view docs/html/sdlflip.html @ 2357:ad4a291c85ab gsoc2008_iphone

Added support for OpenGL ES and UIKit Video Driver: - included SDL_renderer_gles.h - added UIKit Video driver bootstrap declaration - added property "retained_backing" to gl_config structure. Having retained backing means your video buffers can't be overwritten by other applications between drawing frames. By default, this is enabled. I wanted to give the option to disable this on iPhone because it increases performance greatly. - modified SDL_GetAttribute and SDL_SetAttribute function for OpenGL ES support. OpenGL ES does not have support for accumulation buffers, and is always double buffered, among other things.
author Holmes Futrell <hfutrell@umail.ucsb.edu>
date Thu, 17 Jul 2008 23:07:58 +0000
parents 355632dca928
children
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<HTML
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><TITLE
>SDL_Flip</TITLE
><META
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><H1
><A
NAME="SDLFLIP"
></A
>SDL_Flip</H1
><DIV
CLASS="REFNAMEDIV"
><A
NAME="AEN1426"
></A
><H2
>Name</H2
>SDL_Flip&nbsp;--&nbsp;Swaps screen buffers</DIV
><DIV
CLASS="REFSYNOPSISDIV"
><A
NAME="AEN1429"
></A
><H2
>Synopsis</H2
><DIV
CLASS="FUNCSYNOPSIS"
><A
NAME="AEN1430"
></A
><P
></P
><PRE
CLASS="FUNCSYNOPSISINFO"
>#include "SDL.h"</PRE
><P
><CODE
><CODE
CLASS="FUNCDEF"
>int <B
CLASS="FSFUNC"
>SDL_Flip</B
></CODE
>(SDL_Surface *screen);</CODE
></P
><P
></P
></DIV
></DIV
><DIV
CLASS="REFSECT1"
><A
NAME="AEN1436"
></A
><H2
>Description</H2
><P
>On hardware that supports double-buffering, this function sets up a flip
and returns.  The hardware will wait for vertical retrace, and then swap
video buffers before the next video surface blit or lock will return.
On hardware that doesn't support double-buffering, this is equivalent
to calling <A
HREF="sdlupdaterect.html"
>SDL_UpdateRect</A
><TT
CLASS="PARAMETER"
><I
>(screen, 0, 0, 0, 0)</I
></TT
></P
><P
>The <TT
CLASS="LITERAL"
>SDL_DOUBLEBUF</TT
> flag must have been passed to 
<A
HREF="sdlsetvideomode.html"
>SDL_SetVideoMode</A
>,
 when
setting the video mode for this function to perform hardware flipping.</P
></DIV
><DIV
CLASS="REFSECT1"
><A
NAME="AEN1444"
></A
><H2
>Return Value</H2
><P
>This function returns <SPAN
CLASS="RETURNVALUE"
>0</SPAN
> if successful, or 
<SPAN
CLASS="RETURNVALUE"
>-1</SPAN
> if there was an error.</P
></DIV
><DIV
CLASS="REFSECT1"
><A
NAME="AEN1449"
></A
><H2
>See Also</H2
><P
><A
HREF="sdlsetvideomode.html"
><TT
CLASS="FUNCTION"
>SDL_SetVideoMode</TT
></A
>,
<A
HREF="sdlupdaterect.html"
><TT
CLASS="FUNCTION"
>SDL_UpdateRect</TT
></A
>,
<A
HREF="sdlsurface.html"
><SPAN
CLASS="STRUCTNAME"
>SDL_Surface</SPAN
></A
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