view src/video/uikit/SDL_uikitwindow.h @ 2419:ab89ff6e97af gsoc2008_iphone

Originally keyboard support was in the form of a category of the class SDL_uikitview. It turns out this can cause problems with compilation where the code is not actually included and doesn't fail until dynamic dispatch. This is just awful, so I've moved to the code into the SDL_uikitview class itself.
author Holmes Futrell <hfutrell@umail.ucsb.edu>
date Wed, 13 Aug 2008 23:14:36 +0000
parents d904584ea86d
children
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/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997-2006 Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Lesser General Public
    License as published by the Free Software Foundation; either
    version 2.1 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Lesser General Public License for more details.

    You should have received a copy of the GNU Lesser General Public
    License along with this library; if not, write to the Free Software
    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA

    Sam Lantinga
    slouken@libsdl.org
*/
#include "SDL_config.h"

#ifndef _SDL_uikitwindow_h
#define _SDL_uikitwindow_h

#include "../SDL_sysvideo.h"
#import "SDL_uikitopenglview.h"

typedef struct SDL_WindowData SDL_WindowData;

extern int UIKit_CreateWindow(_THIS, SDL_Window *window);
extern void UIKit_DestroyWindow(_THIS, SDL_Window * window);

@class UIWindow;

struct SDL_WindowData
{
    SDL_WindowID windowID;
    UIWindow *uiwindow;
	SDL_uikitopenglview *view;
};


#endif /* _SDL_uikitwindow_h */

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