Mercurial > sdl-ios-xcode
view README.Platforms @ 5150:ad50b3db78bd
The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Tue, 01 Feb 2011 19:19:43 -0800 |
parents | 5df0c142db9b |
children | 1435f8a6425c |
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This is a list of the platforms SDL supports, and who maintains them. Officially supported platforms ============================== (code compiles, and thoroughly tested for release) ============================== Windows XP Windows Vista Windows 7 Mac OS X 10.4+ Linux 2.6+ iOS 3.2+ Android 1.6+ Unofficially supported platforms ================================ (code compiles, but not thoroughly tested) ================================ Windows CE FreeBSD NetBSD OpenBSD Solaris Platforms supported by volunteers ================================= Pandora - maintained by Scott Smith <pickle136@sbcglobal.net> Platforms that need maintainers =============================== Nintendo DS QNX Haiku