view docs/html/sdljoystickgetbutton.html @ 701:aaf3b8af6616

Date: Sat, 30 Aug 2003 16:28:10 +0300 From: "Mike Gorchak" Subject: Re: SDL 1.2.6 - minor changes about shared library building under QNX6 into README.QNX - added forgotten libSDLmain.a into distribution, SDL.qpg.in - added header guards to the all headers. - fixed fullscreen double buffered mode. - fixed Photon crashes after/during using fullscreen OpenGL modes. - added GL_MakeCurrent function. - added SDL_VIDEOEXPOSE event, when OpenGL window have been resized - added more HAVE_OPENGL checks to avoid dead code compilation without using OpenGL - finished code reorganization (began into previous patches).
author Sam Lantinga <slouken@libsdl.org>
date Sat, 30 Aug 2003 17:07:59 +0000
parents e5bc29de3f0a
children 355632dca928
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><H1
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>SDL_JoystickGetButton</A
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><H2
>Name</H2
>SDL_JoystickGetButton&nbsp;--&nbsp;Get the current state of a given button on a given joystick</DIV
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>Synopsis</H2
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><PRE
CLASS="FUNCSYNOPSISINFO"
>#include "SDL.h"</PRE
><P
><CODE
><CODE
CLASS="FUNCDEF"
>Uint8 <B
CLASS="FSFUNC"
>SDL_JoystickGetButton</B
></CODE
>(SDL_Joystick *joystick, int button);</CODE
></P
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><H2
>Description</H2
><P
>SDL_JoystickGetButton returns the current state of the given <TT
CLASS="PARAMETER"
><I
>button</I
></TT
> on the given <TT
CLASS="PARAMETER"
><I
>joystick</I
></TT
>.</P
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><H2
>Return Value</H2
><P
><SPAN
CLASS="RETURNVALUE"
>1</SPAN
> if the button is pressed. Otherwise, <SPAN
CLASS="RETURNVALUE"
>0</SPAN
>.</P
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>See Also</H2
><P
><A
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><TT
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>SDL_JoystickNumButtons</TT
></A
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