view docs/html/sdlseteventfilter.html @ 701:aaf3b8af6616

Date: Sat, 30 Aug 2003 16:28:10 +0300 From: "Mike Gorchak" Subject: Re: SDL 1.2.6 - minor changes about shared library building under QNX6 into README.QNX - added forgotten libSDLmain.a into distribution, SDL.qpg.in - added header guards to the all headers. - fixed fullscreen double buffered mode. - fixed Photon crashes after/during using fullscreen OpenGL modes. - added GL_MakeCurrent function. - added SDL_VIDEOEXPOSE event, when OpenGL window have been resized - added more HAVE_OPENGL checks to avoid dead code compilation without using OpenGL - finished code reorganization (began into previous patches).
author Sam Lantinga <slouken@libsdl.org>
date Sat, 30 Aug 2003 17:07:59 +0000
parents e5bc29de3f0a
children 355632dca928
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><H1
><A
NAME="SDLSETEVENTFILTER"
>SDL_SetEventFilter</A
></H1
><DIV
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><A
NAME="AEN5187"
></A
><H2
>Name</H2
>SDL_SetEventFilter&nbsp;--&nbsp;Sets up a filter to process all events before they are posted 
to the event queue.</DIV
><DIV
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><H2
>Synopsis</H2
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><P
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><PRE
CLASS="FUNCSYNOPSISINFO"
>#include "SDL.h"</PRE
><P
><CODE
><CODE
CLASS="FUNCDEF"
>void <B
CLASS="FSFUNC"
>SDL_SetEventFilter</B
></CODE
>(SDL_EventFilter filter);</CODE
></P
><P
></P
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><DIV
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><A
NAME="AEN5197"
></A
><H2
>Description</H2
><P
>This function sets up a filter to process all events before they are posted 
to the event queue.  This is a very powerful and flexible feature.  The filter 
is prototyped as:
<PRE
CLASS="PROGRAMLISTING"
>typedef int (*SDL_EventFilter)(const SDL_Event *event);</PRE
>
If the filter returns <SPAN
CLASS="RETURNVALUE"
>1</SPAN
>, then the event will be 
added to the internal queue.  If it returns <SPAN
CLASS="RETURNVALUE"
>0</SPAN
>, 
then the event will be dropped from the queue.  This allows selective
filtering of dynamically.</P
><P
>There is one caveat when dealing with the <TT
CLASS="LITERAL"
>SDL_QUITEVENT</TT
> event type.  The
event filter is only called when the window manager desires to close the
application window.  If the event filter returns 1, then the window will
be closed, otherwise the window will remain open if possible.
If the quit event is generated by an interrupt signal, it will bypass the
internal queue and be delivered to the application at the next event poll.</P
><DIV
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><BLOCKQUOTE
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><P
><B
>Note: </B
>Events pushed onto the queue with <A
HREF="sdlpushevent.html"
><TT
CLASS="FUNCTION"
>SDL_PushEvent</TT
></A
> or <A
HREF="sdlpeepevents.html"
><TT
CLASS="FUNCTION"
>SDL_PeepEvents</TT
></A
> do not get passed through the event filter.</P
></BLOCKQUOTE
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><DIV
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><BLOCKQUOTE
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><P
><B
>Note: </B
><I
CLASS="EMPHASIS"
>Be Careful!</I
> The event filter function may run in a different thread so be careful what you do within it.</P
></BLOCKQUOTE
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><H2
>See Also</H2
><P
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><SPAN
CLASS="STRUCTNAME"
>SDL_Event</SPAN
></A
>,
<A
HREF="sdlgeteventfilter.html"
><TT
CLASS="FUNCTION"
>SDL_GetEventFilter</TT
></A
>,
<A
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><TT
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>SDL_PushEvent</TT
></A
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