view src/video/uikit/SDL_uikitview.h @ 2357:ad4a291c85ab gsoc2008_iphone

Added support for OpenGL ES and UIKit Video Driver: - included SDL_renderer_gles.h - added UIKit Video driver bootstrap declaration - added property "retained_backing" to gl_config structure. Having retained backing means your video buffers can't be overwritten by other applications between drawing frames. By default, this is enabled. I wanted to give the option to disable this on iPhone because it increases performance greatly. - modified SDL_GetAttribute and SDL_SetAttribute function for OpenGL ES support. OpenGL ES does not have support for accumulation buffers, and is always double buffered, among other things.
author Holmes Futrell <hfutrell@umail.ucsb.edu>
date Thu, 17 Jul 2008 23:07:58 +0000
parents 07acabba25d9
children e9a1eed243c9
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//
//  SDL_uikitview.h
//  iPodSDL
//
//  Created by Holmes Futrell on 6/23/08.
//  Copyright 2008 __MyCompanyName__. All rights reserved.
//

#import <UIKit/UIKit.h>
#include "SDL_stdinc.h"
#include "SDL_mouse.h"
#include "SDL_mouse_c.h"
#include "SDL_events.h"

#define MAX_SIMULTANEOUS_TOUCHES 5

@interface SDL_uikitview : UIView {
		
	SDL_Mouse mice[MAX_SIMULTANEOUS_TOUCHES];
	
}
- (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event;
- (void)touchesEnded:(NSSet *)touches withEvent:(UIEvent *)event;
- (void)touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event;

@end