Mercurial > sdl-ios-xcode
view XCodeiPhoneOS/Test/README @ 2989:aba5a5cc2e63
Make the SDL keysyms that represent unprintable ASCII values actually have
those values, for more intuitive use and better compatibility with SDL 1.2.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Sun, 04 Jan 2009 17:10:04 +0000 |
parents | f55c87ae336b |
children |
line wrap: on
line source
TestiPhoneOS.xcodeproj contains targets to compile many of the SDL test programs for iPhone OS. Most of these test programs work fine, with the following exceptions: testalpha: Program crashes. Problem appears to effect Mac OS X as well. testhread: SIGTERM kills the process immediately without executing the 'kill' function. The posix standard says this shouldn't happen. Apple seems intent on having iPhone apps exit promptly when the user requests it, so maybe that's why(?) testlock: Locks appear to work, but there doesn't appear to be a simple way to send the process SIGINT. testpalette: "SDL error: blitting boat: Blit combination not supported." Happens on Mac OS X as well. testsprite2: SDL_CreateTextureFromSurface requests an ARGB pixel format, but iPhone's SDL video driver only supports ABGR. testwin: Behaves as it does under Mac OS X ... not sure if that is correctly or not. threadwin: Works if -threaded is not on. Otherwise it doesn't work, but this is true under Mac OS X as well.