view docs/html/sdlcdplaytracks.html @ 3096:ae4e80dbe330

Date: Tue, 17 Feb 2009 14:00:25 +0100 From: Stefan Klug Subject: [SDL] Possible bug, paused audio playing garbage On my WinCE device a paused audio device plays random garbage. This might also be the issue in the thread "sound cracks with SDL_mixer and AUDIO_S16LSB" I don't have that much knowledge of the SDL audio part, but the attached patch fixes it for me, and collapses two redundant ifs. I'm not sure if this is the correct way to fix this. Shouldn't the complete stream conversion part of the RunAudio loop be dependent on the paused property of the device? (not only the call to (*fill)(udata, istream, istream_len). Anyways. Would be great if the patch or a fix could find its way to SVN ;-) Cheers Stefan
author Sam Lantinga <slouken@libsdl.org>
date Mon, 23 Mar 2009 05:21:40 +0000
parents 355632dca928
children
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<HTML
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><TITLE
>SDL_CDPlayTracks</TITLE
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><H1
><A
NAME="SDLCDPLAYTRACKS"
></A
>SDL_CDPlayTracks</H1
><DIV
CLASS="REFNAMEDIV"
><A
NAME="AEN7375"
></A
><H2
>Name</H2
>SDL_CDPlayTracks&nbsp;--&nbsp;Play the given CD track(s)</DIV
><DIV
CLASS="REFSYNOPSISDIV"
><A
NAME="AEN7378"
></A
><H2
>Synopsis</H2
><DIV
CLASS="FUNCSYNOPSIS"
><A
NAME="AEN7379"
></A
><P
></P
><PRE
CLASS="FUNCSYNOPSISINFO"
>#include "SDL.h"</PRE
><P
><CODE
><CODE
CLASS="FUNCDEF"
>int <B
CLASS="FSFUNC"
>SDL_CDPlayTracks</B
></CODE
>(SDL_CD *cdrom, int start_track, int start_frame, int ntracks, int nframes));</CODE
></P
><P
></P
></DIV
></DIV
><DIV
CLASS="REFSECT1"
><A
NAME="AEN7385"
></A
><H2
>Description</H2
><P
><TT
CLASS="FUNCTION"
>SDL_CDPlayTracks</TT
> plays the given CD starting at track
<TT
CLASS="PARAMETER"
><I
>start_track</I
></TT
>, for <TT
CLASS="PARAMETER"
><I
>ntracks</I
></TT
> tracks.  </P
><P
><TT
CLASS="PARAMETER"
><I
>start_frame</I
></TT
> is the frame offset, from the beginning of the <TT
CLASS="PARAMETER"
><I
>start_track</I
></TT
>, at which to start. <TT
CLASS="PARAMETER"
><I
>nframes</I
></TT
> is the frame offset, from the beginning of the last track (<TT
CLASS="PARAMETER"
><I
>start_track</I
></TT
>+<TT
CLASS="PARAMETER"
><I
>ntracks</I
></TT
>), at which to end playing.</P
><P
><TT
CLASS="FUNCTION"
>SDL_CDPlayTracks</TT
> should only be called after calling 
<A
HREF="sdlcdstatus.html"
><TT
CLASS="FUNCTION"
>SDL_CDStatus</TT
></A
> 
to get track information about the CD.</P
><DIV
CLASS="NOTE"
><BLOCKQUOTE
CLASS="NOTE"
><P
><B
>Note: </B
>Data tracks are ignored.</P
></BLOCKQUOTE
></DIV
></DIV
><DIV
CLASS="REFSECT1"
><A
NAME="AEN7403"
></A
><H2
>Return Value</H2
><P
>Returns <SPAN
CLASS="RETURNVALUE"
>0</SPAN
>, or <SPAN
CLASS="RETURNVALUE"
>-1</SPAN
> 
if there was an error.</P
></DIV
><DIV
CLASS="REFSECT1"
><A
NAME="AEN7408"
></A
><H2
>Examples</H2
><P
><PRE
CLASS="PROGRAMLISTING"
>/* assuming cdrom is a previously opened device */
/* Play the entire CD */
if(CD_INDRIVE(SDL_CDStatus(cdrom)))
  SDL_CDPlayTracks(cdrom, 0, 0, 0, 0);

/* Play the first track */
if(CD_INDRIVE(SDL_CDStatus(cdrom)))
  SDL_CDPlayTracks(cdrom, 0, 0, 1, 0);

/* Play first 15 seconds of the 2nd track */
if(CD_INDRIVE(SDL_CDStatus(cdrom)))
  SDL_CDPlayTracks(cdrom, 1, 0, 0, CD_FPS*15);</PRE
>
&#13;</P
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><H2
>See Also</H2
><P
><A
HREF="sdlcdplay.html"
><TT
CLASS="FUNCTION"
>SDL_CDPlay</TT
></A
>,
<A
HREF="sdlcdstatus.html"
><TT
CLASS="FUNCTION"
>SDL_CDStatus</TT
></A
>,
<A
HREF="sdlcd.html"
><TT
CLASS="FUNCTION"
>SDL_CD</TT
></A
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