view src/video/ataricommon/SDL_xbiosinterrupt.S @ 664:abfdc08eb289

Date: Sun, 3 Aug 2003 22:07:57 +0200 From: Max Horn Subject: SDL OSX fullscreen FIX the attached patch fixes the fullscreen problems on SDL/OSX. The cause was that click events are bounded by winRect. Now, winRect is set to the size of the video surface. But if you e.g. request a 640x420 surface, you might get a 640x480 "real" surface. Still, SDL_VideoSurface->h will be set to 420! Thus, the upper 60 pixels in my example received no mouse down events. My fix simply disables this clipping when in full screen mode - after all, all clicks then should be inside the screen surface. Higher SDL functions ensure that the coordinates then are clipped to 640x420. It works fine in all my tests here. I don't know if it's the right thing to do in multi screen scenarios, though.
author Sam Lantinga <slouken@libsdl.org>
date Mon, 04 Aug 2003 01:00:30 +0000
parents 9c6613983e85
children 0b9b4bf3c1e7
line wrap: on
line source

/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002  Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Library General Public
    License as published by the Free Software Foundation; either
    version 2 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Library General Public License for more details.

    You should have received a copy of the GNU Library General Public
    License along with this library; if not, write to the Free
    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA

    Sam Lantinga
    slouken@libsdl.org
*/

#ifdef SAVE_RCSID
static char rcsid =
 "@(#) $Id$";
#endif

/*
 *	XBIOS mouse & joystick vectors
 *
 *	Patrice Mandin
 */

	.text

	.globl	_SDL_AtariXbios_Install
	.globl	_SDL_AtariXbios_MouseVector
	.globl	_SDL_AtariXbios_JoystickVector

	.globl	_SDL_AtariXbios_mouseb
	.globl	_SDL_AtariXbios_mousex
	.globl	_SDL_AtariXbios_mousey
	.globl	_SDL_AtariXbios_joystick

/*--- Vector installer ---*/

_SDL_AtariXbios_Install:
	movel	sp@(4),a0

	/* Stop interrupts */

	movew	#0x2700,sr

	/* Save old mouse vector, set our routine */

	movel	sp@(8),d0
	beqs	no_new_mouse_vector
	movel	a0@(16),oldmousevector
	movel	d0,a0@(16)
no_new_mouse_vector:

	/* Save old joystick vector, set our routine */

	movel	sp@(12),d0
	beqs	no_new_joystick_vector
	movel	a0@(24),oldjoystickvector
	movel	d0,a0@(24)
no_new_joystick_vector:

	/* Restart interrupts */

	movew	#0x2300,sr

	rts

/*--- Our mouse vector ---*/

	.text
	.even
	.ascii "XBRA"
	.ascii "LSDL"
	.comm	oldmousevector,4*1
_SDL_AtariXbios_MouseVector:
	moveml	d0/a1,sp@-

	/* Mouse buttons */
	moveb	(a0),d0
	andw	#3,d0
	movew	d0,_SDL_AtariXbios_mouseb

	/* X movement */
	moveb	a0@(1),d0
	extw	d0
	addw	d0,_SDL_AtariXbios_mousex

	/* Y movement */
	moveb	a0@(2),d0
	extw	d0
	addw	d0,_SDL_AtariXbios_mousey

	/* Jump through old vector */
	movel	oldmousevector,a1
	jsr	(a1)

	moveml	sp@+,d0/a1
	rts

	.data
	.even
	.comm	_SDL_AtariXbios_mousex,2*1
	.even
	.comm	_SDL_AtariXbios_mousey,2*1
	.even
	.comm	_SDL_AtariXbios_mouseb,2*1

/*--- Our joystick vector ---*/

	.text
	.even
	.ascii "XBRA"
	.ascii "LSDL"
	.comm	oldjoystickvector,4*1
_SDL_AtariXbios_JoystickVector:
	moveml	d0/a1,sp@-

	/* New joystick state */
	moveb	a0@(1),d0
	andw	#0x8f,d0
	movew	d0,_SDL_AtariXbios_joystick

	/* Jump through old vector */
	movel	oldjoystickvector,a1
	jsr	(a1)

	moveml	sp@+,d0/a1
	rts

	.data
	.even
	.comm	_SDL_AtariXbios_joystick,2*1