2003 07:48:40 +0200
From: "Mike Gorchak"
Subject: SDL/QNX6 new patch
Here in attachment my patch for the SDL/QNX6 again :) It contain non-crtitical/cosmetic fixes:
1. Fixed window centering at other than the first consoles.
2. Fixed window centering algorithm in case when window height or width are greater than the desktop resolution.
3. Fixed window positioning on other than the first consoles.
4. Fixed occasional input focus lost when switching to fullscreen.
5. Removed the Photon's default chroma color for the overlays, added RGB(12, 6, 12) color instead (very dark pink).
6. Added more checks to the YUV overlay code (fixed crashes during resolution mode switches).
7. Added support for Enter/Backspace keys in unicode mode (used by Maelstrom and by other games).
8. Fixed window restore/maximize function. It works, finally.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Wed, 10 Dec 2003 12:35:56 +0000 |
parents | e5bc29de3f0a |
children | 355632dca928 |
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<HTML ><HEAD ><TITLE >SDL_EnableKeyRepeat</TITLE ><META NAME="GENERATOR" CONTENT="Modular DocBook HTML Stylesheet Version 1.64 "><LINK REL="HOME" TITLE="SDL Library Documentation" HREF="index.html"><LINK REL="UP" TITLE="Event Functions." HREF="eventfunctions.html"><LINK REL="PREVIOUS" TITLE="SDL_EnableUNICODE" HREF="sdlenableunicode.html"><LINK REL="NEXT" TITLE="SDL_GetMouseState" HREF="sdlgetmousestate.html"></HEAD ><BODY CLASS="REFENTRY" BGCOLOR="#FFF8DC" TEXT="#000000" LINK="#0000ee" VLINK="#551a8b" ALINK="#ff0000" ><DIV CLASS="NAVHEADER" ><TABLE WIDTH="100%" BORDER="0" CELLPADDING="0" CELLSPACING="0" ><TR ><TH COLSPAN="3" ALIGN="center" >SDL Library Documentation</TH ></TR ><TR ><TD WIDTH="10%" ALIGN="left" VALIGN="bottom" ><A HREF="sdlenableunicode.html" >Prev</A ></TD ><TD WIDTH="80%" ALIGN="center" VALIGN="bottom" ></TD ><TD WIDTH="10%" ALIGN="right" VALIGN="bottom" ><A HREF="sdlgetmousestate.html" >Next</A ></TD ></TR ></TABLE ><HR ALIGN="LEFT" WIDTH="100%"></DIV ><H1 ><A NAME="SDLENABLEKEYREPEAT" >SDL_EnableKeyRepeat</A ></H1 ><DIV CLASS="REFNAMEDIV" ><A NAME="AEN5451" ></A ><H2 >Name</H2 >SDL_EnableKeyRepeat -- Set keyboard repeat rate.</DIV ><DIV CLASS="REFSYNOPSISDIV" ><A NAME="AEN5454" ></A ><H2 >Synopsis</H2 ><DIV CLASS="FUNCSYNOPSIS" ><A NAME="AEN5455" ></A ><P ></P ><PRE CLASS="FUNCSYNOPSISINFO" >#include "SDL.h"</PRE ><P ><CODE ><CODE CLASS="FUNCDEF" >int <B CLASS="FSFUNC" >SDL_EnableKeyRepeat</B ></CODE >(int delay, int interval);</CODE ></P ><P ></P ></DIV ></DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN5461" ></A ><H2 >Description</H2 ><P >Enables or disables the keyboard repeat rate. <TT CLASS="PARAMETER" ><I >delay</I ></TT > specifies how long the key must be pressed before it begins repeating, it then repeats at the speed specified by <TT CLASS="PARAMETER" ><I >interval</I ></TT >. Both <TT CLASS="PARAMETER" ><I >delay</I ></TT > and <TT CLASS="PARAMETER" ><I >interval</I ></TT > are expressed in milliseconds.</P ><P >Setting <TT CLASS="PARAMETER" ><I >delay</I ></TT > to 0 disables key repeating completely. Good default values are <TT CLASS="LITERAL" >SDL_DEFAULT_REPEAT_DELAY</TT > and <SPAN CLASS="SYMBOL" >SDL_DEFAULT_REPEAT_INTERVAL</SPAN >.</P ></DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN5472" ></A ><H2 >Return Value</H2 ><P >Returns <SPAN CLASS="RETURNVALUE" >0</SPAN > on success and <SPAN CLASS="RETURNVALUE" >-1</SPAN > on failure.</P ></DIV ><DIV CLASS="NAVFOOTER" ><HR ALIGN="LEFT" WIDTH="100%"><TABLE WIDTH="100%" BORDER="0" CELLPADDING="0" CELLSPACING="0" ><TR ><TD WIDTH="33%" ALIGN="left" VALIGN="top" ><A HREF="sdlenableunicode.html" >Prev</A ></TD ><TD WIDTH="34%" ALIGN="center" VALIGN="top" ><A HREF="index.html" >Home</A ></TD ><TD WIDTH="33%" ALIGN="right" VALIGN="top" ><A HREF="sdlgetmousestate.html" >Next</A ></TD ></TR ><TR ><TD WIDTH="33%" ALIGN="left" VALIGN="top" >SDL_EnableUNICODE</TD ><TD WIDTH="34%" ALIGN="center" VALIGN="top" ><A HREF="eventfunctions.html" >Up</A ></TD ><TD WIDTH="33%" ALIGN="right" VALIGN="top" >SDL_GetMouseState</TD ></TR ></TABLE ></DIV ></BODY ></HTML >