Mercurial > sdl-ios-xcode
view src/SDL_loadso.c @ 855:aa4ac9e65d92
I noticed MacOSX SDL sets up working directory to parent of executable.
On BeOS is should setup it the same way, but it only does when Tracker
wasn't restarted.
I checked code and it looks like a hack to me :(
It looks for env variable and than comapres it to default when OpenTracker
was started after boot, and wasn't restarted. That's probably ok, for that
exact case. Unfortunetly that variable isn't always like that. For
example, after Tracker crashes and is restarted, env variable most
probably is different (depends on how Tracker was restarted, by what
application, etc... for example: i have launcher application from which i
can restart Tracker, and after that nev variable points to that
application's directory, not Tracker's).
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Tue, 24 Feb 2004 18:58:40 +0000 |
parents | 0c3e00cc9580 |
children | cf6133247d34 |
line wrap: on
line source
/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2004 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; if not, write to the Free Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA Sam Lantinga slouken@libsdl.org */ #ifdef SAVE_RCSID static char rcsid = "@(#) $Id$"; #endif /* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */ /* System dependent library loading routines */ #include <stdio.h> #if defined(USE_DLOPEN) # include <dlfcn.h> #elif defined(WIN32) # include <windows.h> #elif defined(__BEOS__) # include <be/kernel/image.h> #elif defined(macintosh) # include <string.h> # include <Strings.h> # include <CodeFragments.h> # include <Errors.h> #elif defined(__MINT__) && defined(ENABLE_LDG) # include <gem.h> # include <ldg.h> #else /*#error Unsupported dynamic link environment*/ #endif /* system type */ #include "SDL_types.h" #include "SDL_error.h" #include "SDL_loadso.h" void *SDL_LoadObject(const char *sofile) { void *handle = NULL; const char *loaderror = "SDL_LoadObject() not implemented"; #if defined(USE_DLOPEN) /* * */ handle = dlopen(sofile, RTLD_NOW); loaderror = (char *)dlerror(); #elif defined(WIN32) /* * */ char errbuf[512]; handle = (void *)LoadLibrary(sofile); /* Generate an error message if all loads failed */ if ( handle == NULL ) { FormatMessage((FORMAT_MESSAGE_IGNORE_INSERTS | FORMAT_MESSAGE_FROM_SYSTEM), NULL, GetLastError(), MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT), errbuf, SDL_TABLESIZE(errbuf), NULL); loaderror = errbuf; } #elif defined(__BEOS__) /* * */ image_id library_id; library_id = load_add_on(sofile); if ( library_id == B_ERROR ) { loaderror = "BeOS error"; } else { handle = (void *)(library_id); } #elif defined(macintosh) /* * */ CFragConnectionID library_id; Ptr mainAddr; Str255 errName; OSErr error; char psofile[512]; strncpy(psofile, sofile, SDL_TABLESIZE(psofile)); psofile[SDL_TABLESIZE(psofile)-1] = '\0'; error = GetSharedLibrary(C2PStr(psofile), kCompiledCFragArch, kLoadCFrag, &library_id, &mainAddr, errName); switch (error) { case noErr: loaderror = NULL; break; case cfragNoLibraryErr: loaderror = "Library not found"; break; case cfragUnresolvedErr: loaderror = "Unabled to resolve symbols"; break; case cfragNoPrivateMemErr: case cfragNoClientMemErr: loaderror = "Out of memory"; break; default: loaderror = "Unknown Code Fragment Manager error"; break; } if ( loaderror == NULL ) { handle = (void *)(library_id); } #elif defined(__MINT__) && defined(ENABLE_LDG) /* * */ handle = (void *)ldg_open((char *)sofile, ldg_global); #endif /* system type */ if ( handle == NULL ) { SDL_SetError("Failed loading %s: %s", sofile, loaderror); } return(handle); } void *SDL_LoadFunction(void *handle, const char *name) { void *symbol = NULL; const char *loaderror = "SDL_LoadFunction not implemented"; #if defined(USE_DLOPEN) /* * */ symbol = dlsym(handle, name); if ( symbol == NULL ) { loaderror = (char *)dlerror(); } #elif defined(WIN32) /* * */ char errbuf[512]; symbol = (void *)GetProcAddress((HMODULE)handle, name); if ( symbol == NULL ) { FormatMessage((FORMAT_MESSAGE_IGNORE_INSERTS | FORMAT_MESSAGE_FROM_SYSTEM), NULL, GetLastError(), MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT), errbuf, SDL_TABLESIZE(errbuf), NULL); loaderror = errbuf; } #elif defined(__BEOS__) /* * */ image_id library_id = (image_id)handle; if ( get_image_symbol(library_id, name, B_SYMBOL_TYPE_TEXT, &symbol) != B_NO_ERROR ) { loaderror = "Symbol not found"; } #elif defined(macintosh) /* * */ CFragSymbolClass class; CFragConnectionID library_id = (CFragConnectionID)handle; char pname[512]; strncpy(pname, name, SDL_TABLESIZE(pname)); pname[SDL_TABLESIZE(pname)-1] = '\0'; if ( FindSymbol(library_id, C2PStr(pname), (char **)&symbol, &class) != noErr ) { loaderror = "Symbol not found"; } #elif defined(__MINT__) && defined(ENABLE_LDG) /* * */ symbol = (void *)ldg_find((char *)name, (LDG *)handle); #endif /* system type */ if ( symbol == NULL ) { SDL_SetError("Failed loading %s: %s", name, loaderror); } return(symbol); } void SDL_UnloadObject(void *handle) { #if defined(__BEOS__) image_id library_id; #elif defined(macintosh) CFragConnectionID library_id; #endif if ( handle == NULL ) { return; } #if defined(USE_DLOPEN) /* * */ dlclose(handle); #elif defined(WIN32) /* * */ FreeLibrary((HMODULE)handle); #elif defined(__BEOS__) /* * */ library_id = (image_id)handle; unload_add_on(library_id); #elif defined(macintosh) /* * */ library_id = (CFragConnectionID)handle; CloseConnection(&library_id); #elif defined(__MINT__) && defined(ENABLE_LDG) /* * */ ldg_close((LDG *)handle, ldg_global); #endif /* system type */ }