view src/main/win32/version.rc @ 2357:ad4a291c85ab gsoc2008_iphone

Added support for OpenGL ES and UIKit Video Driver: - included SDL_renderer_gles.h - added UIKit Video driver bootstrap declaration - added property "retained_backing" to gl_config structure. Having retained backing means your video buffers can't be overwritten by other applications between drawing frames. By default, this is enabled. I wanted to give the option to disable this on iPhone because it increases performance greatly. - modified SDL_GetAttribute and SDL_SetAttribute function for OpenGL ES support. OpenGL ES does not have support for accumulation buffers, and is always double buffered, among other things.
author Holmes Futrell <hfutrell@umail.ucsb.edu>
date Thu, 17 Jul 2008 23:07:58 +0000
parents fdadda42d4d4
children 99210400e8b9
line wrap: on
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#include "winresrc.h"

LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_US

/////////////////////////////////////////////////////////////////////////////
//
// Version
//

VS_VERSION_INFO VERSIONINFO
 FILEVERSION 1,3,0,0
 PRODUCTVERSION 1,3,0,0
 FILEFLAGSMASK 0x3fL
 FILEFLAGS 0x0L
 FILEOS 0x40004L
 FILETYPE 0x2L
 FILESUBTYPE 0x0L
BEGIN
    BLOCK "StringFileInfo"
    BEGIN
        BLOCK "040904b0"
        BEGIN
            VALUE "CompanyName", "\0"
            VALUE "FileDescription", "SDL\0"
            VALUE "FileVersion", "1, 3, 0, 0\0"
            VALUE "InternalName", "SDL\0"
            VALUE "LegalCopyright", "Copyright © 2007 Sam Lantinga\0"
            VALUE "OriginalFilename", "SDL.dll\0"
            VALUE "ProductName", "Simple DirectMedia Layer\0"
            VALUE "ProductVersion", "1, 3, 0, 0\0"
        END
    END
    BLOCK "VarFileInfo"
    BEGIN
        VALUE "Translation", 0x409, 1200
    END
END