Mercurial > sdl-ios-xcode
view src/video/x11/SDL_x11dga.c @ 4101:ab38230546a5 SDL-1.2
Oskar Linde fixed bug #507
Trackpad scrolling on OSX is broken. Scrolling up/slightly right gets
translated into a Down event in SDL. The following patch fixes this extremely
irritating issue:
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Fri, 28 Dec 2007 08:11:26 +0000 |
parents | cbad710a6509 |
children | a1b03ba2fcd0 |
line wrap: on
line source
/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2006 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga slouken@libsdl.org */ #include "SDL_config.h" /* This is currently only used to enable DGA mouse. There is a completely separate DGA driver that is fullscreen-only. */ #include "SDL_video.h" #include "../SDL_cursor_c.h" #include "SDL_x11dga_c.h" /* Global for the error handler */ int dga_event, dga_error = -1; void X11_EnableDGAMouse(_THIS) { #if SDL_VIDEO_DRIVER_X11_DGAMOUSE static int use_dgamouse = -1; /* Check configuration to see if we should use DGA mouse */ if ( use_dgamouse < 0 ) { int dga_major, dga_minor; int dga_flags; const char *env_use_dgamouse; use_dgamouse = 1; env_use_dgamouse = SDL_getenv("SDL_VIDEO_X11_DGAMOUSE"); if ( env_use_dgamouse ) { use_dgamouse = SDL_atoi(env_use_dgamouse); } /* Check for buggy X servers */ if ( use_dgamouse && BUGGY_XFREE86(==, 4000) ) { use_dgamouse = 0; } if ( !use_dgamouse || !local_X11 || !SDL_NAME(XF86DGAQueryExtension)(SDL_Display, &dga_event, &dga_error) || !SDL_NAME(XF86DGAQueryVersion)(SDL_Display, &dga_major, &dga_minor) || !SDL_NAME(XF86DGAQueryDirectVideo)(SDL_Display, SDL_Screen, &dga_flags) || !(dga_flags & XF86DGADirectPresent) ) { use_dgamouse = 0; } } if ( use_dgamouse && !(using_dga & DGA_MOUSE) ) { if ( SDL_NAME(XF86DGADirectVideo)(SDL_Display, SDL_Screen, XF86DGADirectMouse) ) { using_dga |= DGA_MOUSE; } } #endif /* SDL_VIDEO_DRIVER_X11_DGAMOUSE */ } /* Argh. Glide resets DGA mouse mode when it makes the context current! */ void X11_CheckDGAMouse(_THIS) { #if SDL_VIDEO_DRIVER_X11_DGAMOUSE if ( using_dga & DGA_MOUSE ) { SDL_NAME(XF86DGADirectVideo)(SDL_Display,SDL_Screen,XF86DGADirectMouse); } #endif } void X11_DisableDGAMouse(_THIS) { #if SDL_VIDEO_DRIVER_X11_DGAMOUSE if ( using_dga & DGA_MOUSE ) { SDL_NAME(XF86DGADirectVideo)(SDL_Display, SDL_Screen, 0); using_dga &= ~DGA_MOUSE; } #endif /* SDL_VIDEO_DRIVER_X11_DGAMOUSE */ }