Mercurial > sdl-ios-xcode
view src/video/os2fslib/SDL_os2fslib.h @ 1544:ab1e4c41ab71
Fixed bug #33
Mike Frysinger wrote:
> with libsdl-1.2.9, some games (like bomberclone) started
> segfaulting in Gentoo
[...snip...]
> the last change in the last hunk:
[...snip...]
> if i change the statement to read:
> (table[which].blit_features & GetBlitFeatures()) == GetBlitFeatures()
> bomberclone no longer segfaults on my box
Alex Volkov wrote:
> The test "(table[which].blit_features & GetBlitFeatures()) ==
> table[which].blit_features)" is correct, and the previous
> "(table[which].cpu_mmx == SDL_HasMMX())" was actually broken.
I think there is potentially a slightly different cause of the above problem.
During the introduction of the Altivec code, the blit_table struct field
'alpha' got changed from a straightforward enum to a bitmask, which makes
perfect sense by itself. However, now the table driven blitter selection code
in SDL_CalculateBlitN() can choose the wrong blitters when searching for a
NO_ALPHA blitter because of the following code:
int a_need = 0;
...
(a_need & table[which].alpha) == a_need &&
When searching through the normal_blit_2[] table, a SET_ALPHA blitter (like
Blit_RGB565_ARGB8888) can now be selected instead of a NO_ALPHA one, causing
alpha channel bits to appear in a non-alpha destination surface. I suppose this
could theoretically be an indirect cause of the segfault mentioned above.
I *think* this can be fixed by changing to
int a_need = NO_ALPHA;
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Wed, 15 Mar 2006 15:47:49 +0000 |
parents | e3242177fe4a |
children | 782fd950bd46 c121d94672cb a1b03ba2fcd0 |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; if not, write to the Free Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA Sam Lantinga slouken@libsdl.org */ #include "SDL_config.h" #ifndef _SDL_os2fslib_h #define _SDL_os2fslib_h // OS2 specific includes #define INCL_TYPES #define INCL_DOS #define INCL_DOSERRORS #define INCL_DOSPROCESS #define INCL_WIN #define INCL_GPI #include <os2.h> #include <FSLib.h> /* Hidden "this" pointer for the video functions */ #define _THIS SDL_VideoDevice *_this /* Private display data */ struct SDL_PrivateVideoData { FSLib_VideoMode_p pAvailableFSLibVideoModes; SDL_Rect **pListModesResult; // Allocated memory to return list of modes for os2fslib_ListModes() API FSLib_VideoMode SrcBufferDesc; // Description of current source image buffer char *pchSrcBuffer; // The source image buffer itself SDL_Surface *pSDLSurface; // The SDL surface describing the buffer HMTX hmtxUseSrcBuffer; // Mutex semaphore to manipulate src buffer HWND hwndFrame, hwndClient; // Window handle of frame and client int iPMThreadStatus; // 0: Not running // 1: Running // Other: Not running, had an error int tidPMThread; // Thread ID of PM Thread int fInFocus; // True if we're in focus! int iSkipWMMOUSEMOVE; // Number of WM_MOUSEMOVE messages to skip! int iMouseVisible; // PFNWP pfnOldFrameProc; // Old window frame procedure int bProportionalResize; // 0: No proportional resizing // 1: Do proportional resizing ULONG ulResizingFlag; // First resizing flag value }; /* OS/2 specific backdoor function to be able to set FrameControlFlags of */ /* the SDL window before creating it. */ extern DECLSPEC void SDLCALL SDL_OS2FSLIB_SetFCFToUse(ULONG ulFCF); #endif /* _SDL_os2fslib_h */