Mercurial > sdl-ios-xcode
view src/audio/amigaos/SDL_ahiaudio.h @ 827:b10aeac509ea
*** empty log message ***
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Sun, 15 Feb 2004 21:47:42 +0000 |
parents | b8d311d90021 |
children | c9b51268668f |
line wrap: on
line source
/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2004 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; if not, write to the Free Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA Sam Lantinga slouken@libsdl.org */ #ifdef SAVE_RCSID static char rcsid = "@(#) $Id$"; #endif #ifndef _SDL_ahiaudio_h #define _SDL_ahiaudio_h #include <exec/exec.h> #include <dos/dos.h> #ifdef __SASC #include <proto/exec.h> #else #include <inline/exec.h> #endif #include <stdlib.h> #include <string.h> #include <devices/ahi.h> #include "mydebug.h" #include "SDL_sysaudio.h" /* Hidden "this" pointer for the audio functions */ #define _THIS SDL_AudioDevice *this struct SDL_PrivateAudioData { /* The handle for the audio device */ struct AHIRequest *audio_req[2]; struct MsgPort *audio_port; Sint32 freq,type,bytespersample,size; Uint8 *mixbuf[2]; /* The app mixing buffer */ int current_buffer; Uint32 playing; }; /* Old variable names */ #define audio_port (this->hidden->audio_port) #define audio_req (this->hidden->audio_req) #define mixbuf (this->hidden->mixbuf) #define current_buffer (this->hidden->current_buffer) #define playing (this->hidden->playing) #endif /* _SDL_ahiaudio_h */