Mercurial > sdl-ios-xcode
view src/joystick/riscos/SDL_sysjoystick.c @ 664:abfdc08eb289
Date: Sun, 3 Aug 2003 22:07:57 +0200
From: Max Horn
Subject: SDL OSX fullscreen FIX
the attached patch fixes the fullscreen problems on SDL/OSX. The cause
was that click events are bounded by winRect. Now, winRect is set to
the size of the video surface. But if you e.g. request a 640x420
surface, you might get a 640x480 "real" surface. Still,
SDL_VideoSurface->h will be set to 420! Thus, the upper 60 pixels in my
example received no mouse down events.
My fix simply disables this clipping when in full screen mode - after
all, all clicks then should be inside the screen surface. Higher SDL
functions ensure that the coordinates then are clipped to 640x420. It
works fine in all my tests here. I don't know if it's the right thing
to do in multi screen scenarios, though.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Mon, 04 Aug 2003 01:00:30 +0000 |
parents | 550bccdf04bd |
children | b8d311d90021 |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997, 1998, 1999, 2000, 2001 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; if not, write to the Free Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA Sam Lantinga slouken@devolution.com */ /* RISCOS - Joystick support by Alan Buckley (alan_baa@hotmail.com) - 10 April 2003 Note: Currently assumes joystick is present if joystick module is loaded and that there is one joystick with four buttons. */ #ifdef SAVE_RCSID static char rcsid = "@(#) $Id$"; #endif /* This is the system specific header for the SDL joystick API */ #include <stdio.h> /* For the definition of NULL */ #include <stdlib.h> #include "SDL_error.h" #include "SDL_joystick.h" #include "SDL_sysjoystick.h" #include "SDL_joystick_c.h" #include "kernel.h" #define JOYSTICK_READ 0x43F40 struct joystick_hwdata { int joystate; }; /* Function to scan the system for joysticks. * This function should set SDL_numjoysticks to the number of available * joysticks. Joystick 0 should be the system default joystick. * It should return number of joysticks, or -1 on an unrecoverable fatal error. */ int SDL_SYS_JoystickInit(void) { _kernel_swi_regs regs; /* Try to read joystick 0 */ regs.r[0] = 0; if (_kernel_swi(JOYSTICK_READ, ®s, ®s) == NULL) { /* Switch works so assume we've got a joystick */ return 1; } /* Switch fails so it looks like there's no joystick here */ return(0); } /* Function to get the device-dependent name of a joystick */ const char *SDL_SYS_JoystickName(int index) { if (index == 0) { return "RISCOS Joystick 0"; } SDL_SetError("No joystick available with that index"); return(NULL); } /* Function to open a joystick for use. The joystick to open is specified by the index field of the joystick. This should fill the nbuttons and naxes fields of the joystick structure. It returns 0, or -1 if there is an error. */ int SDL_SYS_JoystickOpen(SDL_Joystick *joystick) { _kernel_swi_regs regs; if(!(joystick->hwdata=malloc(sizeof(struct joystick_hwdata)))) return -1; regs.r[0] = joystick->index; /* Don't know how to get exact count of buttons so assume max of 4 for now */ joystick->nbuttons=4; joystick->nhats=0; joystick->nballs=0; joystick->naxes=2; joystick->hwdata->joystate=0; return 0; } /* Function to update the state of a joystick - called as a device poll. * This function shouldn't update the joystick structure directly, * but instead should call SDL_PrivateJoystick*() to deliver events * and update joystick device state. */ void SDL_SYS_JoystickUpdate(SDL_Joystick *joystick) { _kernel_swi_regs regs; regs.r[0] = joystick->index; if (_kernel_swi(JOYSTICK_READ, ®s, ®s) == NULL) { int newstate = regs.r[0]; int oldstate = joystick->hwdata->joystate; if (newstate != oldstate) { if ((newstate & 0xFF) != (oldstate & 0xFF)) { int y = regs.r[0] & 0xFF; /* Convert to signed values */ if (y >= 128) y -= 256; SDL_PrivateJoystickAxis(joystick,1,-y * 256); /* Up and down opposite to result in SDL */ } if ((newstate & 0xFF00) != (oldstate & 0xFF00)) { int x = (regs.r[0] & 0xFF00) >> 8; if (x >= 128) x -= 256; SDL_PrivateJoystickAxis(joystick,0,x * 256); } if ((newstate & 0xFF0000) != (oldstate & 0xFF0000)) { int buttons = (regs.r[0] & 0xFF0000) >> 16; int oldbuttons = (oldstate & 0xFF0000) >> 16; int i; for (i = 0; i < joystick->nbuttons; i++) { if ((buttons & (1<<i)) != (oldbuttons & (1<<i))) { if (buttons & (1<<i)) SDL_PrivateJoystickButton(joystick,i,SDL_PRESSED); else SDL_PrivateJoystickButton(joystick,i,SDL_RELEASED); } } } joystick->hwdata->joystate = newstate; } } return; } /* Function to close a joystick after use */ void SDL_SYS_JoystickClose(SDL_Joystick *joystick) { if(joystick->hwdata) free(joystick->hwdata); return; } /* Function to perform any system-specific joystick related cleanup */ void SDL_SYS_JoystickQuit(void) { SDL_numjoysticks=0; return; }