view src/events/SDL_expose.c @ 1140:af8b0f9ac2f4

iPod Linux framebuffer support. --ryan. Date: Sun, 19 Jun 2005 15:53:22 -0700 From: Joshua Oreman <oremanj@gmail.com> To: sdl@libsdl.org Subject: [SDL] [PATCH] iPod framebuffer video driver Hi SDL-list, I've been working on a port of SDL to iPodLinux (http://www.ipodlinux.org). I've created a patch for both the standard 2-bit iPod screen (using an unchangeable palette) and the 16-bit iPod photo. The patch is attached, against version 1.2.8. I've created two pages on the iPodLinux wiki about this patch: http://www.ipodlinux.org/Building_SDL and http://www.ipodlinux.org/SDL_Programming. See those pages if you're curious. Comments? Questions? Is this something that might be able to get into SDL 1.2.9? Thanks for your feedback! -- Josh
author Ryan C. Gordon <icculus@icculus.org>
date Thu, 08 Sep 2005 07:33:22 +0000
parents b8d311d90021
children c9b51268668f
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/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997-2004 Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Library General Public
    License as published by the Free Software Foundation; either
    version 2 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Library General Public License for more details.

    You should have received a copy of the GNU Library General Public
    License along with this library; if not, write to the Free
    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA

    Sam Lantinga
    slouken@libsdl.org
*/

#ifdef SAVE_RCSID
static char rcsid =
 "@(#) $Id$";
#endif

/* Refresh event handling code for SDL */

#include "SDL_events.h"
#include "SDL_events_c.h"


/* This is global for SDL_eventloop.c */
int SDL_PrivateExpose(void)
{
	int posted;
	SDL_Event events[32];

	/* Pull out all old refresh events */
	SDL_PeepEvents(events, sizeof(events)/sizeof(events[0]),
	                    SDL_GETEVENT, SDL_VIDEOEXPOSEMASK);

	/* Post the event, if desired */
	posted = 0;
	if ( SDL_ProcessEvents[SDL_VIDEOEXPOSE] == SDL_ENABLE ) {
		SDL_Event event;
		event.type = SDL_VIDEOEXPOSE;
		if ( (SDL_EventOK == NULL) || (*SDL_EventOK)(&event) ) {
			posted = 1;
			SDL_PushEvent(&event);
		}
	}
	return(posted);
}