view docs/man3/SDL_ShowCursor.3 @ 701:aaf3b8af6616

Date: Sat, 30 Aug 2003 16:28:10 +0300 From: "Mike Gorchak" Subject: Re: SDL 1.2.6 - minor changes about shared library building under QNX6 into README.QNX - added forgotten libSDLmain.a into distribution, SDL.qpg.in - added header guards to the all headers. - fixed fullscreen double buffered mode. - fixed Photon crashes after/during using fullscreen OpenGL modes. - added GL_MakeCurrent function. - added SDL_VIDEOEXPOSE event, when OpenGL window have been resized - added more HAVE_OPENGL checks to avoid dead code compilation without using OpenGL - finished code reorganization (began into previous patches).
author Sam Lantinga <slouken@libsdl.org>
date Sat, 30 Aug 2003 17:07:59 +0000
parents e5bc29de3f0a
children 546f7c1eb755
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.TH "SDL_ShowCursor" "3" "Tue 11 Sep 2001, 23:01" "SDL" "SDL API Reference" 
.SH "NAME"
SDL_ShowCursor\- Toggle whether or not the cursor is shown on the screen\&.
.SH "SYNOPSIS"
.PP
\fB#include "SDL\&.h"
.sp
\fBint \fBSDL_ShowCursor\fP\fR(\fBint toggle\fR);
.SH "DESCRIPTION"
.PP
Toggle whether or not the cursor is shown on the screen\&. Passing \fBSDL_ENABLE\fP displays the cursor and passing \fBSDL_DISABLE\fP hides it\&. The current state of the mouse cursor can be queried by passing \fBSDL_QUERY\fP, either \fBSDL_DISABLE\fP or \fBSDL_ENABLE\fP will be returned\&.
.PP
The cursor starts off displayed, but can be turned off\&.
.SH "RETURN VALUE"
.PP
Returns the current state of the cursor\&.
.SH "SEE ALSO"
.PP
\fI\fBSDL_CreateCursor\fP\fR, \fI\fBSDL_SetCursor\fP\fR
...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:01