Mercurial > sdl-ios-xcode
view src/video/bwindow/SDL_sysyuv.cc @ 934:af585d6efec8
Date: Thu, 17 Jun 2004 11:38:51 -0700 (PDT)
From: Eric Wing <ewing2121@yahoo.com>
Subject: New OS X patch (was Re: [SDL] Bug with inverted mouse coordinates in
I have a new patch for OS X I would like to submit.
First, it appears no further action has been taken on
my fix from Apple on the OpenGL windowed mode mouse
inversion problem. The fix would reunify the code, and
no longer require case checking for which version of
the OS you are running. This is probably a good fix
because the behavior with the old code could change
again with future versions of the OS, so those fixes
are included in this new patch.
But in addition, when I was at Apple, I asked them
about the ability to distinguish between the modifier
keys on the left and right sides of the keyboard (e.g.
Left Shift, Right Shift, Left/Right Alt, L/R Cmd, L/R
Ctrl). They told me that starting with Panther, the OS
began supporting this feature. This has always been a
source of annoyance for me when bringing a program
that comes from Windows or Linux to OS X when the
keybindings happened to need distinguishable left-side
and right-side keys. So the rest of the patch I am
submitting contains new code to support this feature
on Panther (and presumably later versions of the OS).
So after removing the OS version checks for the mouse
inversion problem, I reused the OS version checks to
activate the Left/Right detection of modifier keys. If
you are running Panther (or above), the new code will
attempt to distinguish between sides. For the older
OS's, the code path reverts to the original code.
I've tested with Panther on a G4 Cube, G5 dual
processor, and Powerbook Rev C. The Cube and G5
keyboards demonstrated the ability to distinguish
between sides. The Powerbook seems to only have
left-side keys, but the patch was still able to handle
it by producing the same results as before the patch.
I also wanted to test a non-Apple keyboard.
Unfortunately, I don't have any PC USB keyboards.
However, I was able to borrow a Sun Microsystems USB
keyboard, so I tried that out on the G5, and I got the
correct behavior for left and right sides. I'm
expecting that if it worked with a Sun keyboard, most
other keyboards should work with no problems.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Fri, 20 Aug 2004 22:35:23 +0000 |
parents | b8d311d90021 |
children | c9b51268668f |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2004 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; if not, write to the Free Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA Sam Lantinga slouken@libsdl.org */ #ifdef SAVE_RCSID static char rcsid = "@(#) $Id$"; #endif /* This is the BeOS version of SDL YUV video overlays */ #include <stdlib.h> #include <string.h> #include <errno.h> #include "SDL_error.h" #include "SDL_video.h" #include "SDL_sysyuv.h" #include "SDL_yuvfuncs.h" extern "C" { /* The functions used to manipulate software video overlays */ static struct private_yuvhwfuncs be_yuvfuncs = { BE_LockYUVOverlay, BE_UnlockYUVOverlay, BE_DisplayYUVOverlay, BE_FreeYUVOverlay }; BBitmap * BE_GetOverlayBitmap(BRect bounds, color_space cs) { BBitmap *bbitmap; bbitmap = new BBitmap(bounds,B_BITMAP_WILL_OVERLAY,cs); if (!bbitmap || bbitmap->InitCheck() != B_OK) { delete bbitmap; return 0; } overlay_restrictions r; bbitmap->GetOverlayRestrictions(&r); uint32 width = bounds.IntegerWidth() + 1; uint32 height = bounds.IntegerHeight() + 1; uint32 width_padding = 0; uint32 height_padding = 0; if ((r.source.horizontal_alignment != 0) || (r.source.vertical_alignment != 0)) { delete bbitmap; return 0; } if (r.source.width_alignment != 0) { uint32 aligned_width = r.source.width_alignment + 1; if (width % aligned_width > 0) { width_padding = aligned_width - width % aligned_width; } } if (r.source.height_alignment != 0) { uint32 aligned_height = r.source.height_alignment + 1; if (height % aligned_height > 0) { fprintf(stderr,"GetOverlayBitmap failed height alignment\n"); fprintf(stderr,"- height = %lu, aligned_height = %lu\n",height,aligned_height); delete bbitmap; return 0; } } if ((r.source.min_width > width) || (r.source.min_height > height) || (r.source.max_width < width) || (r.source.max_height < height)) { fprintf(stderr,"GetOverlayBitmap failed bounds tests\n"); delete bbitmap; return 0; } if ((width_padding != 0) || (height_padding != 0)) { delete bbitmap; bounds.Set(bounds.left,bounds.top,bounds.right+width_padding,bounds.bottom+height_padding); bbitmap = new BBitmap(bounds,B_BITMAP_WILL_OVERLAY,cs); if (!bbitmap || bbitmap->InitCheck() != B_OK) { fprintf(stderr,"GetOverlayBitmap failed late\n"); delete bbitmap; return 0; } } return bbitmap; } // See <GraphicsDefs.h> [btw: Cb=U, Cr=V] // See also http://www.fourcc.org/indexyuv.htm enum color_space convert_color_space(Uint32 format) { switch (format) { case SDL_YV12_OVERLAY: return B_YUV9; case SDL_IYUV_OVERLAY: return B_YUV12; case SDL_YUY2_OVERLAY: return B_YCbCr422; case SDL_UYVY_OVERLAY: return B_YUV422; case SDL_YVYU_OVERLAY: // not supported on beos? return B_NO_COLOR_SPACE; default: return B_NO_COLOR_SPACE; } } // See SDL_video.h int count_planes(Uint32 format) { switch (format) { case SDL_YV12_OVERLAY: case SDL_IYUV_OVERLAY: return 3; case SDL_YUY2_OVERLAY: case SDL_UYVY_OVERLAY: case SDL_YVYU_OVERLAY: return 1; default: return 0; } } SDL_Overlay *BE_CreateYUVOverlay(_THIS, int width, int height, Uint32 format, SDL_Surface *display) { SDL_Overlay* overlay; struct private_yuvhwdata* hwdata; BBitmap *bbitmap; int planes; BRect bounds; color_space cs; /* find the appropriate BeOS colorspace descriptor */ cs = convert_color_space(format); if (cs == B_NO_COLOR_SPACE) { return NULL; } /* count planes */ planes = count_planes(format); if (planes == 0) { return NULL; } /* TODO: figure out planar modes, if anyone cares */ if (planes == 3) { return NULL; } /* Create the overlay structure */ overlay = (SDL_Overlay*)calloc(1, sizeof(SDL_Overlay)); if (overlay == NULL) { SDL_OutOfMemory(); return NULL; } /* Fill in the basic members */ overlay->format = format; overlay->w = width; overlay->h = height; overlay->hwdata = NULL; /* Set up the YUV surface function structure */ overlay->hwfuncs = &be_yuvfuncs; /* Create the pixel data and lookup tables */ hwdata = (struct private_yuvhwdata*)calloc(1, sizeof(struct private_yuvhwdata)); if (hwdata == NULL) { SDL_OutOfMemory(); SDL_FreeYUVOverlay(overlay); return NULL; } overlay->hwdata = hwdata; overlay->hwdata->display = display; overlay->hwdata->bview = NULL; overlay->hwdata->bbitmap = NULL; overlay->hwdata->locked = 0; /* Create the BBitmap framebuffer */ bounds.top = 0; bounds.left = 0; bounds.right = width-1; bounds.bottom = height-1; BView * bview = new BView(bounds,"overlay",B_FOLLOW_NONE,B_WILL_DRAW); if (!bview) { SDL_OutOfMemory(); SDL_FreeYUVOverlay(overlay); return NULL; } overlay->hwdata->bview = bview; overlay->hwdata->first_display = true; bview->Hide(); bbitmap = BE_GetOverlayBitmap(bounds,cs); if (!bbitmap) { overlay->hwdata->bbitmap = NULL; SDL_FreeYUVOverlay(overlay); return NULL; } overlay->hwdata->bbitmap = bbitmap; overlay->planes = planes; overlay->pitches = (Uint16*)calloc(overlay->planes, sizeof(Uint16)); overlay->pixels = (Uint8**)calloc(overlay->planes, sizeof(Uint8*)); if (!overlay->pitches || !overlay->pixels) { SDL_OutOfMemory(); SDL_FreeYUVOverlay(overlay); return(NULL); } overlay->pitches[0] = bbitmap->BytesPerRow(); overlay->pixels[0] = (Uint8 *)bbitmap->Bits(); overlay->hw_overlay = 1; if (SDL_Win->LockWithTimeout(1000000) != B_OK) { SDL_FreeYUVOverlay(overlay); return(NULL); } BView * view = SDL_Win->View(); view->AddChild(bview); rgb_color key; bview->SetViewOverlay(bbitmap,bounds,bview->Bounds(),&key,B_FOLLOW_ALL, B_OVERLAY_FILTER_HORIZONTAL|B_OVERLAY_FILTER_VERTICAL); bview->SetViewColor(key); bview->Flush(); SDL_Win->Unlock(); current_overlay=overlay; return overlay; } int BE_LockYUVOverlay(_THIS, SDL_Overlay* overlay) { if (overlay == NULL) { return 0; } overlay->hwdata->locked = 1; return 0; } void BE_UnlockYUVOverlay(_THIS, SDL_Overlay* overlay) { if (overlay == NULL) { return; } overlay->hwdata->locked = 0; } int BE_DisplayYUVOverlay(_THIS, SDL_Overlay* overlay, SDL_Rect* dstrect) { if ((overlay == NULL) || (overlay->hwdata==NULL) || (overlay->hwdata->bview==NULL) || (SDL_Win->View() == NULL)) { return -1; } if (SDL_Win->LockWithTimeout(50000) != B_OK) { return 0; } BView * bview = overlay->hwdata->bview; if (SDL_Win->IsFullScreen()) { int left,top; SDL_Win->GetXYOffset(left,top); bview->MoveTo(left+dstrect->x,top+dstrect->y); } else { bview->MoveTo(dstrect->x,dstrect->y); } bview->ResizeTo(dstrect->w,dstrect->h); bview->Flush(); if (overlay->hwdata->first_display) { bview->Show(); overlay->hwdata->first_display = false; } SDL_Win->Unlock(); return 0; } void BE_FreeYUVOverlay(_THIS, SDL_Overlay *overlay) { if (overlay == NULL) { return; } if (overlay->hwdata == NULL) { return; } current_overlay=NULL; delete overlay->hwdata->bbitmap; free(overlay->hwdata); } }; // extern "C"