Mercurial > sdl-ios-xcode
view src/thread/SDL_thread_c.h @ 1140:af8b0f9ac2f4
iPod Linux framebuffer support.
--ryan.
Date: Sun, 19 Jun 2005 15:53:22 -0700
From: Joshua Oreman <oremanj@gmail.com>
To: sdl@libsdl.org
Subject: [SDL] [PATCH] iPod framebuffer video driver
Hi SDL-list,
I've been working on a port of SDL to iPodLinux
(http://www.ipodlinux.org). I've created a patch for both the
standard 2-bit iPod screen (using an unchangeable palette) and the
16-bit iPod photo. The patch is attached, against version 1.2.8.
I've created two pages on the iPodLinux wiki about this patch:
http://www.ipodlinux.org/Building_SDL and
http://www.ipodlinux.org/SDL_Programming. See those pages if you're
curious.
Comments? Questions? Is this something that might be able to get into SDL 1.2.9?
Thanks for your feedback!
-- Josh
author | Ryan C. Gordon <icculus@icculus.org> |
---|---|
date | Thu, 08 Sep 2005 07:33:22 +0000 |
parents | b8d311d90021 |
children | c9b51268668f |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2004 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; if not, write to the Free Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA Sam Lantinga slouken@libsdl.org */ #ifdef SAVE_RCSID static char rcsid = "@(#) $Id$"; #endif #ifndef _SDL_thread_c_h #define _SDL_thread_c_h #include "SDL_error_c.h" #include "SDL_systhread_c.h" /* This is the system-independent thread info structure */ struct SDL_Thread { Uint32 threadid; SYS_ThreadHandle handle; int status; SDL_error errbuf; void *data; }; /* This is the function called to run a thread */ extern void SDL_RunThread(void *data); /* Routine to get the thread-specific error variable */ extern SDL_error *SDL_GetErrBuf(void); #endif /* _SDL_thread_c_h */