Mercurial > sdl-ios-xcode
view docs/html/sdlcolor.html @ 2419:ab89ff6e97af gsoc2008_iphone
Originally keyboard support was in the form of a category of the class SDL_uikitview. It turns out this can cause problems with compilation where the code is not actually included and doesn't fail until dynamic dispatch. This is just awful, so I've moved to the code into the SDL_uikitview class itself.
author | Holmes Futrell <hfutrell@umail.ucsb.edu> |
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date | Wed, 13 Aug 2008 23:14:36 +0000 |
parents | 355632dca928 |
children |
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<HTML ><HEAD ><TITLE >SDL_Color</TITLE ><META NAME="GENERATOR" CONTENT="Modular DocBook HTML Stylesheet Version 1.76b+ "><LINK REL="HOME" TITLE="SDL Library Documentation" HREF="index.html"><LINK REL="UP" TITLE="Video" HREF="video.html"><LINK REL="PREVIOUS" TITLE="SDL_Rect" HREF="sdlrect.html"><LINK REL="NEXT" TITLE="SDL_Palette" HREF="sdlpalette.html"></HEAD ><BODY CLASS="REFENTRY" BGCOLOR="#FFF8DC" TEXT="#000000" LINK="#0000ee" VLINK="#551a8b" ALINK="#ff0000" ><DIV CLASS="NAVHEADER" ><TABLE SUMMARY="Header navigation table" WIDTH="100%" BORDER="0" CELLPADDING="0" CELLSPACING="0" ><TR ><TH COLSPAN="3" ALIGN="center" >SDL Library Documentation</TH ></TR ><TR ><TD WIDTH="10%" ALIGN="left" VALIGN="bottom" ><A HREF="sdlrect.html" ACCESSKEY="P" >Prev</A ></TD ><TD WIDTH="80%" ALIGN="center" VALIGN="bottom" ></TD ><TD WIDTH="10%" ALIGN="right" VALIGN="bottom" ><A HREF="sdlpalette.html" ACCESSKEY="N" >Next</A ></TD ></TR ></TABLE ><HR ALIGN="LEFT" WIDTH="100%"></DIV ><H1 ><A NAME="SDLCOLOR" ></A >SDL_Color</H1 ><DIV CLASS="REFNAMEDIV" ><A NAME="AEN3082" ></A ><H2 >Name</H2 >SDL_Color -- Format independent color description</DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN3085" ></A ><H2 >Structure Definition</H2 ><PRE CLASS="PROGRAMLISTING" >typedef struct{ Uint8 r; Uint8 g; Uint8 b; Uint8 unused; } SDL_Color;</PRE ></DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN3088" ></A ><H2 >Structure Data</H2 ><DIV CLASS="INFORMALTABLE" ><A NAME="AEN3090" ></A ><P ></P ><TABLE BORDER="0" CLASS="CALSTABLE" ><TBODY ><TR ><TD ALIGN="LEFT" VALIGN="TOP" ><TT CLASS="STRUCTFIELD" ><I >r</I ></TT ></TD ><TD ALIGN="LEFT" VALIGN="TOP" >Red intensity</TD ></TR ><TR ><TD ALIGN="LEFT" VALIGN="TOP" ><TT CLASS="STRUCTFIELD" ><I >g</I ></TT ></TD ><TD ALIGN="LEFT" VALIGN="TOP" >Green intensity</TD ></TR ><TR ><TD ALIGN="LEFT" VALIGN="TOP" ><TT CLASS="STRUCTFIELD" ><I >b</I ></TT ></TD ><TD ALIGN="LEFT" VALIGN="TOP" >Blue intensity</TD ></TR ><TR ><TD ALIGN="LEFT" VALIGN="TOP" ><TT CLASS="STRUCTFIELD" ><I >unused</I ></TT ></TD ><TD ALIGN="LEFT" VALIGN="TOP" >Unused</TD ></TR ></TBODY ></TABLE ><P ></P ></DIV ></DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN3109" ></A ><H2 >Description</H2 ><P ><SPAN CLASS="STRUCTNAME" >SDL_Color</SPAN > describes a color in a format independent way. You can convert a <SPAN CLASS="STRUCTNAME" >SDL_Color</SPAN > to a pixel value for a certain pixel format using <A HREF="sdlmaprgb.html" ><TT CLASS="FUNCTION" >SDL_MapRGB</TT ></A >.</P ></DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN3116" ></A ><H2 >See Also</H2 ><P ><A HREF="sdlpixelformat.html" ><SPAN CLASS="STRUCTNAME" >SDL_PixelFormat</SPAN ></A >, <A HREF="sdlsetcolors.html" ><TT CLASS="FUNCTION" >SDL_SetColors</TT ></A >, <A HREF="sdlpalette.html" ><TT CLASS="FUNCTION" >SDL_Palette</TT ></A ></P ></DIV ><DIV CLASS="NAVFOOTER" ><HR ALIGN="LEFT" WIDTH="100%"><TABLE SUMMARY="Footer navigation table" WIDTH="100%" BORDER="0" CELLPADDING="0" CELLSPACING="0" ><TR ><TD WIDTH="33%" ALIGN="left" VALIGN="top" ><A HREF="sdlrect.html" ACCESSKEY="P" >Prev</A ></TD ><TD WIDTH="34%" ALIGN="center" VALIGN="top" ><A HREF="index.html" ACCESSKEY="H" >Home</A ></TD ><TD WIDTH="33%" ALIGN="right" VALIGN="top" ><A HREF="sdlpalette.html" ACCESSKEY="N" >Next</A ></TD ></TR ><TR ><TD WIDTH="33%" ALIGN="left" VALIGN="top" >SDL_Rect</TD ><TD WIDTH="34%" ALIGN="center" VALIGN="top" ><A HREF="video.html" ACCESSKEY="U" >Up</A ></TD ><TD WIDTH="33%" ALIGN="right" VALIGN="top" >SDL_Palette</TD ></TR ></TABLE ></DIV ></BODY ></HTML >