view src/video/xbios/SDL_xbios.h @ 934:af585d6efec8

Date: Thu, 17 Jun 2004 11:38:51 -0700 (PDT) From: Eric Wing <ewing2121@yahoo.com> Subject: New OS X patch (was Re: [SDL] Bug with inverted mouse coordinates in I have a new patch for OS X I would like to submit. First, it appears no further action has been taken on my fix from Apple on the OpenGL windowed mode mouse inversion problem. The fix would reunify the code, and no longer require case checking for which version of the OS you are running. This is probably a good fix because the behavior with the old code could change again with future versions of the OS, so those fixes are included in this new patch. But in addition, when I was at Apple, I asked them about the ability to distinguish between the modifier keys on the left and right sides of the keyboard (e.g. Left Shift, Right Shift, Left/Right Alt, L/R Cmd, L/R Ctrl). They told me that starting with Panther, the OS began supporting this feature. This has always been a source of annoyance for me when bringing a program that comes from Windows or Linux to OS X when the keybindings happened to need distinguishable left-side and right-side keys. So the rest of the patch I am submitting contains new code to support this feature on Panther (and presumably later versions of the OS). So after removing the OS version checks for the mouse inversion problem, I reused the OS version checks to activate the Left/Right detection of modifier keys. If you are running Panther (or above), the new code will attempt to distinguish between sides. For the older OS's, the code path reverts to the original code. I've tested with Panther on a G4 Cube, G5 dual processor, and Powerbook Rev C. The Cube and G5 keyboards demonstrated the ability to distinguish between sides. The Powerbook seems to only have left-side keys, but the patch was still able to handle it by producing the same results as before the patch. I also wanted to test a non-Apple keyboard. Unfortunately, I don't have any PC USB keyboards. However, I was able to borrow a Sun Microsystems USB keyboard, so I tried that out on the G5, and I got the correct behavior for left and right sides. I'm expecting that if it worked with a Sun keyboard, most other keyboards should work with no problems.
author Sam Lantinga <slouken@libsdl.org>
date Fri, 20 Aug 2004 22:35:23 +0000
parents b8d311d90021
children 3b1ba22f5a28
line wrap: on
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/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997-2004 Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Library General Public
    License as published by the Free Software Foundation; either
    version 2 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Library General Public License for more details.

    You should have received a copy of the GNU Library General Public
    License along with this library; if not, write to the Free
    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA

    Sam Lantinga
    slouken@libsdl.org
*/

#ifdef SAVE_RCSID
static char rcsid =
 "@(#) $Id$";
#endif

#ifndef _SDL_xbios_h
#define _SDL_xbios_h

#include "SDL_types.h"
#include "SDL_sysvideo.h"

/* Hidden "this" pointer for the video functions */
#define _THIS	SDL_VideoDevice *this

/* TT video modes:	2
   Falcon RVB:		16 (could be *2 by adding PAL/NTSC modes)
   Falcon VGA:		6
   ST low:		1
*/
#define SDL_NUMMODES 16

typedef struct
{
	Uint16 number;		/* Video mode number */
	Uint16 width;		/* Size */	
	Uint16 height;
	Uint16 depth;		/* bits per plane */
	SDL_bool doubleline;	/* Double the lines ? */
} xbiosmode_t;

/* Private display data */
#define NUM_MODELISTS	2		/* 8 and 16 bits-per-pixel */

struct SDL_PrivateVideoData {
	long cookie_vdo;
	int old_video_mode;				/* Old video mode before entering SDL */
	void *old_video_base;			/* Old pointer to screen buffer */
	void *old_palette;				/* Old palette */
	Uint32 old_num_colors;			/* Nb of colors in saved palette */
	int num_modes;					/* Number of xbios video modes */
	xbiosmode_t	*mode_list;			/* List of xbios video modes */

	void *screens[2];		/* Pointers to aligned screen buffer */
	void *screensmem[2];	/* Pointers to screen buffer */
	void *shadowscreen;		/* Shadow screen for c2p conversion */
	int doubleline;			/* Double line mode ? */
	int frame_number;		/* Number of frame for double buffer */
	int pitch;				/* Destination line width for C2P */
	int width, height;		/* Screen size for centered C2P */

	SDL_Rect *SDL_modelist[NUM_MODELISTS][SDL_NUMMODES+1];
	xbiosmode_t *videomodes[NUM_MODELISTS][SDL_NUMMODES+1];
};

/* _VDO cookie values */
enum {
	VDO_ST=0,
	VDO_STE,
	VDO_TT,
	VDO_F30
};

/* Monitor types */
enum {
	MONITOR_MONO=0,
	MONITOR_TV,
	MONITOR_VGA,
	MONITOR_RGB
};

/* EgetShift masks */
#define ES_BANK		0x000f
#define ES_MODE		0x0700
#define ES_GRAY		0x1000
#define ES_SMEAR	0x8000

/* TT shifter modes */
#define ST_LOW	0x0000
#define ST_MED	0x0100
#define ST_HIGH	0x0200
#define TT_LOW	0x0700
#define TT_MED	0x0300
#define TT_HIGH	0x0600

/* Hidden structure -> variables names */
#define SDL_modelist		(this->hidden->SDL_modelist)
#define XBIOS_mutex		    (this->hidden->mutex)
#define XBIOS_cvdo		    (this->hidden->cookie_vdo)
#define XBIOS_oldpalette	(this->hidden->old_palette)
#define XBIOS_oldnumcol		(this->hidden->old_num_colors)
#define XBIOS_oldvbase		(this->hidden->old_video_base)
#define XBIOS_oldvmode		(this->hidden->old_video_mode)
#define XBIOS_nummodes		(this->hidden->num_modes)
#define XBIOS_modelist		(this->hidden->mode_list)
#define XBIOS_screens		(this->hidden->screens)
#define XBIOS_screensmem	(this->hidden->screensmem)
#define XBIOS_shadowscreen	(this->hidden->shadowscreen)
#define XBIOS_videomodes	(this->hidden->videomodes)
#define XBIOS_doubleline	(this->hidden->doubleline)
#define XBIOS_fbnum			(this->hidden->frame_number)
#define XBIOS_pitch			(this->hidden->pitch)
#define XBIOS_width			(this->hidden->width)
#define XBIOS_height		(this->hidden->height)

#endif /* _SDL_xbios_h */