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view test/README @ 3096:ae4e80dbe330
Date: Tue, 17 Feb 2009 14:00:25 +0100
From: Stefan Klug
Subject: [SDL] Possible bug, paused audio playing garbage
On my WinCE device a paused audio device plays random garbage.
This might also be the issue in the thread "sound cracks with SDL_mixer
and AUDIO_S16LSB"
I don't have that much knowledge of the SDL audio part, but the attached
patch fixes it for me, and collapses two redundant ifs.
I'm not sure if this is the correct way to fix this.
Shouldn't the complete stream conversion part of the RunAudio loop be
dependent on the paused property of the device? (not only the call to
(*fill)(udata, istream, istream_len).
Anyways. Would be great if the patch or a fix could find its way to SVN ;-)
Cheers
Stefan
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Mon, 23 Mar 2009 05:21:40 +0000 |
parents | 3e3724fb829e |
children | cf7976fd3258 |
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These are test programs for the SDL library: checkkeys Watch the key events to check the keyboard graywin Display a gray gradient and center mouse on spacebar loopwave Audio test -- loop playing a WAV file testalpha Display an alpha faded icon -- paint with mouse testaudioinfo Lists audio device capabilities testbitmap Test displaying 1-bit bitmaps testblitspeed Tests performance of SDL's blitters and converters. testcdrom Sample audio CD control program testcursor Tests custom mouse cursor testdyngl Tests dynamically loading OpenGL library testerror Tests multi-threaded error handling testfile Tests RWops layer testgamma Tests video device gamma ramp testgl A very simple example of using OpenGL with SDL testgl2 An even simpler example using the SDL 1.3 API testhread Hacked up test of multi-threading testiconv Tests international string conversion testjoystick List joysticks and watch joystick events testkeys List the available keyboard keys testloadso Tests the loadable library layer testlock Hacked up test of multi-threading and locking testmultiaudio Tests using several audio devices testoverlay Tests the software/hardware overlay functionality. testoverlay2 Tests the overlay flickering/scaling during playback. testpalette Tests palette color cycling testplatform Tests types, endianness and cpu capabilities testsem Tests SDL's semaphore implementation testsprite Example of fast sprite movement on the screen testsprite2 Improved version of testsprite testtimer Test the timer facilities testver Check the version and dynamic loading and endianness testvidinfo Show the pixel format of the display and perfom the benchmark testwin Display a BMP image at various depths testwm Test window manager -- title, icon, events testwm2 Improved version of testwm threadwin Test multi-threaded event handling torturethread Simple test for thread creation/destruction