view src/timer/linux/SDL_systimer.c @ 664:abfdc08eb289

Date: Sun, 3 Aug 2003 22:07:57 +0200 From: Max Horn Subject: SDL OSX fullscreen FIX the attached patch fixes the fullscreen problems on SDL/OSX. The cause was that click events are bounded by winRect. Now, winRect is set to the size of the video surface. But if you e.g. request a 640x420 surface, you might get a 640x480 "real" surface. Still, SDL_VideoSurface->h will be set to 420! Thus, the upper 60 pixels in my example received no mouse down events. My fix simply disables this clipping when in full screen mode - after all, all clicks then should be inside the screen surface. Higher SDL functions ensure that the coordinates then are clipped to 640x420. It works fine in all my tests here. I don't know if it's the right thing to do in multi screen scenarios, though.
author Sam Lantinga <slouken@libsdl.org>
date Mon, 04 Aug 2003 01:00:30 +0000
parents 104f32d04cd1
children b8d311d90021
line wrap: on
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/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002  Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Library General Public
    License as published by the Free Software Foundation; either
    version 2 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Library General Public License for more details.

    You should have received a copy of the GNU Library General Public
    License along with this library; if not, write to the Free
    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA

    Sam Lantinga
    slouken@libsdl.org

    RDTSC stuff by lompik (lompik@voila.fr) 20/03/2002 
*/

#ifdef SAVE_RCSID
static char rcsid =
 "@(#) $Id$";
#endif

#include <stdio.h>
#include <sys/time.h>
#include <signal.h>
#include <unistd.h>
#include <string.h>
#include <errno.h>

#include "SDL_error.h"
#include "SDL_timer.h"
#include "SDL_timer_c.h"

#if _POSIX_THREAD_SYSCALL_SOFT
#include <pthread.h>
#endif
#ifdef ENABLE_PTH
#include <pth.h>
#endif

#if defined(DISABLE_THREADS) || defined(FORK_HACK)
#define USE_ITIMER
#endif

/* The following defines should really be determined at configure time */

#if defined(linux)
/* Linux select() changes its timeout parameter upon return to contain
   the remaining time. Most other unixen leave it unchanged or undefined. */
#define SELECT_SETS_REMAINING
#elif defined(__bsdi__) || defined(__FreeBSD__) || defined(__sun)
#define USE_NANOSLEEP
#endif

#if defined(i386) || defined(__i386__)
/* This only works on pentium or newer x86 processors */
/* Actually, this isn't reliable on multi-cpu systems, so is disabled */
/*#define USE_RDTSC*/
#endif


#ifdef USE_RDTSC 

/* The first ticks value of the application */
static unsigned long long start;
static float cpu_mhz1000 = 0.0f;

#if 1
/* This is for old binutils version that don't recognize rdtsc mnemonics.
   But all binutils version supports this.
*/
#define rdtsc(t) asm __volatile__ (".byte 0x0f, 0x31; " : "=A" (t))
#else
#define rdtsc(t) asm __volatile__ ("rdtsc" : "=A" (t))
#endif

static float calc_cpu_mhz(void)
{
	float cpu_mhz;
	unsigned long long tsc_start;
	unsigned long long tsc_end;
	struct timeval tv_start, tv_end;
	long usec_delay;

	rdtsc(tsc_start);
	gettimeofday(&tv_start, NULL);
	sleep(1);
	rdtsc(tsc_end);
	gettimeofday(&tv_end, NULL);
	usec_delay = 1000000L * (tv_end.tv_sec - tv_start.tv_sec) +
	                        (tv_end.tv_usec - tv_start.tv_usec);
	cpu_mhz = (float)(tsc_end-tsc_start) / usec_delay;
#if 0
	printf("cpu MHz\t\t: %.3f\n", cpu_mhz);
#endif
	return cpu_mhz;
}

#else

/* The first ticks value of the application */
static struct timeval start;

#endif  /* USE_RDTSC */


void SDL_StartTicks(void)
{
	/* Set first ticks value */
#ifdef USE_RDTSC
	if ( ! cpu_mhz1000 ) {
		cpu_mhz1000 = calc_cpu_mhz() * 1000.0f;
	}
	rdtsc(start);
#else
	gettimeofday(&start, NULL);
#endif /* USE_RDTSC */
}

Uint32 SDL_GetTicks (void)
{
#ifdef USE_RDTSC 
	unsigned long long now;
	if ( ! cpu_mhz1000 ) {
		return 0; /* Shouldn't happen. BUG!! */
	}
	rdtsc(now);
	return (Uint32)((now-start)/cpu_mhz1000);
#else
	struct timeval now;
	Uint32 ticks;

	gettimeofday(&now, NULL);
	ticks=(now.tv_sec-start.tv_sec)*1000+(now.tv_usec-start.tv_usec)/1000;
	return(ticks);
#endif /* USE_RDTSC */
}

void SDL_Delay (Uint32 ms)
{
#ifdef ENABLE_PTH
	pth_time_t tv;
	tv.tv_sec  =  ms/1000;
	tv.tv_usec = (ms%1000)*1000;
	pth_nap(tv);
#else
	int was_error;

#ifdef USE_NANOSLEEP
	struct timespec elapsed, tv;
#else
	struct timeval tv;
#ifndef SELECT_SETS_REMAINING
	Uint32 then, now, elapsed;
#endif
#endif

	/* Set the timeout interval - Linux only needs to do this once */
#ifdef SELECT_SETS_REMAINING
	tv.tv_sec = ms/1000;
	tv.tv_usec = (ms%1000)*1000;
#elif defined(USE_NANOSLEEP)
	elapsed.tv_sec = ms/1000;
	elapsed.tv_nsec = (ms%1000)*1000000;
#else
	then = SDL_GetTicks();
#endif
	do {
		errno = 0;

#if _POSIX_THREAD_SYSCALL_SOFT
		pthread_yield_np();
#endif
#ifdef USE_NANOSLEEP
		tv.tv_sec = elapsed.tv_sec;
		tv.tv_nsec = elapsed.tv_nsec;
		was_error = nanosleep(&tv, &elapsed);
#else
#ifndef SELECT_SETS_REMAINING
		/* Calculate the time interval left (in case of interrupt) */
		now = SDL_GetTicks();
		elapsed = (now-then);
		then = now;
		if ( elapsed >= ms ) {
			break;
		}
		ms -= elapsed;
		tv.tv_sec = ms/1000;
		tv.tv_usec = (ms%1000)*1000;
#endif
		was_error = select(0, NULL, NULL, NULL, &tv);
#endif /* USE_NANOSLEEP */
	} while ( was_error && (errno == EINTR) );
#endif /* ENABLE_PTH */
}

#ifdef USE_ITIMER

static void HandleAlarm(int sig)
{
	Uint32 ms;

	if ( SDL_alarm_callback ) {
		ms = (*SDL_alarm_callback)(SDL_alarm_interval);
		if ( ms != SDL_alarm_interval ) {
			SDL_SetTimer(ms, SDL_alarm_callback);
		}
	}
}

int SDL_SYS_TimerInit(void)
{
	struct sigaction action;

	/* Set the alarm handler (Linux specific) */
	memset(&action, 0, sizeof(action));
	action.sa_handler = HandleAlarm;
	action.sa_flags = SA_RESTART;
	sigemptyset(&action.sa_mask);
	sigaction(SIGALRM, &action, NULL);
	return(0);
}

void SDL_SYS_TimerQuit(void)
{
	SDL_SetTimer(0, NULL);
}

int SDL_SYS_StartTimer(void)
{
	struct itimerval timer;

	timer.it_value.tv_sec = (SDL_alarm_interval/1000);
	timer.it_value.tv_usec = (SDL_alarm_interval%1000)*1000;
	timer.it_interval.tv_sec = (SDL_alarm_interval/1000);
	timer.it_interval.tv_usec = (SDL_alarm_interval%1000)*1000;
	setitimer(ITIMER_REAL, &timer, NULL);
	return(0);
}

void SDL_SYS_StopTimer(void)
{
	struct itimerval timer;

	memset(&timer, 0, (sizeof timer));
	setitimer(ITIMER_REAL, &timer, NULL);
}

#else /* USE_ITIMER */

#include "SDL_thread.h"

/* Data to handle a single periodic alarm */
static int timer_alive = 0;
static SDL_Thread *timer = NULL;

static int RunTimer(void *unused)
{
	while ( timer_alive ) {
		if ( SDL_timer_running ) {
			SDL_ThreadedTimerCheck();
		}
		SDL_Delay(1);
	}
	return(0);
}

/* This is only called if the event thread is not running */
int SDL_SYS_TimerInit(void)
{
	timer_alive = 1;
	timer = SDL_CreateThread(RunTimer, NULL);
	if ( timer == NULL )
		return(-1);
	return(SDL_SetTimerThreaded(1));
}

void SDL_SYS_TimerQuit(void)
{
	timer_alive = 0;
	if ( timer ) {
		SDL_WaitThread(timer, NULL);
		timer = NULL;
	}
}

int SDL_SYS_StartTimer(void)
{
	SDL_SetError("Internal logic error: Linux uses threaded timer");
	return(-1);
}

void SDL_SYS_StopTimer(void)
{
	return;
}

#endif /* USE_ITIMER */