view docs/man3/SDL_GetAudioStatus.3 @ 721:ab0656314eef

Date: Thu, 18 Sep 2003 14:24:35 -0400 From: Scott Watson Subject: [SDL] Improper Windows message routine calling If this hasn't been caught yet, there's an improper method of calling a user's window message routine in the various SDL_xxevents.c files. Calling it improperly can cause a crash under at least XP.
author Sam Lantinga <slouken@libsdl.org>
date Sun, 21 Sep 2003 18:40:51 +0000
parents e5bc29de3f0a
children 546f7c1eb755
line wrap: on
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.TH "SDL_GetAudioStatus" "3" "Tue 11 Sep 2001, 22:58" "SDL" "SDL API Reference" 
.SH "NAME"
SDL_GetAudioStatus\- Get the current audio state
.SH "SYNOPSIS"
.PP
\fB#include "SDL\&.h"
.sp
\fBSDL_audiostatus\fBSDL_GetAudioStatus\fP\fR(\fBvoid\fR);
.SH "DESCRIPTION"
.PP
.nf
\f(CWtypedef enum{
  SDL_AUDIO_STOPPED,
  SDL_AUDIO_PAUSED,
  SDL_AUDIO_PLAYING
} SDL_audiostatus;\fR
.fi
.PP
.PP
Returns either \fBSDL_AUDIO_STOPPED\fP, \fBSDL_AUDIO_PAUSED\fP or \fBSDL_AUDIO_PLAYING\fP depending on the current audio state\&.
.SH "SEE ALSO"
.PP
\fI\fBSDL_PauseAudio\fP\fR
...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 22:58