Mercurial > sdl-ios-xcode
view include/SDL_syswm.h @ 4439:ab63fdcf66af
esigra 2010-04-17 03:53:57 PDT
If this header file is supposed to be includable from C++ code, the code should
of course use one of the SDL_*_cast macros from SDL_stdinc.h.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Fri, 23 Apr 2010 02:15:05 -0700 |
parents | f7b03b6838cb |
children | 6f8175ad0335 |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2010 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga slouken@libsdl.org */ /** * \file SDL_syswm.h * * Include file for SDL custom system window manager hooks. */ #ifndef _SDL_syswm_h #define _SDL_syswm_h #include "SDL_stdinc.h" #include "SDL_error.h" #include "SDL_video.h" #include "SDL_version.h" #include "begin_code.h" /* Set up for C function definitions, even when using C++ */ #ifdef __cplusplus /* *INDENT-OFF* */ extern "C" { /* *INDENT-ON* */ #endif /** * \file SDL_syswm.h * * Your application has access to a special type of event ::SDL_SYSWMEVENT, * which contains window-manager specific information and arrives whenever * an unhandled window event occurs. This event is ignored by default, but * you can enable it with SDL_EventState(). */ #ifdef SDL_PROTOTYPES_ONLY struct SDL_SysWMinfo; #else /* This is the structure for custom window manager events */ #if defined(SDL_VIDEO_DRIVER_X11) #if defined(__APPLE__) && defined(__MACH__) /* conflicts with Quickdraw.h */ #define Cursor X11Cursor #endif #include <X11/Xlib.h> #include <X11/Xatom.h> #if defined(__APPLE__) && defined(__MACH__) /* matches the re-define above */ #undef Cursor #endif /** * These are the various supported subsystems under UNIX. */ typedef enum { SDL_SYSWM_X11 } SDL_SYSWM_TYPE; /** * The UNIX custom event structure. */ struct SDL_SysWMmsg { SDL_version version; SDL_SYSWM_TYPE subsystem; union { XEvent xevent; } event; }; /** * The UNIX custom window manager information structure. * * When this structure is returned, it holds information about which * low level system it is using, and will be one of SDL_SYSWM_TYPE. */ struct SDL_SysWMinfo { SDL_version version; SDL_SYSWM_TYPE subsystem; union { struct { Display *display; /**< The X11 display */ Window window; /**< The X11 display window */ /** * These locking functions should be called around * any X11 functions using the display variable. * They lock the event thread, so should not be * called around event functions or from event filters. */ /*@{*/ void (*lock_func) (void); void (*unlock_func) (void); /*@}*/ /** * Introduced in SDL 1.0.2. */ /*@{*/ Window fswindow; /**< The X11 fullscreen window */ Window wmwindow; /**< The X11 managed input window */ /*@}*/ } x11; } info; }; #elif defined(SDL_VIDEO_DRIVER_WIN32) #define WIN32_LEAN_AND_MEAN #include <windows.h> /** * The windows custom event structure. */ struct SDL_SysWMmsg { SDL_version version; HWND hwnd; /**< The window for the message */ UINT msg; /**< The type of message */ WPARAM wParam; /**< WORD message parameter */ LPARAM lParam; /**< LONG message parameter */ }; /** * The windows custom window manager information structure. */ struct SDL_SysWMinfo { SDL_version version; HWND window; /**< The Win32 display window */ }; #elif defined(SDL_VIDEO_DRIVER_RISCOS) /** * RISC OS custom event structure. */ struct SDL_SysWMmsg { SDL_version version; int eventCode; /**< The window for the message */ int pollBlock[64]; }; /** * The RISC OS custom window manager information structure. */ struct SDL_SysWMinfo { SDL_version version; int wimpVersion; /**< Wimp version running under */ int taskHandle; /**< The RISC OS task handle */ int window; /**< The RISC OS display window */ }; #elif defined(SDL_VIDEO_DRIVER_PHOTON) || defined(SDL_VIDEO_DRIVER_QNXGF) #include <sys/neutrino.h> #if defined(SDL_VIDEO_OPENGL_ES) #include <gf/gf.h> #endif /* SDL_VIDEO_OPENGL_ES */ #include <Ph.h> /** * The QNX custom event structure. */ struct SDL_SysWMmsg { SDL_version version; int data; }; /** * The QNX Photon custom window manager information structure. */ struct SDL_SysWMinfo { SDL_version version; int data; }; #else /** * The generic custom event structure. */ struct SDL_SysWMmsg { SDL_version version; int data; }; /** * The generic custom window manager information structure. */ struct SDL_SysWMinfo { SDL_version version; int data; }; #endif /* video driver type */ #endif /* SDL_PROTOTYPES_ONLY */ typedef struct SDL_SysWMinfo SDL_SysWMinfo; /* Function prototypes */ /** * \brief This function allows access to driver-dependent window information. * * \param windowID The window about which information is being requested * \param info This structure must be initialized with the SDL version, and is * then filled in with information about the given window. * * \return SDL_TRUE if the function is implemented and the version member of * the \c info struct is valid, SDL_FALSE otherwise. * * You typically use this function like this: * \code * SDL_SysWMInfo info; * SDL_VERSION(&info.version); * if ( SDL_GetWindowWMInfo(&info) ) { ... } * \endcode */ extern DECLSPEC SDL_bool SDLCALL SDL_GetWindowWMInfo(SDL_Window * window, SDL_SysWMinfo * info); /* Ends C function definitions when using C++ */ #ifdef __cplusplus /* *INDENT-OFF* */ } /* *INDENT-ON* */ #endif #include "close_code.h" #endif /* _SDL_syswm_h */ /* vi: set ts=4 sw=4 expandtab: */