view docs/man3/SDL_WM_GrabInput.3 @ 1544:ab1e4c41ab71

Fixed bug #33 Mike Frysinger wrote: > with libsdl-1.2.9, some games (like bomberclone) started > segfaulting in Gentoo [...snip...] > the last change in the last hunk: [...snip...] > if i change the statement to read: > (table[which].blit_features & GetBlitFeatures()) == GetBlitFeatures() > bomberclone no longer segfaults on my box Alex Volkov wrote: > The test "(table[which].blit_features & GetBlitFeatures()) == > table[which].blit_features)" is correct, and the previous > "(table[which].cpu_mmx == SDL_HasMMX())" was actually broken. I think there is potentially a slightly different cause of the above problem. During the introduction of the Altivec code, the blit_table struct field 'alpha' got changed from a straightforward enum to a bitmask, which makes perfect sense by itself. However, now the table driven blitter selection code in SDL_CalculateBlitN() can choose the wrong blitters when searching for a NO_ALPHA blitter because of the following code: int a_need = 0; ... (a_need & table[which].alpha) == a_need && When searching through the normal_blit_2[] table, a SET_ALPHA blitter (like Blit_RGB565_ARGB8888) can now be selected instead of a NO_ALPHA one, causing alpha channel bits to appear in a non-alpha destination surface. I suppose this could theoretically be an indirect cause of the segfault mentioned above. I *think* this can be fixed by changing to int a_need = NO_ALPHA;
author Sam Lantinga <slouken@libsdl.org>
date Wed, 15 Mar 2006 15:47:49 +0000
parents e5bc29de3f0a
children 546f7c1eb755
line wrap: on
line source

.TH "SDL_WM_GrabInput" "3" "Tue 11 Sep 2001, 23:01" "SDL" "SDL API Reference" 
.SH "NAME"
SDL_WM_GrabInput\- Grabs mouse and keyboard input\&.
.SH "SYNOPSIS"
.PP
\fB#include "SDL\&.h"
.sp
\fBSDL_GrabMode \fBSDL_WM_GrabInput\fP\fR(\fBSDL_GrabMode mode\fR);
.SH "DESCRIPTION"
.PP
Grabbing means that the mouse is confined to the application window, and nearly all keyboard input is passed directly to the application, and not interpreted by a window manager, if any\&.
.PP
When \fBmode\fR is \fBSDL_GRAB_QUERY\fP the grab mode is not changed, but the current grab mode is returned\&.
.PP
.PP
.nf
\f(CWtypedef enum {
  SDL_GRAB_QUERY,
  SDL_GRAB_OFF,
  SDL_GRAB_ON
} SDL_GrabMode;\fR
.fi
.PP
 
.SH "RETURN VALUE"
.PP
The current/new \fBSDL_GrabMode\fR\&.
...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:01