Mercurial > sdl-ios-xcode
view src/video/maccommon/SDL_macwm.c @ 3968:ae0be7edf7d0 SDL-1.2
Removed EPOC port...it's being replaced by an updated Symbian port with the
original author's blessing.
author | Ryan C. Gordon <icculus@icculus.org> |
---|---|
date | Fri, 15 Jun 2007 15:42:15 +0000 |
parents | 7cdb1d7fc93b |
children | a1b03ba2fcd0 |
line wrap: on
line source
/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2006 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga slouken@libsdl.org */ #include "SDL_config.h" #if defined(__APPLE__) && defined(__MACH__) #include <Carbon/Carbon.h> #elif TARGET_API_MAC_CARBON && (UNIVERSAL_INTERFACES_VERSION > 0x0335) #include <Carbon.h> #else #include <Windows.h> #include <Strings.h> #endif #if SDL_MACCLASSIC_GAMMA_SUPPORT #include <Devices.h> #include <Files.h> #include <MacTypes.h> #include <QDOffscreen.h> #include <Quickdraw.h> #include <Video.h> #endif #include "SDL_stdinc.h" #include "SDL_macwm_c.h" void Mac_SetCaption(_THIS, const char *title, const char *icon) { /* Don't convert C to P string in place, because it may be read-only */ Str255 ptitle; /* MJS */ ptitle[0] = strlen (title); SDL_memcpy(ptitle+1, title, ptitle[0]); /* MJS */ if (SDL_Window) SetWTitle(SDL_Window, ptitle); /* MJS */ } #if SDL_MACCLASSIC_GAMMA_SUPPORT /* * ADC Gamma Ramp support... * * Mac Gamma Ramp code was originally from sample code provided by * Apple Developer Connection, and not written specifically for SDL: * "Contains: Functions to enable Mac OS device gamma adjustments using 3 channel 256 element 8 bit gamma ramps * Written by: Geoff Stahl (ggs) * Copyright: Copyright (c) 1999 Apple Computer, Inc., All Rights Reserved * Disclaimer: You may incorporate this sample code into your applications without * restriction, though the sample code has been provided "AS IS" and the * responsibility for its operation is 100% yours. However, what you are * not permitted to do is to redistribute the source as "DSC Sample Code" * after having made changes. If you're going to re-distribute the source, * we require that you make it clear in the source that the code was * descended from Apple Sample Code, but that you've made changes." * (The sample code has been integrated into this file, and thus is modified from the original Apple sources.) */ typedef struct recDeviceGamma /* storage for device handle and gamma table */ { GDHandle hGD; /* handle to device */ GammaTblPtr pDeviceGamma; /* pointer to device gamma table */ } recDeviceGamma; typedef recDeviceGamma * precDeviceGamma; typedef struct recSystemGamma /* storage for system devices and gamma tables */ { short numDevices; /* number of devices */ precDeviceGamma * devGamma; /* array of pointers to device gamma records */ } recSystemGamma; typedef recSystemGamma * precSystemGamma; static Ptr CopyGammaTable (GammaTblPtr pTableGammaIn) { GammaTblPtr pTableGammaOut = NULL; short tableSize, dataWidth; if (pTableGammaIn) /* if there is a table to copy */ { dataWidth = (pTableGammaIn->gDataWidth + 7) / 8; /* number of bytes per entry */ tableSize = sizeof (GammaTbl) + pTableGammaIn->gFormulaSize + (pTableGammaIn->gChanCnt * pTableGammaIn->gDataCnt * dataWidth); pTableGammaOut = (GammaTblPtr) NewPtr (tableSize); /* allocate new table */ if (pTableGammaOut) BlockMove( (Ptr)pTableGammaIn, (Ptr)pTableGammaOut, tableSize); /* move everything */ } return (Ptr)pTableGammaOut; /* return whatever we allocated, could be NULL */ } static OSErr GetGammaTable (GDHandle hGD, GammaTblPtr * ppTableGammaOut) { VDGammaRecord DeviceGammaRec; CntrlParam cParam; OSErr err; cParam.ioCompletion = NULL; /* set up control params */ cParam.ioNamePtr = NULL; cParam.ioVRefNum = 0; cParam.ioCRefNum = (**hGD).gdRefNum; cParam.csCode = cscGetGamma; /* Get Gamma commnd to device */ *(Ptr *)cParam.csParam = (Ptr) &DeviceGammaRec; /* record for gamma */ err = PBStatusSync( (ParmBlkPtr)&cParam ); /* get gamma */ *ppTableGammaOut = (GammaTblPtr)(DeviceGammaRec.csGTable); /* pull table out of record */ return err; } static Ptr GetDeviceGamma (GDHandle hGD) { GammaTblPtr pTableGammaDevice = NULL; GammaTblPtr pTableGammaReturn = NULL; OSErr err; err = GetGammaTable (hGD, &pTableGammaDevice); /* get a pointer to the devices table */ if ((noErr == err) && pTableGammaDevice) /* if succesful */ pTableGammaReturn = (GammaTblPtr) CopyGammaTable (pTableGammaDevice); /* copy to global */ return (Ptr) pTableGammaReturn; } static void DisposeGammaTable (Ptr pGamma) { if (pGamma) DisposePtr((Ptr) pGamma); /* get rid of it */ } static void DisposeSystemGammas (Ptr* ppSystemGammas) { precSystemGamma pSysGammaIn; if (ppSystemGammas) { pSysGammaIn = (precSystemGamma) *ppSystemGammas; if (pSysGammaIn) { short i; for (i = 0; i < pSysGammaIn->numDevices; i++) /* for all devices */ if (pSysGammaIn->devGamma [i]) /* if pointer is valid */ { DisposeGammaTable ((Ptr) pSysGammaIn->devGamma [i]->pDeviceGamma); /* dump gamma table */ DisposePtr ((Ptr) pSysGammaIn->devGamma [i]); /* dump device info */ } DisposePtr ((Ptr) pSysGammaIn->devGamma); /* dump device pointer array */ DisposePtr ((Ptr) pSysGammaIn); /* dump system structure */ *ppSystemGammas = NULL; } } } static Boolean GetDeviceGammaRampGD (GDHandle hGD, Ptr pRamp) { GammaTblPtr pTableGammaTemp = NULL; long indexChan, indexEntry; OSErr err; if (pRamp) /* ensure pRamp is allocated */ { err = GetGammaTable (hGD, &pTableGammaTemp); /* get a pointer to the current gamma */ if ((noErr == err) && pTableGammaTemp) /* if successful */ { /* fill ramp */ unsigned char * pEntry = (unsigned char *) &pTableGammaTemp->gFormulaData + pTableGammaTemp->gFormulaSize; /* base of table */ short bytesPerEntry = (pTableGammaTemp->gDataWidth + 7) / 8; /* size, in bytes, of the device table entries */ short shiftRightValue = pTableGammaTemp->gDataWidth - 8; /* number of right shifts device -> ramp */ short channels = pTableGammaTemp->gChanCnt; short entries = pTableGammaTemp->gDataCnt; if (3 == channels) /* RGB format */ { /* note, this will create runs of entries if dest. is bigger (not linear interpolate) */ for (indexChan = 0; indexChan < channels; indexChan++) for (indexEntry = 0; indexEntry < 256; indexEntry++) *((unsigned char *) pRamp + (indexChan * 256) + indexEntry) = *(pEntry + indexChan * entries * bytesPerEntry + indexEntry * entries * bytesPerEntry / 256) >> shiftRightValue; } else /* single channel format */ { for (indexChan = 0; indexChan < 768; indexChan += 256) /* repeat for all 3 channels (step by ramp size) */ for (indexEntry = 0; indexEntry < 256; indexEntry++) /* for all entries set vramp value */ *((unsigned char *) pRamp + indexChan + indexEntry) = *(pEntry + indexEntry * entries * bytesPerEntry / 256) >> shiftRightValue; } return true; } } return false; } static Ptr GetSystemGammas (void) { precSystemGamma pSysGammaOut; /* return pointer to system device gamma info */ short devCount = 0; /* number of devices attached */ Boolean fail = false; GDHandle hGDevice; pSysGammaOut = (precSystemGamma) NewPtr (sizeof (recSystemGamma)); /* allocate for structure */ hGDevice = GetDeviceList (); /* top of device list */ do /* iterate */ { devCount++; /* count devices */ hGDevice = GetNextDevice (hGDevice); /* next device */ } while (hGDevice); pSysGammaOut->devGamma = (precDeviceGamma *) NewPtr (sizeof (precDeviceGamma) * devCount); /* allocate for array of pointers to device records */ if (pSysGammaOut) { pSysGammaOut->numDevices = devCount; /* stuff count */ devCount = 0; /* reset iteration */ hGDevice = GetDeviceList (); do { pSysGammaOut->devGamma [devCount] = (precDeviceGamma) NewPtr (sizeof (recDeviceGamma)); /* new device record */ if (pSysGammaOut->devGamma [devCount]) /* if we actually allocated memory */ { pSysGammaOut->devGamma [devCount]->hGD = hGDevice; /* stuff handle */ pSysGammaOut->devGamma [devCount]->pDeviceGamma = (GammaTblPtr)GetDeviceGamma (hGDevice); /* copy gamma table */ } else /* otherwise dump record on exit */ fail = true; devCount++; /* next device */ hGDevice = GetNextDevice (hGDevice); } while (hGDevice); } if (!fail) /* if we did not fail */ return (Ptr) pSysGammaOut; /* return pointer to structure */ else { DisposeSystemGammas ((Ptr *) &pSysGammaOut); /* otherwise dump the current structures (dispose does error checking) */ return NULL; /* could not complete */ } } static void RestoreDeviceGamma (GDHandle hGD, Ptr pGammaTable) { VDSetEntryRecord setEntriesRec; VDGammaRecord gameRecRestore; CTabHandle hCTabDeviceColors; Ptr csPtr; OSErr err = noErr; if (pGammaTable) /* if we have a table to restore */ { gameRecRestore.csGTable = pGammaTable; /* setup restore record */ csPtr = (Ptr) &gameRecRestore; err = Control((**hGD).gdRefNum, cscSetGamma, (Ptr) &csPtr); /* restore gamma */ if ((noErr == err) && (8 == (**(**hGD).gdPMap).pixelSize)) /* if successful and on an 8 bit device */ { hCTabDeviceColors = (**(**hGD).gdPMap).pmTable; /* do SetEntries to force CLUT update */ setEntriesRec.csTable = (ColorSpec *) &(**hCTabDeviceColors).ctTable; setEntriesRec.csStart = 0; setEntriesRec.csCount = (**hCTabDeviceColors).ctSize; csPtr = (Ptr) &setEntriesRec; err = Control((**hGD).gdRefNum, cscSetEntries, (Ptr) &csPtr); /* SetEntries in CLUT */ } } } static void RestoreSystemGammas (Ptr pSystemGammas) { short i; precSystemGamma pSysGammaIn = (precSystemGamma) pSystemGammas; if (pSysGammaIn) for (i = 0; i < pSysGammaIn->numDevices; i++) /* for all devices */ RestoreDeviceGamma (pSysGammaIn->devGamma [i]->hGD, (Ptr) pSysGammaIn->devGamma [i]->pDeviceGamma); /* restore gamma */ } static Ptr CreateEmptyGammaTable (short channels, short entries, short bits) { GammaTblPtr pTableGammaOut = NULL; short tableSize, dataWidth; dataWidth = (bits + 7) / 8; /* number of bytes per entry */ tableSize = sizeof (GammaTbl) + (channels * entries * dataWidth); pTableGammaOut = (GammaTblPtr) NewPtrClear (tableSize); /* allocate new tabel */ if (pTableGammaOut) /* if we successfully allocated */ { pTableGammaOut->gVersion = 0; /* set parameters based on input */ pTableGammaOut->gType = 0; pTableGammaOut->gFormulaSize = 0; pTableGammaOut->gChanCnt = channels; pTableGammaOut->gDataCnt = entries; pTableGammaOut->gDataWidth = bits; } return (Ptr)pTableGammaOut; /* return whatever we allocated */ } static Boolean SetDeviceGammaRampGD (GDHandle hGD, Ptr pRamp) { VDSetEntryRecord setEntriesRec; VDGammaRecord gameRecRestore; GammaTblPtr pTableGammaNew; GammaTblPtr pTableGammaCurrent = NULL; CTabHandle hCTabDeviceColors; Ptr csPtr; OSErr err; short dataBits, entries, channels = 3; /* force three channels in the gamma table */ if (pRamp) /* ensure pRamp is allocated */ { err= GetGammaTable (hGD, &pTableGammaCurrent); /* get pointer to current table */ if ((noErr == err) && pTableGammaCurrent) { dataBits = pTableGammaCurrent->gDataWidth; /* table must have same data width */ entries = pTableGammaCurrent->gDataCnt; /* table must be same size */ pTableGammaNew = (GammaTblPtr) CreateEmptyGammaTable (channels, entries, dataBits); /* our new table */ if (pTableGammaNew) /* if successful fill table */ { unsigned char * pGammaBase = (unsigned char *) &pTableGammaNew->gFormulaData + pTableGammaNew->gFormulaSize; /* base of table */ if ((256 == entries) && (8 == dataBits)) /* simple case: direct mapping */ BlockMove ((Ptr)pRamp, (Ptr)pGammaBase, channels * entries); /* move everything */ else /* tough case handle entry, channel and data size disparities */ { short indexChan, indexEntry; short bytesPerEntry = (dataBits + 7) / 8; /* size, in bytes, of the device table entries */ short shiftRightValue = 8 - dataBits; /* number of right shifts ramp -> device */ shiftRightValue += ((bytesPerEntry - 1) * 8); /* multibyte entries and the need to map a byte at a time most sig. to least sig. */ for (indexChan = 0; indexChan < channels; indexChan++) /* for all the channels */ for (indexEntry = 0; indexEntry < entries; indexEntry++) /* for all the entries */ { short currentShift = shiftRightValue; /* reset current bit shift */ long temp = *((unsigned char *)pRamp + (indexChan << 8) + (indexEntry << 8) / entries); /* get data from ramp */ short indexByte; for (indexByte = 0; indexByte < bytesPerEntry; indexByte++) /* for all bytes */ { if (currentShift < 0) /* shift data correctly for current byte */ *(pGammaBase++) = temp << -currentShift; else *(pGammaBase++) = temp >> currentShift; currentShift -= 8; /* increment shift to align to next less sig. byte */ } } } /* set gamma */ gameRecRestore.csGTable = (Ptr) pTableGammaNew; /* setup restore record */ csPtr = (Ptr) &gameRecRestore; err = Control((**hGD).gdRefNum, cscSetGamma, (Ptr) &csPtr); /* restore gamma (note, display drivers may delay returning from this until VBL) */ if ((8 == (**(**hGD).gdPMap).pixelSize) && (noErr == err)) /* if successful and on an 8 bit device */ { hCTabDeviceColors = (**(**hGD).gdPMap).pmTable; /* do SetEntries to force CLUT update */ setEntriesRec.csTable = (ColorSpec *) &(**hCTabDeviceColors).ctTable; setEntriesRec.csStart = 0; setEntriesRec.csCount = (**hCTabDeviceColors).ctSize; csPtr = (Ptr) &setEntriesRec; err = Control((**hGD).gdRefNum, cscSetEntries, (Ptr) &csPtr); /* SetEntries in CLUT */ } DisposeGammaTable ((Ptr) pTableGammaNew); /* dump table */ if (noErr == err) return true; } } } else /* set NULL gamma -> results in linear map */ { gameRecRestore.csGTable = (Ptr) NULL; /* setup restore record */ csPtr = (Ptr) &gameRecRestore; err = Control((**hGD).gdRefNum, cscSetGamma, (Ptr) &csPtr); /* restore gamma */ if ((8 == (**(**hGD).gdPMap).pixelSize) && (noErr == err)) /* if successful and on an 8 bit device */ { hCTabDeviceColors = (**(**hGD).gdPMap).pmTable; /* do SetEntries to force CLUT update */ setEntriesRec.csTable = (ColorSpec *) &(**hCTabDeviceColors).ctTable; setEntriesRec.csStart = 0; setEntriesRec.csCount = (**hCTabDeviceColors).ctSize; csPtr = (Ptr) &setEntriesRec; err = Control((**hGD).gdRefNum, cscSetEntries, (Ptr) &csPtr); /* SetEntries in CLUT */ } if (noErr == err) return true; } return false; /* memory allocation or device control failed if we get here */ } /* end of ADC Gamma Ramp support code... */ static Ptr systemGammaPtr; void Mac_QuitGamma(_THIS) { if (systemGammaPtr) { RestoreSystemGammas(systemGammaPtr); DisposeSystemGammas(&systemGammaPtr); } } static unsigned char shiftedRamp[3 * 256]; int Mac_SetGammaRamp(_THIS, Uint16 *ramp) { int i; if (!systemGammaPtr) systemGammaPtr = GetSystemGammas(); for (i = 0; i < 3 * 256; i++) { shiftedRamp[i] = ramp[i] >> 8; } if (SetDeviceGammaRampGD(GetMainDevice(), (Ptr) shiftedRamp)) return 0; else return -1; } int Mac_GetGammaRamp(_THIS, Uint16 *ramp) { if (GetDeviceGammaRampGD(GetMainDevice(), (Ptr) shiftedRamp)) { int i; for (i = 0; i < 3 * 256; i++) { ramp[i] = shiftedRamp[i] << 8; } return 0; } else return -1; } #endif /* SDL_MACCLASSIC_GAMMA_SUPPORT */