Mercurial > sdl-ios-xcode
view src/video/ataricommon/SDL_atarikeys.h @ 934:af585d6efec8
Date: Thu, 17 Jun 2004 11:38:51 -0700 (PDT)
From: Eric Wing <ewing2121@yahoo.com>
Subject: New OS X patch (was Re: [SDL] Bug with inverted mouse coordinates in
I have a new patch for OS X I would like to submit.
First, it appears no further action has been taken on
my fix from Apple on the OpenGL windowed mode mouse
inversion problem. The fix would reunify the code, and
no longer require case checking for which version of
the OS you are running. This is probably a good fix
because the behavior with the old code could change
again with future versions of the OS, so those fixes
are included in this new patch.
But in addition, when I was at Apple, I asked them
about the ability to distinguish between the modifier
keys on the left and right sides of the keyboard (e.g.
Left Shift, Right Shift, Left/Right Alt, L/R Cmd, L/R
Ctrl). They told me that starting with Panther, the OS
began supporting this feature. This has always been a
source of annoyance for me when bringing a program
that comes from Windows or Linux to OS X when the
keybindings happened to need distinguishable left-side
and right-side keys. So the rest of the patch I am
submitting contains new code to support this feature
on Panther (and presumably later versions of the OS).
So after removing the OS version checks for the mouse
inversion problem, I reused the OS version checks to
activate the Left/Right detection of modifier keys. If
you are running Panther (or above), the new code will
attempt to distinguish between sides. For the older
OS's, the code path reverts to the original code.
I've tested with Panther on a G4 Cube, G5 dual
processor, and Powerbook Rev C. The Cube and G5
keyboards demonstrated the ability to distinguish
between sides. The Powerbook seems to only have
left-side keys, but the patch was still able to handle
it by producing the same results as before the patch.
I also wanted to test a non-Apple keyboard.
Unfortunately, I don't have any PC USB keyboards.
However, I was able to borrow a Sun Microsystems USB
keyboard, so I tried that out on the G5, and I got the
correct behavior for left and right sides. I'm
expecting that if it worked with a Sun keyboard, most
other keyboards should work with no problems.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Fri, 20 Aug 2004 22:35:23 +0000 |
parents | b8d311d90021 |
children | c9b51268668f |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2004 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; if not, write to the Free Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA Sam Lantinga slouken@libsdl.org */ #ifdef SAVE_RCSID static char rcsid = "@(#) $Id$"; #endif /* * Atari Scancode definitions * * Patrice Mandin */ #ifndef _SDL_ATARIKEYS_H_ #define _SDL_ATARIKEYS_H_ /* --- Keyboard scancodes --- */ /* taken from svgalib/vgakeyboard.h */ #define SCANCODE_ESCAPE 0x01 #define SCANCODE_1 0x02 #define SCANCODE_2 0x03 #define SCANCODE_3 0x04 #define SCANCODE_4 0x05 #define SCANCODE_5 0x06 #define SCANCODE_6 0x07 #define SCANCODE_7 0x08 #define SCANCODE_8 0x09 #define SCANCODE_9 0x0a #define SCANCODE_0 0x0b #define SCANCODE_MINUS 0x0c #define SCANCODE_EQUAL 0x0d #define SCANCODE_BACKSPACE 0x0e #define SCANCODE_TAB 0x0f #define SCANCODE_Q 0x10 #define SCANCODE_W 0x11 #define SCANCODE_E 0x12 #define SCANCODE_R 0x13 #define SCANCODE_T 0x14 #define SCANCODE_Y 0x15 #define SCANCODE_U 0x16 #define SCANCODE_I 0x17 #define SCANCODE_O 0x18 #define SCANCODE_P 0x19 #define SCANCODE_BRACKET_LEFT 0x1a #define SCANCODE_BRACKET_RIGHT 0x1b #define SCANCODE_ENTER 0x1c #define SCANCODE_DELETE 0x53 #define SCANCODE_LEFTCONTROL 0x1d #define SCANCODE_A 0x1e #define SCANCODE_S 0x1f #define SCANCODE_D 0x20 #define SCANCODE_F 0x21 #define SCANCODE_G 0x22 #define SCANCODE_H 0x23 #define SCANCODE_J 0x24 #define SCANCODE_K 0x25 #define SCANCODE_L 0x26 #define SCANCODE_SEMICOLON 0x27 #define SCANCODE_APOSTROPHE 0x28 #define SCANCODE_GRAVE 0x29 #define SCANCODE_LEFTSHIFT 0x2a #define SCANCODE_BACKSLASH 0x2b #define SCANCODE_Z 0x2c #define SCANCODE_X 0x2d #define SCANCODE_C 0x2e #define SCANCODE_V 0x2f #define SCANCODE_B 0x30 #define SCANCODE_N 0x31 #define SCANCODE_M 0x32 #define SCANCODE_COMMA 0x33 #define SCANCODE_PERIOD 0x34 #define SCANCODE_SLASH 0x35 #define SCANCODE_RIGHTSHIFT 0x36 #define SCANCODE_LEFTALT 0x38 #define SCANCODE_SPACE 0x39 #define SCANCODE_CAPSLOCK 0x3a /* Functions keys */ #define SCANCODE_F1 0x3b #define SCANCODE_F2 0x3c #define SCANCODE_F3 0x3d #define SCANCODE_F4 0x3e #define SCANCODE_F5 0x3f #define SCANCODE_F6 0x40 #define SCANCODE_F7 0x41 #define SCANCODE_F8 0x42 #define SCANCODE_F9 0x43 #define SCANCODE_F10 0x44 /* Numeric keypad */ #define SCANCODE_KP0 0x70 #define SCANCODE_KP1 0x6d #define SCANCODE_KP2 0x6e #define SCANCODE_KP3 0x6f #define SCANCODE_KP4 0x6a #define SCANCODE_KP5 0x6b #define SCANCODE_KP6 0x6c #define SCANCODE_KP7 0x67 #define SCANCODE_KP8 0x68 #define SCANCODE_KP9 0x69 #define SCANCODE_KP_PERIOD 0x71 #define SCANCODE_KP_DIVIDE 0x65 #define SCANCODE_KP_MULTIPLY 0x66 #define SCANCODE_KP_MINUS 0x4a #define SCANCODE_KP_PLUS 0x4e #define SCANCODE_KP_ENTER 0x72 #define SCANCODE_KP_LEFTPAREN 0x63 #define SCANCODE_KP_RIGHTPAREN 0x64 /* Cursor keypad */ #define SCANCODE_HELP 0x62 #define SCANCODE_UNDO 0x61 #define SCANCODE_INSERT 0x52 #define SCANCODE_CLRHOME 0x47 #define SCANCODE_UP 0x48 #define SCANCODE_DOWN 0x50 #define SCANCODE_RIGHT 0x4d #define SCANCODE_LEFT 0x4b #endif /* _SDL_ATARIKEYS_H_ */