Mercurial > sdl-ios-xcode
view src/video/x11/SDL_x11image_c.h @ 1927:aeb8263d377a
OpenGL renderer is feature complete!
Dynamically load GL functions in the OpenGL renderer.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sat, 22 Jul 2006 23:04:41 +0000 |
parents | c121d94672cb |
children |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2006 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga slouken@libsdl.org */ #include "SDL_config.h" #include "SDL_x11video.h" extern int X11_SetupImage(_THIS, SDL_Surface * screen); extern void X11_DestroyImage(_THIS, SDL_Surface * screen); extern int X11_ResizeImage(_THIS, SDL_Surface * screen, Uint32 flags); extern int X11_AllocHWSurface(_THIS, SDL_Surface * surface); extern void X11_FreeHWSurface(_THIS, SDL_Surface * surface); extern int X11_LockHWSurface(_THIS, SDL_Surface * surface); extern void X11_UnlockHWSurface(_THIS, SDL_Surface * surface); extern int X11_FlipHWSurface(_THIS, SDL_Surface * surface); extern void X11_DisableAutoRefresh(_THIS); extern void X11_EnableAutoRefresh(_THIS); extern void X11_RefreshDisplay(_THIS); /* vi: set ts=4 sw=4 expandtab: */