view test/testoverlay2.c @ 934:af585d6efec8

Date: Thu, 17 Jun 2004 11:38:51 -0700 (PDT) From: Eric Wing <ewing2121@yahoo.com> Subject: New OS X patch (was Re: [SDL] Bug with inverted mouse coordinates in I have a new patch for OS X I would like to submit. First, it appears no further action has been taken on my fix from Apple on the OpenGL windowed mode mouse inversion problem. The fix would reunify the code, and no longer require case checking for which version of the OS you are running. This is probably a good fix because the behavior with the old code could change again with future versions of the OS, so those fixes are included in this new patch. But in addition, when I was at Apple, I asked them about the ability to distinguish between the modifier keys on the left and right sides of the keyboard (e.g. Left Shift, Right Shift, Left/Right Alt, L/R Cmd, L/R Ctrl). They told me that starting with Panther, the OS began supporting this feature. This has always been a source of annoyance for me when bringing a program that comes from Windows or Linux to OS X when the keybindings happened to need distinguishable left-side and right-side keys. So the rest of the patch I am submitting contains new code to support this feature on Panther (and presumably later versions of the OS). So after removing the OS version checks for the mouse inversion problem, I reused the OS version checks to activate the Left/Right detection of modifier keys. If you are running Panther (or above), the new code will attempt to distinguish between sides. For the older OS's, the code path reverts to the original code. I've tested with Panther on a G4 Cube, G5 dual processor, and Powerbook Rev C. The Cube and G5 keyboards demonstrated the ability to distinguish between sides. The Powerbook seems to only have left-side keys, but the patch was still able to handle it by producing the same results as before the patch. I also wanted to test a non-Apple keyboard. Unfortunately, I don't have any PC USB keyboards. However, I was able to borrow a Sun Microsystems USB keyboard, so I tried that out on the G5, and I got the correct behavior for left and right sides. I'm expecting that if it worked with a Sun keyboard, most other keyboards should work with no problems.
author Sam Lantinga <slouken@libsdl.org>
date Fri, 20 Aug 2004 22:35:23 +0000
parents 05c551e5bc64
children 6b8f0543337c
line wrap: on
line source

/********************************************************************************
 *                                                                              *
 * Test of the overlay used for moved pictures, test more closed to real life.  *
 * Running trojan moose :) Coded by Mike Gorchak.                               *
 *                                                                              *
 ********************************************************************************/

#include "SDL.h"

#define MOOSEPIC_W 64
#define MOOSEPIC_H 88

#define MOOSEFRAME_SIZE (MOOSEPIC_W * MOOSEPIC_H)
#define MOOSEFRAMES_COUNT 10

SDL_Color MooseColors[84]={
    { 49,  49,  49}, { 66,  24,   0}, { 66,  33,   0}, { 66,  66,  66},
    { 66, 115,  49}, { 74,  33,   0}, { 74,  41,  16}, { 82,  33,   8},
    { 82,  41,   8}, { 82,  49,  16}, { 82,  82,  82}, { 90,  41,   8},
    { 90,  41,  16}, { 90,  57,  24}, { 99,  49,  16}, { 99,  66,  24},
    { 99,  66,  33}, { 99,  74,  33}, {107,  57,  24}, {107,  82,  41},
    {115,  57,  33}, {115,  66,  33}, {115,  66,  41}, {115,  74,   0},
    {115,  90,  49}, {115, 115, 115}, {123,  82,   0}, {123,  99,  57},
    {132,  66,  41}, {132,  74,  41}, {132,  90,   8}, {132,  99,  33},
    {132,  99,  66}, {132, 107,  66}, {140,  74,  49}, {140,  99,  16},
    {140, 107,  74}, {140, 115,  74}, {148, 107,  24}, {148, 115,  82},
    {148, 123,  74}, {148, 123,  90}, {156, 115,  33}, {156, 115,  90},
    {156, 123,  82}, {156, 132,  82}, {156, 132,  99}, {156, 156, 156},
    {165, 123,  49}, {165, 123,  90}, {165, 132,  82}, {165, 132,  90},
    {165, 132,  99}, {165, 140,  90}, {173, 132,  57}, {173, 132,  99},
    {173, 140, 107}, {173, 140, 115}, {173, 148,  99}, {173, 173, 173},
    {181, 140,  74}, {181, 148, 115}, {181, 148, 123}, {181, 156, 107},
    {189, 148, 123}, {189, 156,  82}, {189, 156, 123}, {189, 156, 132},
    {189, 189, 189}, {198, 156, 123}, {198, 165, 132}, {206, 165,  99},
    {206, 165, 132}, {206, 173, 140}, {206, 206, 206}, {214, 173, 115},
    {214, 173, 140}, {222, 181, 148}, {222, 189, 132}, {222, 189, 156},
    {222, 222, 222}, {231, 198, 165}, {231, 231, 231}, {239, 206, 173}
};

/* All RGB2YUV conversion code and some other parts of code has been taken from testoverlay.c */

/* NOTE: These RGB conversion functions are not intended for speed,
         only as examples.
*/

void RGBtoYUV(Uint8 *rgb, int *yuv, int monochrome, int luminance)
{
    int i;

    if (monochrome)
    {
#if 1 /* these are the two formulas that I found on the FourCC site... */
        yuv[0] = 0.299*rgb[0] + 0.587*rgb[1] + 0.114*rgb[2];
        yuv[1] = 128;
        yuv[2] = 128;
#else
        yuv[0] = (0.257 * rgb[0]) + (0.504 * rgb[1]) + (0.098 * rgb[2]) + 16;
        yuv[1] = 128;
        yuv[2] = 128;
#endif
    }
    else
    {
#if 1 /* these are the two formulas that I found on the FourCC site... */
        yuv[0] = 0.299*rgb[0] + 0.587*rgb[1] + 0.114*rgb[2];
        yuv[1] = (rgb[2]-yuv[0])*0.565 + 128;
        yuv[2] = (rgb[0]-yuv[0])*0.713 + 128;
#else
        yuv[0] = (0.257 * rgb[0]) + (0.504 * rgb[1]) + (0.098 * rgb[2]) + 16;
        yuv[1] = 128 - (0.148 * rgb[0]) - (0.291 * rgb[1]) + (0.439 * rgb[2]);
        yuv[2] = 128 + (0.439 * rgb[0]) - (0.368 * rgb[1]) - (0.071 * rgb[2]);
#endif
    }

    if (luminance!=100)
    {
        yuv[0]=yuv[0]*luminance/100;
        if (yuv[0]>255)
            yuv[0]=255;
    }
}

ConvertRGBtoYV12(SDL_Surface *s, SDL_Overlay *o, int monochrome, int luminance)
{
	int x,y;
	int yuv[3];
	Uint8 *p,*op[3];

	SDL_LockSurface(s);
	SDL_LockYUVOverlay(o);

	/* Convert */
	for(y=0; y<s->h && y<o->h; y++)
	{
		p=((Uint8 *) s->pixels)+s->pitch*y;
		op[0]=o->pixels[0]+o->pitches[0]*y;
		op[1]=o->pixels[1]+o->pitches[1]*(y/2);
		op[2]=o->pixels[2]+o->pitches[2]*(y/2);
		for(x=0; x<s->w && x<o->w; x++)
		{
			RGBtoYUV(p, yuv, monochrome, luminance);
			*(op[0]++)=yuv[0];
			if(x%2==0 && y%2==0)
			{
				*(op[1]++)=yuv[2];
				*(op[2]++)=yuv[1];
			}
			p+=s->format->BytesPerPixel;
		}
	}

	SDL_UnlockYUVOverlay(o);
	SDL_UnlockSurface(s);
}

ConvertRGBtoIYUV(SDL_Surface *s, SDL_Overlay *o, int monochrome, int luminance)
{
	int x,y;
	int yuv[3];
	Uint8 *p,*op[3];

	SDL_LockSurface(s);
	SDL_LockYUVOverlay(o);

	/* Convert */
	for(y=0; y<s->h && y<o->h; y++)
	{
		p=((Uint8 *) s->pixels)+s->pitch*y;
		op[0]=o->pixels[0]+o->pitches[0]*y;
		op[1]=o->pixels[1]+o->pitches[1]*(y/2);
		op[2]=o->pixels[2]+o->pitches[2]*(y/2);
		for(x=0; x<s->w && x<o->w; x++)
		{
			RGBtoYUV(p,yuv, monochrome, luminance);
			*(op[0]++)=yuv[0];
			if(x%2==0 && y%2==0)
			{
				*(op[1]++)=yuv[1];
				*(op[2]++)=yuv[2];
			}
			p+=s->format->BytesPerPixel;
		}
	}

	SDL_UnlockYUVOverlay(o);
	SDL_UnlockSurface(s);
}

ConvertRGBtoUYVY(SDL_Surface *s, SDL_Overlay *o, int monochrome, int luminance)
{
	int x,y;
	int yuv[3];
	Uint8 *p,*op;

	SDL_LockSurface(s);
	SDL_LockYUVOverlay(o);

	for(y=0; y<s->h && y<o->h; y++)
	{
		p=((Uint8 *) s->pixels)+s->pitch*y;
		op=o->pixels[0]+o->pitches[0]*y;
		for(x=0; x<s->w && x<o->w; x++)
		{
			RGBtoYUV(p, yuv, monochrome, luminance);
			if(x%2==0)
			{
				*(op++)=yuv[1];
				*(op++)=yuv[0];
				*(op++)=yuv[2];
			}
			else
				*(op++)=yuv[0];

			p+=s->format->BytesPerPixel;
		}
	}

	SDL_UnlockYUVOverlay(o);
	SDL_UnlockSurface(s);
}

ConvertRGBtoYVYU(SDL_Surface *s, SDL_Overlay *o, int monochrome, int luminance)
{
	int x,y;
	int yuv[3];
	Uint8 *p,*op;

	SDL_LockSurface(s);
	SDL_LockYUVOverlay(o);

	for(y=0; y<s->h && y<o->h; y++)
	{
		p=((Uint8 *) s->pixels)+s->pitch*y;
		op=o->pixels[0]+o->pitches[0]*y;
		for(x=0; x<s->w && x<o->w; x++)
		{
			RGBtoYUV(p,yuv, monochrome, luminance);
			if(x%2==0)
			{
				*(op++)=yuv[0];
				*(op++)=yuv[2];
				op[1]=yuv[1];
			}
			else
			{
				*op=yuv[0];
				op+=2;
			}

			p+=s->format->BytesPerPixel;
		}
	}

	SDL_UnlockYUVOverlay(o);
	SDL_UnlockSurface(s);
}

ConvertRGBtoYUY2(SDL_Surface *s, SDL_Overlay *o, int monochrome, int luminance)
{
	int x,y;
	int yuv[3];
	Uint8 *p,*op;

	SDL_LockSurface(s);
	SDL_LockYUVOverlay(o);
        
	for(y=0; y<s->h && y<o->h; y++)
	{
		p=((Uint8 *) s->pixels)+s->pitch*y;
		op=o->pixels[0]+o->pitches[0]*y;
		for(x=0; x<s->w && x<o->w; x++)
		{
			RGBtoYUV(p,yuv, monochrome, luminance);
			if(x%2==0)
			{
				*(op++)=yuv[0];
				*(op++)=yuv[1];
				op[1]=yuv[2];
			}
			else
			{
				*op=yuv[0];
				op+=2;
			}

			p+=s->format->BytesPerPixel;
		}
	}

	SDL_UnlockYUVOverlay(o);
	SDL_UnlockSurface(s);
}

static void PrintUsage(char *argv0)
{
    fprintf(stderr, "Usage: %s [arg] [arg] [arg] ...\n", argv0);
    fprintf(stderr, "\n");
    fprintf(stderr, "Where 'arg' is any of the following options:\n");
    fprintf(stderr, "\n");
    fprintf(stderr, "	-fps <frames per second>\n");
    fprintf(stderr, "	-format <fmt> (one of the: YV12, IYUV, YUY2, UYVY, YVYU)\n");
    fprintf(stderr, "	-scale <scale factor> (initial scale of the overlay)\n");
    fprintf(stderr, "	-help (shows this help)\n");
    fprintf(stderr, "\n");
    fprintf(stderr, "Press ESC to exit, or SPACE to freeze the movie while application running.\n");
    fprintf(stderr, "\n");
}

int main(int argc, char **argv)
{
    Uint8* RawMooseData;
    SDL_RWops* handle;
    SDL_Surface* screen;
    SDL_Surface* MooseFrame[MOOSEFRAMES_COUNT];
    SDL_Overlay* overlay;
    SDL_Rect overlayrect;
    SDL_Event event;
    Uint32 lastftick;
    int paused=0;
    int resized=0;
    int i;
    int fps=12;
    int fpsdelay;
    int overlay_format=SDL_YUY2_OVERLAY;
    int scale=5;

    while ( argc > 1 )
    {
        if (strcmp(argv[1], "-fps")== 0)
        {
            if (argv[2])
            {
                fps = atoi(argv[2]);
                if (fps==0)
                {
                    fprintf(stderr, "The -fps option requires an argument [from 1 to 1000], default is 12.\n");
                    return -1;
                }
                if ((fps<0) || (fps>1000))
                {
                    fprintf(stderr, "The -fps option must be in range from 1 to 1000, default is 12.\n");
                    return -1;
                }
                argv += 2;
                argc -= 2;
            }
            else
            {
                fprintf(stderr, "The -fps option requires an argument [from 1 to 1000], default is 12.\n");
                return -1;
            }
        } else
        if (strcmp(argv[1], "-format") == 0)
        {
            if (argv[2])
            {
                if (!strcmp(argv[2],"YV12"))
                    overlay_format = SDL_YV12_OVERLAY;
                else if(!strcmp(argv[2],"IYUV"))
                    overlay_format = SDL_IYUV_OVERLAY;
                else if(!strcmp(argv[2],"YUY2"))
                    overlay_format = SDL_YUY2_OVERLAY;
                else if(!strcmp(argv[2],"UYVY"))
                    overlay_format = SDL_UYVY_OVERLAY;
                else if(!strcmp(argv[2],"YVYU"))
                    overlay_format = SDL_YVYU_OVERLAY;
                else
                {
                    fprintf(stderr, "The -format option %s is not recognized, see help for info.\n", argv[2]);
                    return -1;
                }
                argv += 2;
                argc -= 2;
            }
            else
            {
                fprintf(stderr, "The -format option requires an argument, default is YUY2.\n");
                return -1;
            }
        } else
        if (strcmp(argv[1], "-scale") == 0)
        {
            if (argv[2])
            {
                scale = atoi(argv[2]);
                if (scale==0)
                {
                    fprintf(stderr, "The -scale option requires an argument [from 1 to 50], default is 5.\n");
                    return -1;
                }
                if ((scale<0) || (scale>50))
                {
                    fprintf(stderr, "The -scale option must be in range from 1 to 50, default is 5.\n");
                    return -1;
                }
                argv += 2;
                argc -= 2;
            }
            else
            {
                fprintf(stderr, "The -fps option requires an argument [from 1 to 1000], default is 12.\n");
                return -1;
            }
        } else
        if ((strcmp(argv[1], "-help") == 0 ) || (strcmp(argv[1], "-h") == 0))
        {
            PrintUsage(argv[0]);
            return 0;
        } else
        {
            fprintf(stderr, "Unrecognized option: %s.\n", argv[1]);
            return -1;
        }
        break;
    }
   
    RawMooseData=(Uint8*)malloc(MOOSEFRAME_SIZE * MOOSEFRAMES_COUNT);
    if (RawMooseData==NULL)
    {
        fprintf(stderr, "Can't allocate memory for movie !\n");
        free(RawMooseData);
        return 1;
    }

    /* load the trojan moose images */
    handle=SDL_RWFromFile("moose.dat", "rb");
    if (handle==NULL)
    {
        fprintf(stderr, "Can't find the file moose.dat !\n");
        free(RawMooseData);
        return 2;
    }
   
    SDL_RWread(handle, RawMooseData, MOOSEFRAME_SIZE, MOOSEFRAMES_COUNT);

    SDL_RWclose(handle);

    if (SDL_Init(SDL_INIT_VIDEO | SDL_INIT_NOPARACHUTE) < 0)
    {
        fprintf(stderr, "Couldn't initialize SDL: %s\n", SDL_GetError());
        free(RawMooseData);
        return 3;
    }
    atexit(SDL_Quit);

    /* Set video mode */
    if ( (screen=SDL_SetVideoMode(MOOSEPIC_W*scale, MOOSEPIC_H*scale, 0, SDL_RESIZABLE | SDL_SWSURFACE)) == NULL )
    {
        fprintf(stderr, "Couldn't set video mode: %s\n", 0, SDL_GetError());
        free(RawMooseData);
        return 4;
    }

    /* Set the window manager title bar */
    SDL_WM_SetCaption("SDL test overlay: running moose", "testoverlay2");

    for (i=0; i<MOOSEFRAMES_COUNT; i++)
    {
        MooseFrame[i]=SDL_CreateRGBSurfaceFrom(RawMooseData+i*MOOSEFRAME_SIZE, MOOSEPIC_W,
                                               MOOSEPIC_H, 8, MOOSEPIC_W, 0, 0, 0, 0);
        if (MooseFrame[i]==NULL)
        {
            fprintf(stderr, "Couldn't create SDL_Surfaces:%s\n", 0, SDL_GetError());
            free(RawMooseData);
            return 5;
        }
        SDL_SetColors(MooseFrame[i], MooseColors, 0, 84);

	{
		SDL_Surface *newsurf;
		SDL_PixelFormat format;

		format.palette=NULL;
		format.BitsPerPixel=32;
		format.BytesPerPixel=4;
#if SDL_BYTEORDER == SDL_LIL_ENDIAN
		format.Rshift=0;
		format.Gshift=8;
		format.Bshift=16;
#else
		format.Rshift=24;
		format.Gshift=16;
		format.Bshift=8;
#endif
		format.Ashift=0;
		format.Rmask=0xff<<format.Rshift;
		format.Gmask=0xff<<format.Gshift;
		format.Bmask=0xff<<format.Bshift;
		format.Amask=0;
		format.Rloss=0;
		format.Gloss=0;
		format.Bloss=0;
		format.Aloss=8;
		format.colorkey=0;
		format.alpha=0;

		newsurf=SDL_ConvertSurface(MooseFrame[i], &format, SDL_SWSURFACE);
		if(!newsurf)
		{
                    fprintf(stderr, "Couldn't convert picture to 32bits RGB: %s\n", SDL_GetError());
                    return 6;
		}
		SDL_FreeSurface(MooseFrame[i]);
		MooseFrame[i]=newsurf;
	}
    }

    free(RawMooseData);

    overlay=SDL_CreateYUVOverlay(MOOSEPIC_W, MOOSEPIC_H, overlay_format, screen);
    if (!overlay)
    {
        fprintf(stderr, "Couldn't create overlay: %s\n", SDL_GetError());
        return 7;
    }

    printf("Created %dx%dx%d %s %s overlay\n",overlay->w,overlay->h,overlay->planes,
           overlay->hw_overlay?"hardware":"software",
           overlay->format==SDL_YV12_OVERLAY?"YV12":
           overlay->format==SDL_IYUV_OVERLAY?"IYUV":
           overlay->format==SDL_YUY2_OVERLAY?"YUY2":
           overlay->format==SDL_UYVY_OVERLAY?"UYVY":
           overlay->format==SDL_YVYU_OVERLAY?"YVYU":
           "Unknown");

    for(i=0; i<overlay->planes; i++)
    {
        printf("  plane %d: pitch=%d\n", i, overlay->pitches[i]);
    }

    overlayrect.x=0;
    overlayrect.y=0;
    overlayrect.w=MOOSEPIC_W*scale;
    overlayrect.h=MOOSEPIC_H*scale;

    /* set the start frame */
    i=0;
    fpsdelay=1000/fps;

    /* Ignore key up events, they don't even get filtered */
    SDL_EventState(SDL_KEYUP, SDL_IGNORE);

    lastftick=SDL_GetTicks();

    /* Loop, waiting for QUIT or RESIZE */
    while (1)
    {
        if (SDL_PollEvent(&event))
        {
            switch (event.type)
            {
                case SDL_VIDEORESIZE:
                     screen=SDL_SetVideoMode(event.resize.w, event.resize.h, 0, SDL_RESIZABLE | SDL_SWSURFACE);
                     overlayrect.w=event.resize.w;
                     overlayrect.h=event.resize.h;
                     if (paused)
                     {
                         resized=1;
                     }
                     break;
                case SDL_KEYDOWN:
                     if (event.key.keysym.sym == SDLK_SPACE)
                     {
                         paused=!paused;
                         break;
                     }
                     if (event.key.keysym.sym != SDLK_ESCAPE)
                     {
                         break;
                     }
                case SDL_QUIT:
                     SDL_FreeYUVOverlay(overlay);
                     for (i=0; i<MOOSEFRAMES_COUNT; i++)
                     {
                         SDL_FreeSurface(MooseFrame[i]);
                     }
                     return 0;
            }
        }

        if ((!paused)||(resized))
        {
            if (((SDL_GetTicks()-lastftick)>fpsdelay)||(resized))
            {
                lastftick=SDL_GetTicks();

                switch (overlay_format)
                {
                    case SDL_YUY2_OVERLAY:
                         ConvertRGBtoYUY2(MooseFrame[i], overlay, 0, 100);
                         break;
                    case SDL_YV12_OVERLAY:
                         ConvertRGBtoYV12(MooseFrame[i], overlay, 0, 100);
                         break;
                    case SDL_UYVY_OVERLAY:
                         ConvertRGBtoUYVY(MooseFrame[i], overlay, 0, 100);
                         break;
                    case SDL_YVYU_OVERLAY:
                         ConvertRGBtoYVYU(MooseFrame[i], overlay, 0, 100);
                         break;
                    case SDL_IYUV_OVERLAY:
                         ConvertRGBtoIYUV(MooseFrame[i], overlay, 0, 100);
                         break;
                }

                SDL_DisplayYUVOverlay(overlay, &overlayrect);
                if (!resized)
                {
                    i++;
                    if (i==10)
                    {
                        i=0;
                    }
                }
                else
                {
                    resized=0;
                }
            }
        }
        /* kind of timeslice to OS */
        SDL_Delay(1);
    }

    return 0;
}