view src/video/svga/SDL_svgaevents_c.h @ 1927:aeb8263d377a

OpenGL renderer is feature complete! Dynamically load GL functions in the OpenGL renderer.
author Sam Lantinga <slouken@libsdl.org>
date Sat, 22 Jul 2006 23:04:41 +0000
parents c121d94672cb
children 99210400e8b9
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/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997-2006 Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Lesser General Public
    License as published by the Free Software Foundation; either
    version 2.1 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Lesser General Public License for more details.

    You should have received a copy of the GNU Lesser General Public
    License along with this library; if not, write to the Free Software
    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA

    Sam Lantinga
    slouken@libsdl.org
*/
#include "SDL_config.h"

#include "SDL_svgavideo.h"

/* Variables and functions exported by SDL_sysevents.c to other parts 
   of the native video subsystem (SDL_sysvideo.c)
*/
extern int SVGA_initkeymaps(int fd);
extern void SVGA_mousecallback(int button, int dx, int dy,
                               int u1, int u2, int u3, int u4);
extern void SVGA_keyboardcallback(int scancode, int pressed);

extern void SVGA_InitOSKeymap(_THIS);
extern void SVGA_PumpEvents(_THIS);
/* vi: set ts=4 sw=4 expandtab: */