Mercurial > sdl-ios-xcode
view XCodeiPhoneOS/Test/README @ 2453:ac67f7719ba8 gsoc2008_iphone
removed NULL comment ... it's UIKit now, not NULL
author | Holmes Futrell <hfutrell@umail.ucsb.edu> |
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date | Sat, 16 Aug 2008 00:18:40 +0000 |
parents | fcb9fb150484 |
children | d4ea76f4fc50 |
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testalpha: Program crashes. Problem appears to effect Mac OS X as well. testhread: SIGTERM kills the process immediately without executing the 'kill' function. The posix standard says this shouldn't happen. Apple seems intent on having iPhone apps exit promptly when the user requests it, so maybe that's why(?) testlock: Locks appear to work, but there doesn't appear to be a simple way to send the process SIGINT. testpalette: "SDL error: blitting boat: Blit combination not supported." Happens on Mac OS X as well. testsprite2: SDL_CreateTextureFromSurface requests an ARGB pixel format ... needs ABGR! testwin: Behaves as it does under Mac OS X ... not sure if that is correctly or not. threadwin: Works if -threaded is not on. Otherwise it doesn't work, but this is true under Mac OS X as well.