Mercurial > sdl-ios-xcode
view Makefile.minimal @ 1544:ab1e4c41ab71
Fixed bug #33
Mike Frysinger wrote:
> with libsdl-1.2.9, some games (like bomberclone) started
> segfaulting in Gentoo
[...snip...]
> the last change in the last hunk:
[...snip...]
> if i change the statement to read:
> (table[which].blit_features & GetBlitFeatures()) == GetBlitFeatures()
> bomberclone no longer segfaults on my box
Alex Volkov wrote:
> The test "(table[which].blit_features & GetBlitFeatures()) ==
> table[which].blit_features)" is correct, and the previous
> "(table[which].cpu_mmx == SDL_HasMMX())" was actually broken.
I think there is potentially a slightly different cause of the above problem.
During the introduction of the Altivec code, the blit_table struct field
'alpha' got changed from a straightforward enum to a bitmask, which makes
perfect sense by itself. However, now the table driven blitter selection code
in SDL_CalculateBlitN() can choose the wrong blitters when searching for a
NO_ALPHA blitter because of the following code:
int a_need = 0;
...
(a_need & table[which].alpha) == a_need &&
When searching through the normal_blit_2[] table, a SET_ALPHA blitter (like
Blit_RGB565_ARGB8888) can now be selected instead of a NO_ALPHA one, causing
alpha channel bits to appear in a non-alpha destination surface. I suppose this
could theoretically be an indirect cause of the segfault mentioned above.
I *think* this can be fixed by changing to
int a_need = NO_ALPHA;
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Wed, 15 Mar 2006 15:47:49 +0000 |
parents | 38c1eb6b0083 |
children | 64710b9f3eeb |
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# Makefile to build the SDL library INCLUDE = -I./include CFLAGS = -g -O2 $(INCLUDE) AR = ar RANLIB = ranlib TARGET = libSDL.a SOURCES = \ src/*.c \ src/audio/*.c \ src/cdrom/*.c \ src/cpuinfo/*.c \ src/events/*.c \ src/file/*.c \ src/joystick/*.c \ src/stdlib/*.c \ src/thread/*.c \ src/timer/*.c \ src/video/*.c \ src/audio/dummy/*.c \ src/video/dummy/*.c \ src/joystick/dummy/*.c \ src/cdrom/dummy/*.c \ src/thread/generic/*.c \ src/timer/dummy/*.c \ src/loadso/dummy/*.c \ OBJECTS = $(shell echo $(SOURCES) | sed -e 's,\.c,\.o,g') all: $(TARGET) $(TARGET): $(OBJECTS) $(AR) crv $@ $^ $(RANLIB) $@ clean: rm -f $(TARGET) $(OBJECTS)