Mercurial > sdl-ios-xcode
view src/video/gem/SDL_gemevents.c @ 2357:ad4a291c85ab gsoc2008_iphone
Added support for OpenGL ES and UIKit Video Driver:
- included SDL_renderer_gles.h
- added UIKit Video driver bootstrap declaration
- added property "retained_backing" to gl_config structure. Having retained backing means your video buffers can't be overwritten by other applications between drawing frames. By default, this is enabled. I wanted to give the option to disable this on iPhone because it increases performance greatly.
- modified SDL_GetAttribute and SDL_SetAttribute function for OpenGL ES support. OpenGL ES does not have support for accumulation buffers, and is always double buffered, among other things.
author | Holmes Futrell <hfutrell@umail.ucsb.edu> |
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date | Thu, 17 Jul 2008 23:07:58 +0000 |
parents | 7e1caa8452f3 |
children | 99210400e8b9 |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2006 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga slouken@libsdl.org */ #include "SDL_config.h" /* * GEM SDL video driver implementation * inspired from the Dummy SDL driver * * Patrice Mandin * and work from * Olivier Landemarre, Johan Klockars, Xavier Joubert, Claude Attard */ #include <gem.h> #include "SDL_gemvideo.h" #include "SDL_gemevents.h" #include "../../events/SDL_events_c.h" #include "../ataricommon/SDL_atarikeys.h" /* for keyboard scancodes */ #include "../ataricommon/SDL_atarievents_c.h" #include "../ataricommon/SDL_xbiosevents_c.h" #include "../ataricommon/SDL_ataridevmouse_c.h" /* Variables */ static unsigned char gem_currentkeyboard[ATARIBIOS_MAXKEYS]; static unsigned char gem_previouskeyboard[ATARIBIOS_MAXKEYS]; /* Functions prototypes */ static int do_messages(_THIS, short *message); static void do_keyboard(short kc, short ks); static void do_mouse(_THIS, short mx, short my, short mb, short ks); /* Functions */ void GEM_PumpEvents(_THIS) { #if 0 short mousex, mousey, mouseb, dummy; short kstate, prevkc, prevks; int i; SDL_keysym keysym; SDL_memset(gem_currentkeyboard, 0, sizeof(gem_currentkeyboard)); prevkc = prevks = 0; for (;;) { int quit, resultat, event_mask, mouse_event; short buffer[8], kc; short x2, y2, w2, h2; quit = mouse_event = x2 = y2 = w2 = h2 = 0; event_mask = MU_MESAG | MU_TIMER | MU_KEYBD; if (!GEM_fullscreen && (GEM_handle >= 0)) { wind_get(GEM_handle, WF_WORKXYWH, &x2, &y2, &w2, &h2); event_mask |= MU_M1; mouse_event = ((SDL_GetAppState() & SDL_APPMOUSEFOCUS) == SDL_APPMOUSEFOCUS) ? MO_LEAVE : MO_ENTER; } resultat = evnt_multi(event_mask, 0, 0, 0, mouse_event, x2, y2, w2, h2, 0, 0, 0, 0, 0, buffer, 10, &dummy, &dummy, &dummy, &kstate, &kc, &dummy); /* Message event ? */ if (resultat & MU_MESAG) quit = do_messages(this, buffer); /* Keyboard event ? */ if (resultat & MU_KEYBD) { if ((prevkc != kc) || (prevks != kstate)) { do_keyboard(kc, kstate); } else { /* Avoid looping, if repeating same key */ break; } } /* Mouse entering/leaving window */ if (resultat & MU_M1) { if (this->input_grab == SDL_GRAB_OFF) { /* Switch mouse focus state */ SDL_PrivateAppActive((mouse_event == MO_ENTER), SDL_APPMOUSEFOCUS); } GEM_CheckMouseMode(this); } /* Timer event ? */ if ((resultat & MU_TIMER) || quit) break; } /* Update mouse */ graf_mkstate(&mousex, &mousey, &mouseb, &kstate); do_mouse(this, mousex, mousey, mouseb, kstate); /* Now generate keyboard events */ for (i = 0; i < ATARIBIOS_MAXKEYS; i++) { /* Key pressed ? */ if (gem_currentkeyboard[i] && !gem_previouskeyboard[i]) SDL_PrivateKeyboard(SDL_PRESSED, SDL_Atari_TranslateKey(i, &keysym, SDL_TRUE)); /* Key unpressed ? */ if (gem_previouskeyboard[i] && !gem_currentkeyboard[i]) SDL_PrivateKeyboard(SDL_RELEASED, SDL_Atari_TranslateKey(i, &keysym, SDL_FALSE)); } SDL_memcpy(gem_previouskeyboard, gem_currentkeyboard, sizeof(gem_previouskeyboard)); /* Refresh window name ? */ if (GEM_refresh_name) { const char *window_name = (SDL_GetAppState() & SDL_APPACTIVE) ? GEM_title_name : GEM_icon_name; if (window_name) { wind_set(GEM_handle, WF_NAME, (short) (((unsigned long) window_name) >> 16), (short) (((unsigned long) window_name) & 0xffff), 0, 0); } GEM_refresh_name = SDL_FALSE; } #endif } static int do_messages(_THIS, short *message) { #if 0 int quit, posted, check_mouse_mode; short x2, y2, w2, h2; quit = check_mouse_mode = 0; switch (message[0]) { case WM_CLOSED: case AP_TERM: posted = SDL_PrivateQuit(); quit = 1; break; case WM_MOVED: wind_set(message[3], WF_CURRXYWH, message[4], message[5], message[6], message[7]); break; case WM_TOPPED: wind_set(message[3], WF_TOP, message[4], 0, 0, 0); /* Continue with TOP event processing */ case WM_ONTOP: SDL_PrivateAppActive(1, SDL_APPINPUTFOCUS); if (VDI_setpalette) { VDI_setpalette(this, VDI_curpalette); } check_mouse_mode = 1; break; case WM_REDRAW: if (!GEM_lock_redraw) { GEM_wind_redraw(this, message[3], &message[4]); } break; case WM_ICONIFY: case WM_ALLICONIFY: wind_set(message[3], WF_ICONIFY, message[4], message[5], message[6], message[7]); /* If we're active, make ourselves inactive */ if (SDL_GetAppState() & SDL_APPACTIVE) { /* Send an internal deactivate event */ SDL_PrivateAppActive(0, SDL_APPACTIVE); } /* Update window title */ if (GEM_refresh_name && GEM_icon_name) { wind_set(GEM_handle, WF_NAME, (short) (((unsigned long) GEM_icon_name) >> 16), (short) (((unsigned long) GEM_icon_name) & 0xffff), 0, 0); GEM_refresh_name = SDL_FALSE; } check_mouse_mode = 1; break; case WM_UNICONIFY: wind_set(message[3], WF_UNICONIFY, message[4], message[5], message[6], message[7]); /* If we're not active, make ourselves active */ if (!(SDL_GetAppState() & SDL_APPACTIVE)) { /* Send an internal activate event */ SDL_PrivateAppActive(1, SDL_APPACTIVE); } if (GEM_refresh_name && GEM_title_name) { wind_set(GEM_handle, WF_NAME, (short) (((unsigned long) GEM_title_name) >> 16), (short) (((unsigned long) GEM_title_name) & 0xffff), 0, 0); GEM_refresh_name = SDL_FALSE; } check_mouse_mode = 1; break; case WM_SIZED: wind_set(message[3], WF_CURRXYWH, message[4], message[5], message[6], message[7]); wind_get(message[3], WF_WORKXYWH, &x2, &y2, &w2, &h2); GEM_win_fulled = SDL_FALSE; /* Cancel maximized flag */ GEM_lock_redraw = SDL_TRUE; /* Prevent redraw till buffers resized */ SDL_PrivateResize(w2, h2); break; case WM_FULLED: { short x, y, w, h; if (GEM_win_fulled) { wind_get(message[3], WF_PREVXYWH, &x, &y, &w, &h); GEM_win_fulled = SDL_FALSE; } else { x = GEM_desk_x; y = GEM_desk_y; w = GEM_desk_w; h = GEM_desk_h; GEM_win_fulled = SDL_TRUE; } wind_set(message[3], WF_CURRXYWH, x, y, w, h); wind_get(message[3], WF_WORKXYWH, &x2, &y2, &w2, &h2); GEM_lock_redraw = SDL_TRUE; /* Prevent redraw till buffers resized */ SDL_PrivateResize(w2, h2); } break; case WM_BOTTOMED: wind_set(message[3], WF_BOTTOM, 0, 0, 0, 0); /* Continue with BOTTOM event processing */ case WM_UNTOPPED: SDL_PrivateAppActive(0, SDL_APPINPUTFOCUS); if (VDI_setpalette) { VDI_setpalette(this, VDI_oldpalette); } check_mouse_mode = 1; break; } if (check_mouse_mode) { GEM_CheckMouseMode(this); } return quit; #else return 0; #endif } static void do_keyboard(short kc, short ks) { #if 0 int scancode, asciicode; if (kc) { scancode = (kc >> 8) & (ATARIBIOS_MAXKEYS - 1); gem_currentkeyboard[scancode] = 0xFF; } /* Read special keys */ if (ks & K_RSHIFT) gem_currentkeyboard[SCANCODE_RIGHTSHIFT] = 0xFF; if (ks & K_LSHIFT) gem_currentkeyboard[SCANCODE_LEFTSHIFT] = 0xFF; if (ks & K_CTRL) gem_currentkeyboard[SCANCODE_LEFTCONTROL] = 0xFF; if (ks & K_ALT) gem_currentkeyboard[SCANCODE_LEFTALT] = 0xFF; #endif } static void do_mouse(_THIS, short mx, short my, short mb, short ks) { #if 0 static short prevmousex = 0, prevmousey = 0, prevmouseb = 0; short x2, y2, w2, h2; /* Don't return mouse events if out of window */ if ((SDL_GetAppState() & SDL_APPMOUSEFOCUS) == 0) { return; } /* Retrieve window coords, and generate mouse events accordingly */ x2 = y2 = 0; w2 = VDI_w; h2 = VDI_h; if ((!GEM_fullscreen) && (GEM_handle >= 0)) { wind_get(GEM_handle, WF_WORKXYWH, &x2, &y2, &w2, &h2); /* Do not generate mouse button event if out of window working area */ if ((mx < x2) || (mx >= x2 + w2) || (my < y2) || (my >= y2 + h2)) { mb = prevmouseb; } } /* Mouse motion ? */ if (GEM_mouse_relative) { if (GEM_usedevmouse) { SDL_AtariDevMouse_PostMouseEvents(this, SDL_FALSE); } else { SDL_AtariXbios_PostMouseEvents(this, SDL_FALSE); } } else { if ((prevmousex != mx) || (prevmousey != my)) { int posx, posy; /* Give mouse position relative to window position */ posx = mx - x2; if (posx < 0) posx = 0; if (posx > w2) posx = w2 - 1; posy = my - y2; if (posy < 0) posy = 0; if (posy > h2) posy = h2 - 1; SDL_PrivateMouseMotion(0, 0, posx, posy); } prevmousex = mx; prevmousey = my; } /* Mouse button ? */ if (prevmouseb != mb) { int i; for (i = 0; i < 2; i++) { int curbutton, prevbutton; curbutton = mb & (1 << i); prevbutton = prevmouseb & (1 << i); if (curbutton && !prevbutton) { SDL_PrivateMouseButton(SDL_PRESSED, i + 1, 0, 0); } if (!curbutton && prevbutton) { SDL_PrivateMouseButton(SDL_RELEASED, i + 1, 0, 0); } } prevmouseb = mb; } /* Read special keys */ if (ks & K_RSHIFT) gem_currentkeyboard[SCANCODE_RIGHTSHIFT] = 0xFF; if (ks & K_LSHIFT) gem_currentkeyboard[SCANCODE_LEFTSHIFT] = 0xFF; if (ks & K_CTRL) gem_currentkeyboard[SCANCODE_LEFTCONTROL] = 0xFF; if (ks & K_ALT) gem_currentkeyboard[SCANCODE_LEFTALT] = 0xFF; #endif } /* vi: set ts=4 sw=4 expandtab: */